Search results for "Semiotic"
showing 10 items of 749 documents
Écriture et perception des grandes formes en musique contemporaine et, en particulier, chez Roger Reynolds. « Le cristal et la flamme »
2003
This PhD addresses the issue of musical time and form in the second half of the XXth century with the joint perspective of composition and perception. The first chapter describes composer’s main conceptions of musical time, compositional strategies, functions and formal models, as well as the main musicological theories concerning musical form. The second chapter is devoted to the semiotic square of musical form (definition, typological and syntagmatic approach). The third chapter is dedicated to R. Reynolds’The Angel of Death, a work that allows us to compare writing and perception. The fourth chapter reviews the main studies and theories forged by psychology around this question, and pres…
From ‘Sedate' to ‘Rotten': the Role of Books in the Genesis of The Power and the Glory
2007
This paper traces the references to books in Greene's Journey Without Maps, The Lawless Roads and The Power and the Glory in order to map out the writer's journey to the origins of writing – counter to the priest's itinerary in the latter novel.
El TDHA a través de narraciones ilustradas
2018
A través de esta propuesta pretendemos contribuir a la atención educativa de los alumnos de Educación Infantil que muestran un patrón conductual compatible con el diagnóstico del trastorno por déficit de atención con hiperactividad (TDAH), desde un enfoque preventivo, estimulando el análisis y la reflexión sobre determinados comportamientos mediante el género narrativo, por su valor educativo en esta etapa. Los alumnos de Educación Infantil se encuentran en un momento madurativo de fascinación natural hacia la escucha de narraciones. Presentamos una propuesta basada en narraciones ilustradas, ideadas y elaboradas por alumnos del Grado en Educación Infantil de la Universidad CEU Cardenal Her…
Narrative Constitution for Instructional Game Design : The Semiotic-Cognitive Model of Narrative
2016
Naratīva elementi videospēlēs
2019
Pētījuma Narratīva elementi videospēlēs galvenais mērķis ir apskatīt rīkus, ko izmanto videospēles naratīva veidošanai. Darbā aplūko tas teorijas par datorspēļu pētniecību un naratoloģiju, kā arī apskatīti naratīva elementi videospēlē Bloodborne. Teorētiskie pētījumi parāda, ka spēļu naratīvu var pētīt no naratoloģijas, ludoloģijas un semiotikas viedokļa. Izvelētās spēles pārbaude apstiprināja, ka stāstījums nav videospēlēm piemītošs līdzeklis, tā uzbūve notiek pēc spēlētāja mijiedarbības ar spēles elementiem, kas atrodas spēles laukumā, kas savukārt sniedz spēlētājam dažādas iespējas kā var rekonstruēt spēles vēstījumu.
Narratives of femininity as means of promotion : a case study on Dove's advertisement and audience responses
2017
Tutkielman tarkoituksena on selvittää, miten yritykset ja organisaatiot voivat hyödyntää kohderyhmiensä palautetta mainontansa kehittämisessä houkuttelevammaksi yleisöilleen. Sosiaalisen median nousun myötä myös yritysten ja asiakkaiden välinen suhde on murroksessa, kun yritysten sijaan potentiaalisilla asiakkailla on valta määritellä, millaista sisältöä he haluavat. Tutkielma on tapaustutkimus Doven Real Beauty -kampanjan kahdesta mainoksesta, #ChooseBeautiful ja #MyBeautyMySay. Tutkimuksessa tutkitaan, miten mainokset luovat narratiiveja naiseudesta hyödyntäen semioottisia ja diskursiivisia resursseja, ja miten näiden narratiivien avulla pyritään mainostamaan tuotetta ja brändiä. Lisäksi …
Recensione: Anna Maria Lorusso – Claudio Paolucci – Patrizia Violi (eds.), Narratività. Problemi, analisi, prospettive.
2014
La semiotica ha condotto la sua ricerca su forme testuali diverse considerando la narratività come il principio organizzatore di qualsiasi tipo di discorso e come vera e propria ipotesi interpretativa della cultura in generale. Un romanzo, una pubblicità, un’immagine, una città, una fotografia, una campagna di marketing, costituiscono vere e proprie configurazioni di senso che si manifestano attraverso diverse sostanze espressive e possono essere studiate come veri e propri testi analizzandone i modi di funzionamento, le stratificazione, le trasformazioni interne e le traduzioni in testi ulteriori. Non si tratta di una mera applicazione di una griglia teorica ad oggetti diversi, con il risc…
La natura della lingua, la lingua della natura
2020
For some years now, an idea has been imposed: the nature/culture opposition needs to be rethought deeply. Both the notion of culture and that of nature have nothing universal and necessary, least of all their relationship. Philosophers, anthropologists and sociologists of science have thus begun to deconstruct the evidence that covers the concept of nature. Examining from a semiotic point of view some dictionary entries, this article tries to go in the same direction. It turns out that nature is cultural construction, and every culture forges it differently.
Material Change : The Case of Co-located Schools
2022
AbstractIn this chapter, our context is a co-located Swedish and Finnish medium high school campus. From a posthumanist viewpoint, we study the roles and functions of language(s) in the semiotic assemblages of learning environments and ask how language(s) feature as an integral and material part of the change in the spatial repertoire of learning environments. We investigate how the principle of separation of schools by medium of instruction, typical for Finnish education, becomes undermined through a new multilingual soundscape in the co-located schools, where the school community hears and uses many languages every day. In doing this, the co-located schools not only challenge Finnish lang…
Rewilding Language Education: Emergent Assemblages and Entangled Actions
2021
Integrating concepts and techniques from ethnomethodology and sociomaterialism, this article investigates the observable material processes involving human action and place‐based contexts of language use enabled by locative media. The focal pedagogical intervention utilized mobile augmented reality (AR) activities, the development of which was inspired by research on learning ‘in the wild.’ Applying the principle of reverse engineering, we introduce a pedagogical approach termed ‘rewilding’ for its emphasis on designing supportive conditions for goal‐directed interaction outside of classrooms. Three instances of AR materials use are presented from an out‐of‐class activity associated with un…