Search results for "Role playing"
showing 10 items of 15 documents
Live Action Role Play and the Development of Teacher Competences: Evaluation of “Everyday Life in the Classroom”
2016
Building on Dörner’s (1996) theory of complex problem-solving, a learning scenario for teacher students was created and tested. Classroom management is interpreted as a complex problem, which requires the integration of competing interests and tackling multiple, simultaneous tasks under time pressure and with limited information. In addition, rising emotions are likely to impede thinking and the quality of decision-making. To prepare student teachers to understand and reflect the complex problem-solving challenges inherent in classroom management, we developed the live action role play “Everyday Life in the Classroom” which was embedded in a seminar structure to guide the development of ana…
‘Whose were those feelings?’ : Affect and likenessing in Halat hisar live action role-playing game
2021
Halat hisar was a live action role-playing game (larp) organized in Finland in 2016. Halat hisar’s ambition as a larp was to mirror the current situation in Palestine. In larps, participants take on different roles and improvise without the presence of an audience. Larps offer a place where emotions and affectivities are transmitted through the embodiment of characters. Larps offer forms of likenessing, which create new affective states for the players. We conclude that larps can be powerful tools for portraying political alternatives of actual events, and they can serve a role in raising awareness. Larps offer a productive context for studying subjectivities where the focus is on affectiv…
Un ejemplo de dinámica de role playing en una asignatura de libre configuración en Derecho
2011
Las exigencias del actual mundo laboral y profesional requieren una mayor creación de espacios de formación universitaria para la solución de problemas reales. El role playing, como técnica didáctica diseñada para asignaturas de libre configuración cursadas por estudiantes de diferente perfil formativo, facilita el proceso de enseñanza aprendizaje de contenidos complejos del Derecho. Este artículo trata de describir y evaluar la experiencia docente en una dinámica basada en la simulación para la asignatura “Convención sobre la eliminación de todas las formas de discriminación contra la mujer”.
Tabletop Role-Playing Games
2018
REDU : revista de docencia universitaria
2009
[ES] En este artículo se recoge una experiencia que se está diseñando para la asignatura de Sistema Financiero que consistente en diseñar un juego de rol (un juego de simulación) como recurso formativo y gestionarlo a través de Google-Docs, con el objetivo de que el alumno sea capaz de comprender el funcionamiento básico de la negociación en un mercado bursátil. El juego de rol consiste en: diseñar un sistema de juego que establezca las reglas de negociación y determinar los factores aleatorios que pueden afectar positiva o negativamente al valor de las acciones; formar un grupo de alumnos que asuma el papel de Sociedad Rectora y varios grupos que asuman el papel de dealers con el objetivo …
Psychomotor reactions of aggressive and non-aggressive extrovert children.
1974
.— The subjects comprised two, matched, extremely aggressive (experimental ExG and control) groups of twelve 8–year-old boys, and one criterion group of extrovert, well-controlled boys. The ExG was submitted to a treatment of eight lesson? with the aim of making an individual realize non-aggressive, constructive ways of coping with situations. Video-tape recording was used. The results showed that (1) aggressively extrovert children were more impulsive and utilized more space than the constructively extrovert, (2) psychomotor characteristics were more stable over situations than aggressive and constructive coping strategies, and (3) no changes in the psychomotor characteristics of the ExG, …
Play assessment for group settings: A pilot study to construct an assessment tool
2006
The Play Assessment for Group Setting (PAGS) was constructed to measure children's play performance. The study was undertaken with 93 children aged from 2 to 8 years to examine whether the items of the PAGS construct a unidimensional scale that can be used to measure children's play ability. The internal scale validity and the person response validity of the PAGS were investigated by examining the goodness-of-fit of the play items and children's play performance to the many-faceted Rasch model for the PAGS. In total, 46 of the 51 play items demonstrated acceptable goodness-of-fit. Of the 93 children, 90.3% demonstrated acceptable goodness-of-fit on the scale of play items. Overall, the resu…
Comparing three experiential learning methods and their effect on medical students' attitudes to learning communication skills.
2012
Background: Despite numerous studies exploring medical students’ attitudes to communication skills learning (CSL), there are apparently no studies comparing different experiential learning methods and their influence on students’ attitudes. Aims: We compared medical students’ attitudes to learning communication skills before and after a communication course in the data as a whole, by gender and when divided into three groups using different methods. Method: Second-year medical students (n ¼ 129) were randomly assigned to three groups. In group A (n ¼ 42) the theatre in education method, in group B (n ¼ 44) simulated patients and in group C (n ¼ 43) role-play were used. The data were gathere…
»Was ich am richtigen Leben nicht so schätze« Online-Rollenspielsucht eines Jugendlichen - Fallstudie/ “What I don‘t Appreciate in Real Life”: Online…
2015
The present article aims to provide an insight into the life story of a computer-game addicted adolescent. Here, the relationship between the symptom game addiction, the family as a reference framework, the game's characteristics, as well as the subjective emotional state of the adolescent are of particular interest. An emphasis is also laid on the psychodynamically approached question of the impact of infantile and current relationship experiences (both within a family environment as well as with peers) on personal development. Last, still within a psychodynamic framework, we hope to provide a better understanding of the role of online computer-game addiction in the process of experiences …
Il lato oscuro della leadership: Framework concettuale e contributo esplorativo
2015
Introduzione: La letteratura sulla leadership, storicamente, si è focalizzata sugli elementi che rendono la relazione capo-collaboratore efficace, cercando di individuare i fattori funzionali a una leadership di successo, dedicando poco spazio a una riflessione su cosa rende un leader inefficace o distruttivo. Solo di recente, diversi studiosi hanno provato a fare chiarezza sul tema del lato oscuro della leadership, proponendo diversi costrutti, come ad esempio “leader repulsivo” (Pearce e Sims, 2002), “leader bullo” (Ferris, 2007), “leader tossico” (Lipman-Blumen, 2005), “manager compromesso” (Lubit, 2004). Tuttavia queste ed altre definizioni sono spesso orientate solo su alcuni comportam…