Search results for "Multia"
showing 10 items of 159 documents
A Simulation Framework for Evaluating Distributed Reputation Management Systems
2016
In distributed environments, where interactions involve unknown entities, intelligent techniques for estimating agents’ reputation are required. Reputation Management Systems (RMSs) aim to detect malicious behaviors that may affect the integrity of the virtual community. However, these systems are highly dependent of the application domain they address; hence the evaluation of different RMSs in terms of correctness and resistance to security attacks is frequently a tricky task. In this work we present a simulation framework to support researchers in the assessment of a RMS. The simulator is organized in two logic layers where network nodes are mapped to system processes that implement the i…
Building agents with agents and patterns
2006
The use of design patterns proved successful in lowering the development time and number of errors when producing software with the object-oriented paradigm. Now the need for a reuse technique is occurring for the emergent agent paradigm, for which a great effort is currently spending in methodology definitions. In this work we present our experiences in the identification, description, production and use of agents patterns. A repository of patterns was enriched during these years so to request a classification criteria and a documentation template useful to help user during the selection
Evaluating Correlations in IoT Sensors for Smart Buildings
2021
International audience; In this paper we introduce a dataset of environmental information obtained via indoor and outdoor sensors deployed in the SMART Infrastructure Facility of the University of Wollongong (Australia). The acquired dataset is also made open-sourced along with this paper. We also propose a novel approach based on an evolutionary algorithm to determine pairs of correlated sensors. We compare our approach with three other standard techniques on the same dataset: on average, the accuracy of the evolutionary method is about 62,92%. We also evaluate the computational time, assessing the suitability of the proposed pipeline for real-time applications.
Metamodel-based metrics for agent-oriented methodologies
2012
A great number of methodologies has been already intro duced in the agent-oriented software engineering field. Recently many of the authors of these methodologies also worked on their fragmentation thus obtaining portions (often called method or process fragments) that may be composed into new methodologies. The great advancement in this field, however does not correspond to equivalent results in the evaluation of the methodologies and their fragments. It is, for instance, difficult to select a fragment in the composition of a new methodology and to predict the methodology’s resulting features. This work introduces a suite of metrics for evaluating and comparing entire methodologies but als…
A Spatial-Temporal Correlation Approach for Data Reduction in Cluster-Based Sensor Networks
2019
International audience; In a resource-constrained Wireless Sensor Networks (WSNs), the optimization of the sampling and the transmission rates of each individual node is a crucial issue. A high volume of redundant data transmitted through the network will result in collisions, data loss, and energy dissipation. This paper proposes a novel data reduction scheme, that exploits the spatial-temporal correlation among sensor data in order to determine the optimal sampling strategy for the deployed sensor nodes. This strategy reduces the overall sampling/transmission rates while preserving the quality of the data. Moreover, a back-end reconstruction algorithm is deployed on the workstation (Sink)…
Il metodo simulativo e le scienze della complessità nella ricerca sociale
2011
Robust dynamic cooperative games
2009
Classical cooperative game theory is no longer a suitable tool for those situations where the values of coalitions are not known with certainty. Recent works address situations where the values of coalitions are modelled by random variables. In this work we still consider the values of coalitions as uncertain, but model them as unknown but bounded disturbances. We do not focus on solving a specific game, but rather consider a family of games described by a polyhedron: each point in the polyhedron is a vector of coalitions’ values and corresponds to a specific game. We consider a dynamic context where while we know with certainty the average value of each coalition on the long run, at each t…
Selfish vs. Unselfish Optimization of Network Creation
2005
We investigate several variants of a network creation model: a group of agents builds up a network between them while trying to keep the costs of this network small. The cost function consists of two addends, namely (i) a constant amount for each edge an agent buys and (ii) the minimum number of hops it takes sending messages to other agents. Despite the simplicity of this model, various complex network structures emerge depending on the weight between the two addends of the cost function and on the selfish or unselfish behaviour of the agents.
Measuring Multiple Residual-Stress Components using the Contour Method and Multiple Cuts
2009
The conventional contour method determines one component of residual stress over the cross section of a part. The part is cut into two, the contour (topographic shape) of the exposed surface is measured, and Bueckner’s superposition principle is analytically applied to calculate stresses. In this paper, the contour method is extended to the measurement of multiple residual-stress components by making multiple cuts with subsequent applications of superposition. The theory and limitations are described. The theory is experimentally tested on a 316L stainless steel disk with residual stresses induced by plastically indenting the central portion of the disk. The multiple-cut contour method resu…
Du comptage ponctuel à l'affectation par simulation multi-agents : application à la circulation routière de la ville de Dijon
2014
A travers une démarche expérimentale de simulation de la circulation routière pour estimer les pollutions atmosphériques en milieu urbain, cette proposition questionne les opportunités qu'offre la simulation multi-agents pour intégrer des données d'observations du trafic routier au sein d'un système d'information géographique. Pour cela, la construction du modèle d'affectation s'est faite en deux étapes : une première, d'acquisition et de structuration des données de comptages et une seconde visant à interfacer ces données au sein d'une plateforme de simulation multi-agents pour en reproduire la variabilité intra journalière et la fréquentation routière.