Search results for "Method"

showing 10 items of 13253 documents

Population of lead isotopes in binary reactions using a Rb 94 radioactive beam

2020

8 pags., 9 figs.

3106PopulationNuclear TheoryBinary number[PHYS.NEXP]Physics [physics]/Nuclear Experiment [nucl-ex]01 natural sciences7. Clean energyParticle detectorNuclear physicsnuclear reaction ; transfer reaction ; radioactive beam0103 physical sciencesNuclear ReactionsNeutronNuclear Physics - Experiment010306 general physicseducationNuclear Experimentnuclear reactionsPhysicseducation.field_of_studyisotoopitScience & TechnologyIsotope010308 nuclear & particles physicsPhysicsPhysics NuclearPhysical Sciencestransfer reactionsPhysics::Accelerator Physicslow and intermediate energy heavy-ion reactionslyijymodels nad methods for nuclear reactionsNucleonydinfysiikkaBeam (structure)Radioactive beamPhysical Review C
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STEP 3: Restart Target DB2

2011

Finally, we RESTART TARGET DB2 and it's stopped databases.

33 Ciències TecnológiquesMathematicsofComputing_NUMERICALANALYSISInformationSystems_DATABASEMANAGEMENTComputingMethodologies_GENERAL
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Multisensory texture exploration at the tip of the pen

2016

A tool for the multisensory stylus-based exploration of virtual textures was used to investigate how different feedback modalities (static or dynamically deformed images, vibration, sound) affect exploratory gestures. To this end, we ran an experiment where participants had to steer a path with the stylus through a curved corridor on the surface of a graphic tablet/display, and we measured steering time, dispersion of trajectories, and applied force. Despite the variety of subjective impressions elicited by the different feedback conditions, we found that only nonvisual feedback induced significant variations in trajectories and an increase in movement time. In a post-experiment, using a pa…

3304Computer scienceRealization (linguistics)ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONHuman Factors and ErgonomicsMultisensory Textures02 engineering and technologyTexture (music)Multisensory textureEducationEngineering (all)Sonic Interaction DesignSonic interaction design0202 electrical engineering electronic engineering information engineeringComputer visionEngineering(all)Pen-based interaction; Pseudo-haptics; Multisensory textures; Sonic interaction designPseudo-hapticComputingMethodologies_COMPUTERGRAPHICSSettore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniSettore INF/01 - Informaticabusiness.industryMovement (music)Work (physics)General Engineering020207 software engineeringMultisensory textures; Pen-based interaction; Pseudo-haptics; Sonic interaction design; Human Factors and Ergonomics; Software; 3304; Engineering (all); Human-Computer Interaction; Hardware and ArchitectureHuman Factors and ErgonomicPseudo-hapticsHuman-Computer InteractionPen-based InteractionHardware and Architecture020201 artificial intelligence & image processingArtificial intelligencebusinessStylusSoftwareGraphics tabletGesture
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SAMSLAM: Simulated Annealing Monocular SLAM

2013

This paper proposes a novel monocular SLAM approach. For a triplet of successive keyframes, the approach inteleaves the registration of the three 3D maps associated to each image pair in the triplet and the refinement of the corresponding poses, by progressively limiting the allowable reprojection error according to a simulated annealing scheme. This approach computes only local overlapping maps of almost constant size, thus avoiding problems of 3D map growth. It does not require global optimization, loop closure and back-correction of the poses.

3D RegistrationSettore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniRANSACSettore INF/01 - InformaticaComputer scienceDisparityComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONReprojection errorLimitingStructure from MotionPose EstimationLoop closureComputer Science::Computer Vision and Pattern RecognitionSLAMSimulated annealingImage pairMonocular slamSimulated AnnealingConstant (mathematics)Global optimizationAlgorithmVisual SLAMFeature Matching
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Nanomechanics of individual aerographite tetrapods

2017

Carbon-based three-dimensional aerographite networks, built from interconnected hollow tubular tetrapods of multilayer graphene, are ultra-lightweight materials recently discovered and ideal for advanced multifunctional applications. In order to predict the bulk mechanical behaviour of networks it is very important to understand the mechanics of their individual building blocks. Here we characterize the mechanical response of single aerographite tetrapods via in situ scanning electron and atomic force microscopy measurements. To understand the acquired results, which show that the overall behaviour of the tetrapod is governed by the buckling of the central joint, a mechanical nonlinear mode…

3D carbon networksMaterials scienceScienceTechnische FakultätHingeGeneral Physics and AstronomyIngenieurwissenschaften [620]Nanotechnology02 engineering and technology010402 general chemistry01 natural sciencesArticleGeneral Biochemistry Genetics and Molecular Biologylaw.inventionUnknownlawTetrapod (structure)Aerographiteddc:5AerographiteAerographite 3D carbon networks porous materialsMultidisciplinaryGrapheneFaculty of EngineeringQarticleGeneral Chemistry021001 nanoscience & nanotechnologyFinite element method6200104 chemical sciencesBucklingddc:500ddc:6200210 nano-technologyPorous mediumScholarlyArticleporous materialsNanomechanicsNature Communications
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A Guide to Perform 3D Histology of Biological Tissues with Fluorescence Microscopy

2023

The analysis of histological alterations in all types of tissue is of primary importance in pathology for highly accurate and robust diagnosis. Recent advances in tissue clearing and fluorescence microscopy made the study of the anatomy of biological tissue possible in three dimensions. The combination of these techniques with classical hematoxylin and eosin (H&E) staining has led to the birth of three-dimensional (3D) histology. Here, we present an overview of the state-of-the-art methods, highlighting the optimal combinations of different clearing methods and advanced fluorescence microscopy techniques for the investigation of all types of biological tissues. We employed fluorescence …

3D histologyOrganic ChemistryH&ampGeneral MedicineSettore FIS/07 - Fisica Applicata(Beni Culturali Ambientali Biol.e Medicin)CatalysisLight Sheet MicroscopyComputer Science ApplicationsInorganic Chemistry3D histology; clearing methods; H&E staining; Light Sheet Microscopy; Two Photon Fluorescence MicroscopyE stainingTwo Photon Fluorescence MicroscopyPhysical and Theoretical ChemistryMolecular BiologySpectroscopyclearing methodsInternational Journal of Molecular Sciences; Volume 24; Issue 7; Pages: 6747
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3D models of humanoid soccer robot in USAR sim and robotics studio simulators

2008

This paper describes our experience in the simulation of humanoid soccer robots using two general purposes 3D simulators, namely USARSim and Microsoft Robotics Studio. We address the problem of the simulation of a soccer match among two teams of small humanoid robots in the RoboCup Soccer Kid-Size Humanoid competitions. The paper reports the implementation of the virtual models of the Robovie-M humanoid robot platform in the two simulators. Robovie-M was the robot used by our team "Artisti" in the RoboCup 2006 competitions. This paper focuses on the procedures needed to implement the virtual models of the robot and in the details of the models. We describe experiments assessing the feasibi…

3D modelComputer sciencemedia_common.quotation_subjectFidelity3d modelRobotics StudioComputingMethodologies_ARTIFICIALINTELLIGENCEArtificial IntelligenceHumanoid soccer robots 3D model simulation USARSim Robotics StudioSimulationmedia_commonHumanoid soccer robotshumanoid robotbusiness.industryMechanical EngineeringRoboticsRoboticssimulationComputerApplications_GENERALRobotArtificial intelligencebusinessStudioSoccer robotHumanoid robotUSARSim
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UAV and GPR Data Integration in Glacier Geometry Reconstruction: A Case Study from Irenebreen, Svalbard

2022

Although measurements of thickness and internal structure of glaciers are substantial for the understanding of their evolution and response to climate change, detailed data about polythermal glaciers, are scarce. Here, we present the first ground-penetrating radar (GPR) measurement data of Irenebreen, and high-resolution DEM and orthomosaic, obtained from unmanned aerial vehicle (UAV) photogrammetry. A combination of GPR and UAV data allowed for the reconstruction of the glacier geometry including thermal structure. We compare different methods of GPR signal propagation speed determination and argue that a common midpoint method (CMP) should be used if possible. Our observations reveal that…

3D modelSvalbardground-penetrating radarcommon midpoint methodScienceQglaciologyunmanned aerial vehicleGeneral Earth and Planetary Sciencestemperate icephotogrammetrythermal structureRemote Sensing
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Non-convex power allocation games in MIMO cognitive radio networks

2013

Consideramos un escenario de reparto del espectro, basado en la detección, en una red de radio cognitiva MIMO donde el objetivo general es maximizar el rendimiento total de cada usuario de radio cognitiva optimizando conjuntamente la operación de detección y la asignación de potencia en todos los canales, bajo una restricción de interferencia para los usuarios primarios. Los problemas de optimización resultantes conducen a un juego no convexo, que presenta un nuevo desafío a la hora de analizar los equilibrios de este juego. Con el fin de hacer frente a la no convexidad del juego, utilizamos un nuevo concepto relajado de equilibrio, el equilibrio cuasi-Nash (QNE). Se demuestran las condicio…

3G MIMOnon-cooperative gamesComputer Science::Computer Science and Game TheoryMathematical optimization:CIENCIAS TECNOLÓGICAS [UNESCO]021103 operations researchOptimization problemComputer scienceMIMO0211 other engineering and technologies020206 networking & telecommunicationsThroughput02 engineering and technologyUNESCO::CIENCIAS TECNOLÓGICASCognitive radio0202 electrical engineering electronic engineering information engineeringquasi-Nash equilibriumResource allocationGame theoryInterior point methodcognitive radio network
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Non-symmetrized Hyperspherical Harmonics Method for Non-equal Mass Three-Body Systems

2018

The non-symmetrized hyperspherical harmonics method for a three-body system, composed by two particles having equal masses, but different from the mass of the third particle, is reviewed and applied to the $^3$H, $^3$He nuclei and $^3_{\Lambda}$H hyper-nucleus, seen respectively as $nnp$, $ppn$ and $NN\Lambda$ three-body systems. The convergence of the method is first tested in order to estimate its accuracy. Then, the difference of binding energy between $^3$H and $^3$He due to the difference of the proton and the neutron masses is studied using several central spin-independent and spin-dependent potentials. Finally, the $^3_{\Lambda}$H hypernucleus binding energy is calculated using diffe…

3HeProtonMaterials Science (miscellaneous)hypertritonBinding energyBiophysicsGeneral Physics and AstronomyLambda01 natural sciencesthree-body systemstriton0103 physical sciencesNeutronhypersperical harmonics methodPhysical and Theoretical Chemistry010306 general physicsMathematical PhysicsMathematical physicsPhysics010308 nuclear & particles physicslight nucleiOrder (ring theory)Hypernucleuslcsh:QC1-999Harmonicslcsh:PhysicsHypertritonFrontiers in Physics
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