Search results for "Simulation."
showing 10 items of 4779 documents
Simulating the evolution of stakes on Réunion Island in a context of coastal risk
2017
This paper describes a model and a simulation tool which aim at help decision-makers and planners dealing with their processes for territorial prospective analysis. It is based on a practical study case, located on Réunion Island (France). This study has been carried out within the VULNERARE research program, granted by Foundation de France: one of VULNERARE aims is to estimate and assess Réunion's vulnerability in the next 30 years, in relation to coastal risk. This paper is specifically focussing on the dynamics and the future state of two important stakes: population and urban structures. Will urban development of littoral zones increase? How fast and which type of population will be exp…
The origins of agriculture in Iberia: a computational model
2015
Here we discuss the importance of using the rich and growing database of high-precision, audited radiocarbon dates for high-resolution bottom-up modelling to focus on problems concerning the spread of the Neolithic in the Iberia. We also compare the spread of the Late Mesolithic (so-called Geometric) and the Early Neolithic using our modelling environment. Our results suggest that the source of radiocarbon data used to evaluate alternative hypotheses plays an important role in the results and open up new lines of research for the future.
A Generic Agent-Based Model of Historical Social Behaviors Change
2016
The primary theme of this chapter is trying to describe, discuss and understand how human societies change over time using agent-based modeling. Agents become a major paradigm of social simulation allow us to model the complex social phenomena under the bottom-up approach. Certainly one of the key points of the bottom-up approach is the emergence of macro level phenomena from micro level actions and interactions. The main objective of this work is to build a Virtual Social Laboratory, from Rafael Pla Lopez Social evolution model, in order to explore the social evolution of a set of artificial societies/agents that evolve within a grid of cells which are characterized by a level of natural r…
The design of an agent based model of human activities and communications in cardiac resuscitation
2015
International audience; Cardio-pulmonary arrest is a common emergency situation causing over 400,000 deaths per year, more than a 1000 per day, in the USA alone. The goal of this work is to develop an agent based computer simulator that will allow trainers to experiment with different communication protocols, such as those found in air traffic control. This paper describes the first step in designing the simulator development. The design is based on an analysis of communications during real life training simulations using the FIPA standard categories.
Modeling and Simulation as a Pedagogical and Heuristic Tool for Developing Theories in Cognitive Science: An Example from Ritual Competence Theory
2019
An interdisciplinary team of researchers in the fields of philosophy, religious studies, cognitive science, and computer science aimed to develop a computer model of ritual behaviour, based on McCauley and Lawson’s theory of ritual competence. That endeavour revealed some questions about the internal consistency and significance of the theory that had not previously been noticed or addressed. It also demonstrated how modeling and simulation can serve as valuable pedagogical and heuristic tools for better specifying theories that deal with complex social phenomena.
A Full-Scale Agent-Based Model to Hypothetically Explore the Impact of Lockdown, Social Distancing, and Vaccination During the COVID-19 Pandemic in L…
2021
Background The COVID-19 outbreak, an event of global concern, has provided scientists the opportunity to use mathematical modeling to run simulations and test theories about the pandemic. Objective The aim of this study was to propose a full-scale individual-based model of the COVID-19 outbreak in Lombardy, Italy, to test various scenarios pertaining to the pandemic and achieve novel performance metrics. Methods The model was designed to simulate all 10 million inhabitants of Lombardy person by person via a simple agent-based approach using a commercial computer. In order to obtain performance data, a collision detection model was developed to enable cluster nodes in small cells that can b…
A Theoretical Agent-Based Model to simulate an Artificial Social Evolution
2013
Agent-based social simulation as a computational approach to social simulation has been largely used to explore social phenomena. The purpose of this paper is to build a theoretical agent-based model to simulate the social evolution of a set of agents/artificial societies. In this model, each agent (artificial society) has an available number of social behaviours that compete among each other. The agent/agent interactions are carried out by their social otherwise, the agent/environment interactions are expressed through the consumption of ecological resources in repression and satisfaction by social behaviours of the agent. In this work, we will present the structure and the formulation of …
An agent-based model to support the preliminary design and operation of heating and power grids with cogeneration units and photovoltaic panels in de…
2022
The increase in the energy demands of residential neighborhoods constitutes a huge challenge to be faced. A viable option lies in the insertion of both renewable energy production systems and cogeneration units within urban territories. On-site production allows for the satisfaction of the heating and electrical demands of end-users and favors the distribution of produced energy within the neighborhood, especially under the regulatory framework of energy communities. This paper proposes a tool to model heating and electricity networks integrated with cogeneration units and PV panels installed in urban areas. The tool accounts for the following possibilities: (i) energy flow management and p…
Semantically enriched informed environment for multi-agent simulation : application to simulation in 3D virtual environment
2014
This thesis focuses on multi-agent simulation applied to the simulation of individuals in virtual 3D buildings. To do this, our work suggests to capitalize on the experience gained in the field of semantic web ontologies and inference engines to facilitate the design and development of intelligent behavior for agents operating in virtual worlds. The goal is to provide to agents a generic approach to managing their representation of the world and reason about this representation. For this, the central problem is based on the definition of a decidable ontology modeling all of the knowledge contained in the virtual 3D environment to enrich semantically the environment of a multi-agent simulati…
A simplified framework to optimize MRI contrast preparation
2018
PURPOSE This article proposes a rigorous optimal control framework for the design of preparation schemes that optimize MRI contrast based on relaxation time differences. METHODS Compared to previous optimal contrast preparation schemes, a drastic reduction of the optimization parameter number is performed. The preparation scheme is defined as a combination of several block pulses whose flip angles, phase terms and inter-pulse delays are optimized to control the magnetization evolution. RESULTS The proposed approach reduces the computation time of B 0 -robust preparation schemes to around a minute (whereas several hours were required with previous schemes), with negligible performance loss. …