Search results for "Purchasing"
showing 7 items of 107 documents
Diferencias cross-culturales en la decisión de compra de los jóvenes europeos
2010
El presente trabajo se ha planteado en torno a dos objetivos principales. Por un lado, investigar los antecedentes en la decisión de compra de los jóvenes consumidores europeos de cuatro países. Por otro, analizar cómo varía la influencia de estos antecedentes cuando se consideran consumidores de distinta nacionalidad y distintas categorías de productos. Para desarrollar este estudio se procedió a encuestar on line a una 'muestra de conveniencia'. Para ello, se contó con la colaboración de cinco universidades que tomaron parte en esta red: una de Francia, una de Alemania, una de Italia y dos de España. De este modo, se obtuvo una muestra final de 295 jóvenes. Los resultados exhiben que los …
International Retirement Migration: Transforming Societies Through Purchasing Power?
2016
Despite a more than 40-year-old tradition of international retirement migration (IRM) in Europe, relatively little social scientific research has been carried out in this field. Retired European migrants have not been considered to be politically controversial (i.e. they are not viewed as having been the causes of social problems or as needy, poor or deprived). Often, the terms used in the 1980s and early 1990s to describe these populations have been linked not to a migration model but to the model of the social agent of a tourist. The chapter is divided into three parts: (1) a general overview of the flows and socio-economic characteristics of IRM in Europe, addressing the main regions of …
The Analysis of the Digital Economy and Society Index in the EU
2019
Abstract The paper analyzes the Digital Economy and Society Index (DESI), which characterizes the development of digital economy. Based on the data of 28 European countries for 2013–2018, using the panel regression, we studied the influence of the consumption index growth by the purchasing power parity and unemployment among the active population on the structural units of DESI. It is shown that a 1% increase in the consumption index results in about 0.2 increase in the DESI, and an increase in unemployment by 1% leads to about 0.2 DESI decline. It is also shown that the 98% value of DESI is actually determined by its previous trends, and therefore it is impossible to increase this index ra…
Efectos de las consultas boca a boca en redes sociales en la compra de cosméticos en Ecuador.
2022
Las redes sociales han reestructurado el paradigma de la comunicación en el marketing. Investigaciones recientes demuestran que la conducta de consultar reseñas está adquiriendo un rol fundamental en la decisión de compra de los consumidores. En este contexto, el presente estudio desarrolló un marco de investigación para determinar la cadena de relación entre influencia social, credibilidad percibida del boca a boca, adopción del boca a boca e intención de compra aplicada a la industria cosmética del Ecuador. A través de una muestra de 406 consumidores y la aplicación del método de análisis de ecuaciones estructurales, los resultados evidencian el vínculo existente entre las variables plant…
SYSTEMIC CONCEPT OF COMPANY’S LOGISTICS
2011
in all, currently operating enterprise in the market, both manufacturing and service sectors, there is a logistics system. The basic components of this system are the three main processes such as procurement, production and distribution. In this article we have presented and discussed in detail all of the above processes. In case of distribution were presented costs correlations incurred in connection with the distribution. When the production process is discussed methods for its improvement. And in the process of supply, emphasis is placed on the assessment of purchasers, the choice of location and price calculation.
Unfair play? Video games as exploitative monetized services: An examination of game patents from a consumer protection perspective
2019
Video games as a consumer product have changed significantly with the advent of in-game purchasing systems (e.g., microtransactions, ‘loot boxes’). This review examines consumer protections related to in-game purchasing by anticipating some of the potential design strategies that might contribute to higher risk consumer behavior. Attention was directed towards the analysis of patents for potential in-game purchasing systems, with 13 identified on Google Patents. The design features were analysed in relation to the consumer rights and guarantees described in the terms of use agreements of the patent assignees. The analysis revealed that some in-game purchasing systems could be characterized …
What Prevents Consumers from Making Responsible Online Purchases?
2023
The objective of this qualitative study is to examine and describe what prevents consumers from making responsible online purchases. The data were collected during February and March 2023 with an online survey. The data comprises the respondents' (N=245) free-form written responses, in which they articulated and explained the factors that prevent their responsible online purchases. The findings indicate that external and internal factors can prevent consumers' responsible online purchases. While external factors – online stores – are mainly blamed for promoting irresponsible buying behavior, internal factors –consumers' individual characteristics – are also recognized to have an important r…