Search results for "Simulation."

showing 10 items of 4779 documents

MMGBSA As a Tool To Understand the Binding Affinities of Filamin–Peptide Interactions

2013

Filamins (FLN) are large dimeric proteins that cross-link actin and work as important scaffolds in human cells. FLNs consist of an N-terminal actin-binding domain followed by 24 immunoglobulin-like domains (FLN1-24). FLN domains are divided into four subgroups based on their amino acid sequences. One of these subgroups, including domains 4, 9, 12, 17, 19, 21, and 23, shares a similar ligand-binding site between the β strands C and D. Several proteins, such as integrins β2 and β7, glycoprotein Ibα (GPIbα), and migfilin, have been shown to bind to this site. Here, we computationally estimated the binding free energies of filamin A (FLNa) subunits with bound peptides using the molecular mechan…

Integrin beta ChainsFilaminsGeneral Chemical EngineeringIntegrinPeptidePlasma protein bindingMolecular Dynamics SimulationLibrary and Information SciencesBiologyLigandsFilaminta3111Protein Structure SecondaryProtein structureProtein Interaction MappingHumansFLNAProtein Interaction Domains and MotifsBinding siteta116chemistry.chemical_classificationBinding Sitesta1182General ChemistryComputer Science ApplicationsAmino acidCytoskeletal ProteinsCrystallographyPlatelet Glycoprotein GPIb-IX ComplexchemistryCD18 AntigensBiophysicsbiology.proteinThermodynamicsPeptidesCell Adhesion MoleculesAlgorithmsProtein BindingJournal of Chemical Information and Modeling
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Topology management in unstructured P2P networks using neural networks

2007

Resource discovery is an essential problem in peer-to-peer networks since there is no centralized index in which to look for information about resources. In a pure P2P network peers act as servers and clients at the same time and in the Gnutella network for example, peers know only their neighbors. In addition to developing different kinds of resource discovery algorithms, one approach is to study the different topologies or structures of the P2P network. In many cases topology management is based on either technical characteristics of the peers or their interests based on the previous resource queries. In this paper, we propose a topology management algorithm which does not predetermine fa…

Intelligent computer networkArtificial neural networkComputer sciencebusiness.industryDistributed computingServerLogical topologyNetwork topologybusinessNetwork management stationNetwork simulationNetwork formationComputer network2007 IEEE Congress on Evolutionary Computation
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Attracting sets in network regulatory theory

2016

Modern telecommunication networks are very complex and they should be able to deal with rapid and unpredictable changes in traffic flows. Virtual Network Topology is used to carry IP traffic over Wavelength-division multiplexing optical network. To use network resources in the most optimal way, there is a need for an algorithm, which will dynamically re-share resources among all devices in the particular network segment, based on links utilization between routers. Attractor selection mechanism could be used to dynamically control such Virtual Network Topology. The advantage of this algorithm is that it can adopt to very rapid, unknown and unpredictable changes in traffic flows. This mechani…

Intelligent computer networkDynamic network analysisbusiness.industryComputer scienceDistributed computingNetwork segmentbusinessNetwork topologyTraffic generation modelNetwork traffic controlNetwork simulationComputer networkNetwork formation2016 Advances in Wireless and Optical Communications (RTUWO)
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A Logical Architecture for Active Network Management

2006

This paper focuses on improving network management by exploiting the potential of “doing” of the Active Networks technology, together with the potential of “planning,” which is typical of the artificial intelligent systems. We propose a distributed multiagent architecture for Active Network management, which exploits the dynamic reasoning capabilities of the Situation Calculus in order to emulate the reactive behavior of a human expert to fault situations. The information related to network events is generated by programmable sensors deployed across the network. A logical entity collects this information, in order to merge it with general domain knowledge, with a view to identifying the roo…

Intelligent systems; Network ontology; Programmable networks; Situation calculusIntelligent systemNetwork architectureComputer Networks and Communicationsbusiness.industryComputer scienceNetwork ontologyStrategy and ManagementDistributed computingProgrammable networkNetwork management applicationNetwork simulationSituation calculusNetwork managementIntelligent computer networkHardware and ArchitectureElement management systembusinessNetwork management stationActive Network ManagementInformation SystemsComputer networkJournal of Network and Systems Management
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A SIMPLE PARTICLE MODEL FOR A SYSTEM OF COUPLED EQUATIONS WITH ABSORBING COLLISION TERM

2011

We study a particle model for a simple system of partial differential equations describing, in dimension $d\geq 2$, a two component mixture where light particles move in a medium of absorbing, fixed obstacles; the system consists in a transport and a reaction equation coupled through pure absorption collision terms. We consider a particle system where the obstacles, of radius $\var$, become inactive at a rate related to the number of light particles travelling in their range of influence at a given time and the light particles are instantaneously absorbed at the first time they meet the physical boundary of an obstacle; elements belonging to the same species do not interact among themselves…

Interacting particle systemsPhotonlarge numbers limitDimension (graph theory)FOS: Physical sciencesBoundary (topology)01 natural sciences010104 statistics & probabilityInteracting particle systems large numbers limit absorptionFOS: Mathematics[MATH.MATH-AP]Mathematics [math]/Analysis of PDEs [math.AP]Absorption (logic)0101 mathematics[PHYS.COND.CM-SM]Physics [physics]/Condensed Matter [cond-mat]/Statistical Mechanics [cond-mat.stat-mech]Condensed Matter - Statistical MechanicsPhysicsParticle systemNumerical AnalysisRange (particle radiation)Partial differential equationStatistical Mechanics (cond-mat.stat-mech)Probability (math.PR)010102 general mathematicsMathematical analysis[MATH.MATH-PR]Mathematics [math]/Probability [math.PR]Modeling and SimulationProduct measure82C22 82C21 60F05 60K35absorptionMathematics - Probability
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A Pedagogical Software for the Analysis of Loudspeaker Systems

2009

In this paper, a pedagogical software for the design and analysis of loudspeaker systems is presented, with emphasis on training students in the interaction between system parameters. Loudspeakers are complex electromechanical system, whose behavior is neither intuitive nor easy to understand by inexperienced students. Although commercial simulation software provides computation of the equations governing loudspeaker systems, they are mainly focused on the final product and are intended for experienced audio engineers. The proposed software was intentionally designed for education and training purposes. This software allows students to investigate loudspeaker systems that involve complex in…

Interactive computingCommercial softwareEngineeringDiaphragm (acoustics)business.industryComputationcomputer.software_genreEducationSimulation softwareSoftwareHuman–computer interactionLoudspeakerElectrical and Electronic EngineeringbusinesscomputerSimulationGraphical user interfaceIEEE Transactions on Education
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Generating harmonic surfaces for interactive design

2014

Abstract A method is given for generating harmonic tensor product Bezier surfaces and the explicit expression of each point in the control net is provided as a linear combination of prescribed boundary control points. The matrix of scalar coefficients of these combinations works like a mould for harmonic surfaces. Thus, real-time manipulation of the resulting surfaces subject to modification of prescribed information is possible.

Interactive designScalar (mathematics)Mathematical analysisBézier curveComputational MathematicsTensor productComputational Theory and MathematicsExplicit solutionModeling and SimulationLinear combinationTensor product Bézier surfaceHarmonic surfaceGenerating functionMathematicsComputers & Mathematics with Applications
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Acoustic rendering of particle-based simulation of liquids in motion

2009

In interaction and interface design, the representation of continuous processes often uses liquid metaphors, such as dripping or streaming. When an auditory display of such processes is required, an approach to sound-synthesis based on the physics of liquids in motion would be the most convincing, especially when real-time interaction is into play. In order to bridge the complexity of fluid-dynamic simulations with the needs of interactive sonification, we propose a multi-rate sound synthesis of liquid phenomena. Low-rate smoothed-particle hydrodynamics is used to model liquids in motion and to trigger sound-emitting events. Such events, such as solid-liquid collision, or bubble formation, …

Interactive multimedia systems; Liquid sound modeling; Particle-based liquid modelsInteractive multimedia systemsLiquid sound modelingSettore INF/01 - InformaticaComputer scienceAcousticsAuditory displayInteraction designCollisionGeneralLiterature_MISCELLANEOUSRendering (computer graphics)Physics::Fluid DynamicsHuman-Computer InteractionParticle-based liquid modelSonification of continuous processeLiquid sounds modelingComputer Science::SoundSonificationParticle-based liquid modelsSignal ProcessingSound from liquid phenomenaLiquid bubbleInterface designSimulationComputingMethodologies_COMPUTERGRAPHICSJournal on Multimodal User Interfaces
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Analysis of the new submarine interconnection system between Italy and Malta: Simulation of transmission network operation

2016

In this paper, some simulations of the interconnected Sicilian and Maltese transmission systems are performed, in order to assess this new system configuration. The HVAC submarine interconnection between Italy and Malta came into operation in 2015 and is part of a European programme for transmission grid interconnection improvement. This new line has been built in order to allow a better management of the power system of both the islands. Firstly, a brief description of the interconnection system is given. Moreover, the transmission systems of Sicily and Malta are depicted and their structures are shown. The simulations are carried out by means of a model of the interconnected system create…

InterconnectionEngineeringbusiness.industrySubmarineinterconnection lineTransmission systemsimulationGridCivil engineeringtransmission systemlanguage.human_languageRES integrationSettore ING-IND/33 - Sistemi Elettrici Per L'EnergiaMalteseElectric power systemTransmission (telecommunications)HVAClanguageTelecommunicationsbusinesspower tracing2016 IEEE 16th International Conference on Environment and Electrical Engineering (EEEIC)
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VEF Traces: A Framework for Modelling MPI Traffic in Interconnection Network Simulators

2015

Simulation is often used to evaluate the behaviour and measure the performance of computing systems. Specifically, in high-performance interconnection networks, the simulation has been extensively considered to verify the behaviour of the network itself and to evaluate its performance. In this context, network simulation must be fed with network traffic, also referred to as network workload, whose nature has been traditionally synthetic. These workloads can be used for the purpose of driving studies on network performance, but often such workloads are not accurate enough if a realistic evaluation is pursued. For this reason, other non-synthetic workloads have gained popularity over last dec…

InterconnectionNetwork architectureComputer scienceDistributed computingMessage passingMessage Passing InterfaceTraffic modelNetwork performanceContext (language use)Network traffic controlNetwork simulationNetwork traffic simulation2015 IEEE International Conference on Cluster Computing
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