Search results for "OCS"

showing 10 items of 109 documents

Análisis de la calidad del servicio en los eventos deportivos. Calidad percibida y satisfacción de los espectadores y de los deportistas.

2010

El deporte está fuertemente implantado en la sociedad actual y posee dos vertientes claramente diferenciadas, el deporte como práctica física y el deporte como espectáculo deportivo, es de esta segunda vertiente desde la que está planteado el trabajo. Los eventos deportivos están ocupando un lugar determinante en la todos los ámbitos sociales y especialmente en Valencia por lo que merecen ser objeto de estudio. El trabajo analiza la calidad de servicio en los eventos deportivos y concretamente la calidad perciba y la satisfacción de los espectadores y de los deportistas del 44º Campeonato de España y del 12º Campeonato del Mundo de atletismo en pista cubierta celebrados ambos en Valencia. E…

Diversions. Espectacles. Cinema. Teatre. Dansa. Jocs. EsportsFacultat de CC. de l'Activitat Física i Esport79
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Videojuegos y musicomovigramas. Innovación y recursos para el aprendizaje en Educación Primaria

2015

La evolución de los videojuegos en el ámbito educativo es inminente al fusionarse con diferentes recursos, como por el ejemplo con los musicomovigramas, lo que nos ha permitido convertir una ópera como La Flauta Mágica en un videojuego para niños titulado ¿Las aventuras de Mozart y sus amigos¿. El videojuego ha sido creado con el software gratuito E-adventure. Los resultados obtenidos demuestran un alto grado de consecución de los objetivos planteados, junto con una participación significativa de elementos innovadores, tanto en la vertiente de las estrategias didácticas como en la relativa a los recursos tecnológicos empleados.

Educació primàriaJocs per ordinador
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Aproximación al folklore en educación secundaria a través de Eadventure.

2018

El presente artículo está enmarcado en el proyecto de innovación docente (ID2015/0150) Del folklore a los videojuegos a través de video-tutoriales, desarrollado durante el curso 2015/2016 como parte del trabajo práctico de la asignatura Innovación educativa en la especialidad de Música, del Máster en Profesor de Educación Secundaria Obligatoria y Bachillerato de la Universidad de Salamanca. Se trata de la aplicación de videojuegos educativos que abordan la temática del folklore como contenido curricular para Educación Secundaria Obligatoria. El principal objetivo es rescatar la tradición popular del pasado, interpretarla en el presente y proyectarla hacia las nuevas generaciones del futuro …

Educació secundàriaFolkloreJocs per ordinador
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Juegos de simulación por ordenador : un útil para la enseñanza a todos los niveles

2006

This paper enhances some of the great number of science educational applications of computers simulation games, and briefly discusses the relationship with the physical structure of computers and living world.

EducationCiència EnsenyamentJocs per ordinador
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El tiempo de uso de los videojuegos en el rendimiento académico de los adolescentes

2020

El uso de los videojuegos entre los jóvenes ha generado una gran preocupación por sus posibles efectos negativos para su salud, socialización y rendimiento académico. Respecto a este último aspecto, existen estudios que apuntan a que los videojuegos son negativos para el rendimiento académico mientras que en otras investigaciones se encuentran efectos positivos. Por esto, el presente trabajo se ocupa de las relaciones entre el tiempo de uso de videojuegos y el rendimiento académico de los escolares adolescentes de la Comunidad Valenciana. Se utilizó un cuestionario ad hoc, validado a través de juicio de expertos (0,8 validez y confiabilidad) para realizar este estudio transversal ex post fa…

EncuestaCultural StudiesApplied psychologyRendimiento académicoValidity050801 communication & media studiesSecondary educationAcademic achievementAcademic performanceAdolescentsAffect (psychology)ValencianEducationVideo gamesVideojuegos0508 media and communicationsGamersOcio tecnológicoVideojugadoresSurveyAdolescentesVideo gameEsportsEducación secundariaTICStudent populationDigital leisurePoint (typography)Communication05 social sciencesSocialization050301 educationlanguage.human_languageICTlanguagePsychology0503 educationJocs per ordinadorComunicar
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Ferric sludge derived from the process of water purification as an efficient catalyst and/or support for the removal of volatile organic compounds

2019

Ferric chloride solutions are used as coagulants or flocculants in water treatment operations for human consumption. This treatment produces large amounts of clay-type solids formed mainly of montmorillonite with iron oxides and humic substances. This ferric sludge can be used as an efficient catalyst for the removal of volatile organic compounds (VOCs) by total oxidation. This waste isolated in the purification process has been activated by calcinations in air, characterized by several physicochemical techniques and employed as a catalyst for the removal by total oxidation of representative VOCs: toluene, propane and mixtures of toluene/propane with or without water. This ferric sludge has…

Environmental EngineeringMaterials scienceHealth Toxicology and Mutagenesis0208 environmental biotechnologychemistry.chemical_elementPortable water purification02 engineering and technology010501 environmental sciencesFerric CompoundsSludge01 natural sciencesCatalysisWater PurificationmedicineEnvironmental ChemistryEfficient catalystValenciaPlatinum0105 earth and related environmental sciencesVolatile Organic CompoundsSewagebiologyWaste managementPublic Health Environmental and Occupational HealthVOCsGeneral MedicineGeneral Chemistrybiology.organism_classificationPollutionPurification of water020801 environmental engineeringchemistryScientific methodFerricSupportPlatinumOxidation-Reductionmedicine.drugChemosphere
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Gender influence on brand recommendation at an esports event

2022

Esports events are a mainstay of the esports industry and have become increasingly popular among the younger population. The purpose of this study was to use a predictive model to determine whether the variables of congruence, commitment and trust could be predictors of brand recommendation of an esports event and, if so, to what extend they did so and whether they were influenced by gender. To obtain the required information, a questionnaire was provided, validated and made up of scales adapted from previous studies at a national esports event organised in Sevilla, Spain. The SPSS version 25 statistical software was used for the analysis of all results. First, a descriptive analysis of the…

EsportsDiferenciació sexualJocs per ordinador
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Chronic and Acute Effects on Skin Temperature from a Sport Consisting of Repetitive Impacts from Hitting a Ball with the Hands.

2022

Valencian handball consists in hitting the ball with the hands and it may contribute to injury development on the hands. This study aimed to analyze skin temperature asymmetries and recovery after a cold stress test (CST) in professional players of Valencian handball before and after a competition. Thirteen professional athletes and a control group of ten physically active participants were measured. For both groups, infrared images were taken at the baseline condition; later they underwent a thermal stress test (pressing for 2 min with the palm of the hand on a metal plate) and then recovery images were taken. In athletes, the images were also taken after their competition. Athletes at bas…

Estrèspelota valenciana; hand temperature; thermal image; sport; recovery pattern; cold stress test; thermoregulationJocsHandBiochemistryAtomic and Molecular Physics and OpticsAnalytical ChemistryTemperatura corporalDiagnòstic per la imatgeAthletesThermographyHumansElectrical and Electronic EngineeringSkin TemperatureInstrumentationSportsSensors (Basel, Switzerland)
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Modeling of a continuous photocatalytic reactor for isovaleraldehyde oxidation: Effect of different operating parameters and chemical degradation pat…

2013

International audience; An investigation of isovaleraldehyde (ISOV) photocatalytic oxidation was conducted at initial concentrations ranging from 25 to 150 mg/m3 and different relative humidities (5-90% RH) in order to characterize the process performances close to indoor air conditions. Experiments were carried out in two different reactors: cylinder and flat-plate photoreactor (planar reactor) at different air gap (20-60 mm) and gas residence times (0.67-5.0 s). A plug flow reactor system was developed in order to perform kinetic studies of (i) isovaleraldehyde removal, (ii) selectivity of CO2, (iii) byproducts formation and removal. It appears that ISOV removal efficiencies increased wit…

General Chemical EngineeringAnalytical chemistry02 engineering and technology010501 environmental sciences01 natural sciences7. Clean energyChemical reactionIsovaleraldehydeGeometries of reactorchemistry.chemical_compound[CHIM.GENI]Chemical Sciences/Chemical engineering[CHIM.ANAL]Chemical Sciences/Analytical chemistryMass transferContinuous reactorMass transfer[SPI.GPROC]Engineering Sciences [physics]/Chemical and Process EngineeringPlug flow reactor modelChemical decomposition0105 earth and related environmental sciencesPhotocatalytic oxidationChromatographyChemistry[SDE.IE]Environmental Sciences/Environmental EngineeringContinuous reactorVOCsGeneral Chemistry021001 nanoscience & nanotechnologyLight intensity0210 nano-technologyAir gapWater vapor
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Standard vs random dictator games: On the effects of role uncertainty and framing on generosity

2021

This project was conducted while Ernesto Mesa-Vázquez was visiting Universidad Loyola Andalucia. He wants to particularly thank Pablo Brañas-Garza and Diego Jorrat for continued guidance and assessment with the experimental design. Álvaro Núñez-Bermúdez and the faculty members of the Economics and Business Sciences department at the University of Seville were very helpful in providing assistance for running the experiment. The paper has benefited from comments and suggestions provided by Maria Paz Espinosa, Giuseppe Attanassi, José Enrique Vila, Iván Arribas, Marco Faillo, Cristina Borra and participants at the Loyola Behavioral Lab and the Early Career Researchers in Experimental Economics…

GenerosityJocs de rolsEconomics and EconometricsRole uncertaintyPsicologia socialmedia_common.quotation_subjectFraming effectSociologiaFraming effectsFraming (construction)Dictator gamesDictatorComportament col·lectiuDictator gamePsychologyGenerositySocial psychologyFinanceFraming effectmedia_common
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