Search results for "Robotic"
showing 10 items of 636 documents
A possible approach to the development of robotic multi-agent systems
2004
The design of a an agent system for robotics is a problem that involves aspects coming from many different disciplines (robotics, artificial intelligence, computer vision, software engineering). The most difficult part of it, often consists in producing and tuning the algorithms that incorporates the robot behavior (planning, obstacle avoidance,. . . ) and abilities (vision, manipulation, navigation,. . . ). Frequently, the reuse of these parts is left to a copy and paste procedure from previous applications to the new one. In so doing many problems could arise. We propose a comprehensive approach for multi-agent systems oriented to robotics applications that uses a complete design methodol…
Artificial Consciousness
2010
“Artificial” or “machine” consciousness is the attempt to model and implement aspects of human cognition that are identified with the elusive and con- troversial phenomenon of consciousness. The chapter reviews the main trends and goals of artificial consciousness research, as environmental coupling, autonomy and resilience, phenomenal experience, semantics or intentionality of the first and sec- ond type, information integration, attention. The chapter also proposes a design for a general “consciousness oriented” architecture that addresses many of the discussed research goals. Comparisons with competing approaches are then presented.
An Approach for the Design of Self-conscious Agent for Robotics
2010
Developing complex robotic systems endowed with self- conscious abilities and subjective experience is a hard requirement to face at design time. This paper deals with the development of robotic systems that do not own any a-priori knowledge of the environment they live in and proposes an agent-orientd design process for modelling and implementing such a systems by means of implementing the perception loop occurring between environment, body and brain during subjective experience. A case study dealing with a robocup setup is proposed in order to describe the design process activities and to illustrate the techniques for making the robot able to autonomously decide when an unknown situations…
Agent-Oriented Software Patterns for Rapid and Affordable Robot Programming
2010
Robotic systems are often quite complex to develop: they are huge, heavily constrained from the nonfunctional point of view and they implement challenging algorithms. The lack of integrated methods with reuse approaches leads robotic developers to reinvent the wheel each time a new project starts. This paper proposes to reuse the experience done when building robotic applications, by catching it into design patterns. These represent a general mean for (i) reusing proved solutions increasing the final quality, (ii) communicating the knowledge about a domain and (iii) reducing the development time and effort. Despite of this generality, the proposed repository of patterns is specific for mult…
A Neuro-Genetic Approach to Real-Time Visual Grasp Synthesis
2007
Grasping is an essential prerequisite for an agent, either human or robotic, to manipulate various kinds of objects present in the world. It is a fact that we would like robots to have the same skills as we do. However, despite the construction of human-hand-like robotic effectors, much work is still to be done in order to give robots the capability to grasp and manipulate objects. The goal of this work is to automatically perform grasp synthesis of unknown planar objects. In other words, we must compute points on the object's boundary to be reached by the robotic fingers such that the resulting grasp, among infinite possibilities, optimizes some given criteria. The space of possible config…
Emo-dramatic Robotic Stewards
2010
In this paper will be presented an heterogeneous colony of robots capable to cooperate with people as effective partners to provide different kind of support among various working environments, such as museums, offices or trade fairs. Many systems have been integrated in order to develop robots capable to assists humans during the visit of the site, to guide them and to give information about the environment. According to the drama’s theory, each robot has a different character, something like a personality, so, each of them will interact with people in a different way. Robots show also emotional, non trivial, behaviours using an LSA conceptual space capable to synthesize the different emot…
HUMAN ANDROID INTERACTION TOWARD SOCIAL ROBOTICS.
2012
Learning high-level tasks through imitation
2006
This paper presents the cognitive architecture Con-SCIS (Conceptual Space based Cognitive Imitation System), which tightly links low-level data processing with knowledge representation in the context of imitation learning. We use the word imitate to refer to the paradigm of program-level imitation: we are interested in the final effects of actions on objects, and not on the particular kinematic or dynamic properties of the motion. The same architecture is used both to analyze and represent the task to be imitated, and to perform the imitation by generalizing in novel and different circumstances. The implemented experimental scenario is a simplified two-dimensional world populated with vario…
Conveying Audience Emotions Through Humanoid Robot Gestures to an Orchestra During a Live Musical Exhibition
2017
In the last twenty years, robotics have been applied in many heterogeneous contexts. Among them, the use of humanoid robots during musical concerts have been proposed and investigated by many authors. In this paper, we propose a contribution in the area of robotics application in music, consisting of a system for conveying audience emotions during a live musical exhibition, by means of a humanoid robot. In particular, we provide all spectators with a mobile app, by means of which they can select a specific color while listening to a piece of music (act). Each color is mapped to an emotion, and the audience preferences are then processed in order to select the next act to be played. This dec…
ROBOTICA MOBILE UN'INTRODUZIONE PRATICA Edizione Italiana a cura di Antonio Chella e Rosario Sorbello
2008
Questo libro costituisce una introduzione ai fondamenti e ai metodi della progettazione e della sperimentazione di robot autonomi mobili. La trattazione presenta in modo chiaro e rigoroso i temi centrali di questo complesso campo di ricerca: l'apprendimento e l'addestramento del robot; la navigazione autonoma in ambienti non modificati, soggetti a rumore e a eventi non prevedibili; l'analisi del comportamento del robot; il riconoscimento di novità percettive; la simulazione di robot reali. Tredici dettagliati casi di studio mostrano come progettare e programmare robot reali in grado di eseguire i compiti assegnati. Il libro rappresenta un riferimento per gli studenti dei corsi universitari …