Search results for "Speech recognition"
showing 7 items of 357 documents
miMic
2016
miMic, a sonic analogue of paper and pencil is proposed: An augmented microphone for vocal and gestural sonic sketching. Vocalizations are classified and interpreted as instances of sound models, which the user can play with by vocal and gestural control. The physical device is based on a modified microphone, with embedded inertial sensors and buttons. Sound models can be selected by vocal imitations that are automatically classified, and each model is mapped to vocal and gestural features for real-time control. With miMic, the sound designer can explore a vast sonic space and quickly produce expressive sonic sketches, which may be turned into sound prototypes by further adjustment of model…
Soundscape design through evolutionary engines
2008
Abstract Two implementations of an Evolutionary Sound Synthesis method using the Interaural Time Difference (ITD) and psychoacoustic descriptors are presented here as a way to develop criteria for fitness evaluation. We also explore a relationship between adaptive sound evolution and three soundscape characteristics: keysounds, key-signals and sound-marks. Sonic Localization Field is defined using a sound attenuation factor and ITD azimuth angle, respectively (Ii, Li). These pairs are used to build Spatial Sound Genotypes (SSG) and they are extracted from a waveform population set. An explanation on how our model was initially written in MATLAB is followed by a recent Pure Data (Pd) impleme…
Optimal Volume for Concert Halls Based on Ando’s Subjective Preference and Barron Revised Theories
2014
[EN] The Ando-Beranek s model, a linear version of Ando s subjective preference theory, obtained by the authors in a recent work, was combined with Barron revised theory. An optimal volume region for each reverberation time was obtained for classical music in symphony orchestra concert halls. The obtained relation was tested with good agreement with the top rated halls reported by Beranek and other halls with reported anomalies.
A multimodal chat-bot based information technology system
2006
The proposed system integrates chat-bot and speech recognition technologies in order to build a versatile, user-friendly, virtual assistant guide with information retrieval capabilities. The system is adaptable to the user needs of mobility being also usable on different devices (i.e. PDAs, Smartphone). The system has been implemented on a Qtek 9090 with Windows Mobile 2003 and a simulation for the cultural heritage domain is here presented.
Exploiting ongoing EEG with multilinear partial least squares during free-listening to music
2016
During real-world experiences, determining the stimulus-relevant brain activity is excitingly attractive and is very challenging, particularly in electroencephalography. Here, spectrograms of ongoing electroencephalogram (EEG) of one participant constructed a third-order tensor with three factors of time, frequency and space; and the stimulus data consisting of acoustical features derived from the naturalistic and continuous music formulated a matrix with two factors of time and the number of features. Thus, the multilinear partial least squares (PLS) conforming to the canonical polyadic (CP) model was performed on the tensor and the matrix for decomposing the ongoing EEG. Consequently, we …
Combining PCA and multiset CCA for dimension reduction when group ICA is applied to decompose naturalistic fMRI data
2015
An extension of group independent component analysis (GICA) is introduced, where multi-set canonical correlation analysis (MCCA) is combined with principal component analysis (PCA) for three-stage dimension reduction. The method is applied on naturalistic functional MRI (fMRI) images acquired during task-free continuous music listening experiment, and the results are compared with the outcome of the conventional GICA. The extended GICA resulted slightly faster ICA convergence and, more interestingly, extracted more stimulus-related components than its conventional counterpart. Therefore, we think the extension is beneficial enhancement for GICA, especially when applied to challenging fMRI d…
Visual Distraction Effects of In-Car Text Entry Methods
2017
Three text entry methods were compared in a driving simulator study with 17 participants. Ninety-seven drivers’ occlusion distance (OD) data mapped on the test routes was used as a baseline to evaluate the methods’ visual distraction potential. Only the voice recognition-based text entry tasks passed the set verification criteria. Handwriting tasks were experienced as the most demanding and the voice recognition tasks as the least demanding. An individual in-car glance length preference was found, but against expectations, drivers’ ODs did not correlate with incar glance lengths or visual short-term memory capacity. The handwriting method was further studied with 24 participants with instru…