Search results for "RSA"

showing 10 items of 4345 documents

Valutazione di specie macroterme da tappeto erboso su suoli a diversa tessitura.

2011

suoli di diversa tessitura.valutazione di specie macrotermetappeto erbosoSettore AGR/02 - Agronomia E Coltivazioni Erbacee
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Analysis of the therapeutical properties of a phage against Staphylococcus aureus pig isolates, and phage isolation against Pseudomonas aeruginosa fr…

2017

Antibioottiresistenttiys on kasvava ongelma, jonka selättämiseksi tarvitaan uusia keinoja. Prekliinisten tutkimustulosten perusteella bakteereja infektoivien virusten eli faagien on havaittu olevan hyvä vaihtoehto antibiooteille. Sairaalanäytteestä löydettyä metisilliinille resistenttiä Staphylococcus aureus (MRSA) -kantaa vastaan eristetty bakteriofagi karakterisoitiin sekvensoimalla ja läpäisyelektronimikroskoopilla, jotta sen mahdollista terapeuttista käyttöä voitaisiin selvittää. Faagilla havaittiin olevan keskikokoinen 43,098 bp:n pituinen genomi ja faagin morfologian perusteella se lukeutuu Siphoviridae-heimoon kuuluviin hännällisiin faageihin. Faagi puhdistettiin anioninvaihtokromato…

suuren erotuskyvyn nestekromatografiaPseudomonas aeruginosahoitomenetelmätsairaalainfektiotMRSASiphoviridaebakteriofagitantibioottiresistenssifagiterapiabakteerit
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'REOFUT' as an Observation Tool for Tactical Analysis on Offensive Performance in Soccer: Mixed Method Perspective

2019

Performance analysis in complex sports like soccer requires the study of the influence of the interaction between both teams during the game on final performance. The mixed methods approach involves the collection, analysis, and interpretation of qualitative and quantitative data for the same purpose and within the framework of the same study. To build certain observation tools, mixed methods are necessary in order to take advantage of integration between qualitative and quantitative elements. The aim of this study was to develop a new no standard observation tool to analyze soccer offensive performance considering not only the observed team but also some aspects of the opponent behavior, a…

systematic observationProcess managementmixed methodstacticslcsh:BF1-990050105 experimental psychology03 medical and health sciences0302 clinical medicineCohen's kappaoffensive processSoccerPsychologySport strategy0501 psychology and cognitive sciencesperformance analysisGeneral PsychologyOriginal ResearchEsportsEstratègia esportivagoal scoring opportunities05 social sciencesOffensiveAdversarysoccerUnit of analysislcsh:PsychologyFutbolObservation (Psychology)Psychology030217 neurology & neurosurgeryObservació (Psicologia)
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SearchBot: Supporting voice conversations with proactive search

2018

Searching during conversations and social interactions is becoming increasingly common. Although searching could be helpful for solving arguments, building common ground, and reinforcing mutual assumptions, it can also cause inter-actional problems. Proactive search approaches can enrich conversations with additional information without neglecting the shared and established social norms of being attentive to ongoing interaction. This demo showcases SearchBot, a tool that minimizes the issues associated with the practice of searching during conversations. It accomplishes this by tracking conversational background speech and then providing continuous recommendations of related documents and e…

ta113Computer science05 social sciencesCommon ground020207 software engineering02 engineering and technologyVoice user interfaceHuman–computer interaction0202 electrical engineering electronic engineering information engineering0501 psychology and cognitive sciencesProactive searchTracking (education)Background speechSpoken conversation support050107 human factorsVoice user interface
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A Network-Based Framework for Mobile Threat Detection

2018

Mobile malware attacks increased three folds in the past few years and continued to expand with the growing number of mobile users. Adversary uses a variety of evasion techniques to avoid detection by traditional systems, which increase the diversity of malicious applications. Thus, there is a need for an intelligent system that copes with this issue. This paper proposes a machine learning (ML) based framework to counter rapid evolution of mobile threats. This model is based on flow-based features, that will work on the network side. This model is designed with adversarial input in mind. The model uses 40 timebased network flow features, extracted from the real-time traffic of malicious and…

ta113Computer scienceintrusion detectionmobile threatsFeature extractionEvasion (network security)concept-driftAdversaryComputer securitycomputer.software_genreFlow networkMobile malwareanomaly detectionVariety (cybernetics)haittaohjelmatmachine learningkoneoppiminenmobiililaitteetMalwaretietoturvacomputerHumanoid robot
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Enhancing the experience of online users of open education

2014

The limited adoption of Open Educational Resources (OER) has kicked off the launch of several projects to search for possible solutions. One of these projects is “Open Educational Ideas and Innovations” (OEI2). The goal of this project is to find alternatives for increasing the uptake of OER and facilitating the collaborative development of OER. To enhance the experience of the users of open education, we interviewed twelve educators and researchers from different higher education institutions across Europe focusing on gathering insights about idea sharing experiences. In this paper, we present our key findings based on these interviews and outline some recommendations for our next open edu…

ta113EngineeringKnowledge managementHigher educationbusiness.industryInteraction Design FoundationOpen EducationFace (sociological concept)Context (language use)Open learningOpen educational resourcesCollaborationOpen educationOpen Educational ResourcesComputingMilieux_COMPUTERSANDEDUCATIONKey (cryptography)OERta516business
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Towards a scenario of virtual mental health environments for school-aged children

2017

This study explores student teachers’ future design scenarios focusing on promoting children’s mental health literacy through virtual reality (VR) environments. VR use is on the verge of many breakthroughs in several areas of lived experience. One such area pertains to educational contexts. Student teachers were chosen as the subjects of this study due to the likelihood that they will be the primary users and disseminators of these emerging technologies in educational contexts. The students created five types of future scenarios that contained different environments and activity modes, including those that are still not yet feasible to realize with current technological capabilities. The ai…

ta113Engineeringbusiness.industryEmerging technologiesschool-aged childrenStudent teacherVirtual realityMental healthscenarioCurriculum frameworkmielenterveysPedagogyMathematics educationComputingMilieux_COMPUTERSANDEDUCATIONdigital literacySet (psychology)businessMental health literacystudent teachermental healthvirtual reality (VR)Digital literacy
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Understanding beginners' mistakes with Haskell

2015

AbstractThis article presents an overview of student difficulties in an introductory functional programming (FP) course taught in Haskell. The motivation for this study stems from our belief that many student difficulties can be alleviated by understanding the underlying causes of errors and by modifying the educational approach and, possibly, the teaching language accordingly. We analyze students' exercise submissions and categorize student errors according to compiler error messages and then manually according to the observed underlying cause. Our study complements earlier studies on the topic by applying computer and manual analysis while focusing on providing descriptive statistics of d…

ta113Functional programmingDescriptive statisticsProgramming languageComputer scienceFunction applicationcomputer.software_genrebeginners' mistakesSyntaxCategorizationHaskellComputingMilieux_COMPUTERSANDEDUCATIONMathematics educationTeaching languagecomputer analysisHaskellCompilercomputerSoftwarecomputer.programming_languageJournal of Functional Programming
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Revisiting rainfall to explore exam questions and performance on CS1

2015

The Rainfall problem comprises small tasks that have been used to investigate student performance in introductory programming. We conducted several kinds of analyses to inform our understandings of student performance in CS1 relating to this problem. We analyzed implementation approaches and program errors, as in related studies, and also explored the role of test writing vis-a-vis the most common student error. Finally, using correlation analyses and manual inspection of the exam answers, we studied how well the Rainfall problem served as an exam question. The students' implementation choices reflected their familiarity with particular loop constructs, while the single most common error co…

ta113Guard (information security)novice programmersUnit testingCommon errorRainfall problemDivision by zeroCode (semiotics)Test (assessment)PedagogyComputingMilieux_COMPUTERSANDEDUCATIONMathematics educationta516CS1PsychologyKnowledge transferProceedings of the 15th Koli Calling Conference on Computing Education Research
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Teaching programming by emphasizing self-direction: How did students react to the active role required of them?

2013

Lecturing is known to be a controversial form of teaching. With massed classrooms, in particular, it tends to constrain the active participation of students. One of the remedies applied to programming education is to use technology that can vitalize interaction in the classroom, while another is to base teaching increasingly on programming activities. In this article, we present the first results of an exploratory study, in which we teach programming without lectures, exams, or grades, by heavily emphasizing programming activity, and, in a pedagogical sense, student self-direction. This article investigates how students reacted to the active role required of them and what issues emerged in …

ta113Independent studyGeneral Computer ScienceComputer scienceTeaching methodScheduling (production processes)Exploratory researchSelf directionEducationPedagogyActive learningComputingMilieux_COMPUTERSANDEDUCATIONMathematics educationta516Action researchGroup workACM Transactions on Computing Education
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