Search results for "Structured light"

showing 10 items of 30 documents

Vision based attitude and altitude estimation for UAVs in dark environments

2011

This paper presents a system dedicated to the real-time estimation of attitude and altitude for unmanned aerial vehicles (UAV) under low light and dark environment. This system consists in a fisheye camera, which allows to cover a large field of view (FOV), and a laser circle projector mounted on a fixed baseline. The approach, close to structured light systems, uses the geometrical information obtained by the projection of the laser circle onto the ground plane and perceived by the camera. We present a theoretical study of the system in which the camera is modelled as a sphere and show that the estimation of a conic on this sphere allows to obtain the attitude and the altitude of the robot…

0209 industrial biotechnologyComputer scienceComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONComputerApplications_COMPUTERSINOTHERSYSTEMS02 engineering and technologyGeneralLiterature_MISCELLANEOUSlaw.inventionComputer Science::Robotics020901 industrial engineering & automationAltitudelaw0202 electrical engineering electronic engineering information engineering[INFO.INFO-RB]Computer Science [cs]/Robotics [cs.RO]Computer visionProjection (set theory)Ground planePayloadbusiness.industry[ INFO.INFO-RB ] Computer Science [cs]/Robotics [cs.RO]Astrophysics::Instrumentation and Methods for AstrophysicsProjectorConic sectionRobot020201 artificial intelligence & image processingArtificial intelligencebusinessStructured light
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A Geometrical Approach for Vision Based Attitude and Altitude Estimation for UAVs in Dark Environments

2012

International audience; This paper presents a single camera and laser system dedicated to the realtime estimation of attitude and altitude for unmanned aerial vehicles (UAV) under low illumination conditions to dark environments. The fisheye camera allows to cover a large field of view (FOV). The approach, close to structured light systems, uses the geometrical information obtained by the projection of a laser circle onto the ground plane and perceived by the camera. We propose some experiments based on simulated data and real sequences. The results show good agreement with the ground truth values from the commercial sensors in terms of its accuracy and correctness. The results also prove i…

0209 industrial biotechnologyGround truthbusiness.industryPayloadComputer scienceComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION[INFO.INFO-CV]Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]Mobile robot02 engineering and technologyGPS signals[ INFO.INFO-CV ] Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]Attitude controlComputer Science::Robotics020901 industrial engineering & automation0202 electrical engineering electronic engineering information engineeringGlobal Positioning System020201 artificial intelligence & image processingComputer visionArtificial intelligenceProjection (set theory)businessStructured lightGround plane
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SfM Techniques Applied in Bad Lighting and Reflection Conditions: The Case of a Museum Artwork

2019

In recent years, SfM techniques have been widely used especially in the field of Cultural Heritage. Some applications, however, remain undefined in cases where the boundary conditions are not suitable for the technique. Examples of this are instances where there are poor lighting conditions and the presence of glass and reflective surfaces. This paper presents a case study where SfM is applied, using a DSLR camera (Nikon D5200), to the “Head of Hades” inside a glass theca and under a large number of light sources at different distances and of different intensities and sizes. The geometric evaluation has been made comparing the DSLR camera model against the 3D data acquired with structured l…

3D model060102 archaeologyComputer science020207 software engineering06 humanities and the arts02 engineering and technologyField (computer science)Cultural heritageComputer graphics (images)Photogrammetry0202 electrical engineering electronic engineering information engineeringMuseum0601 history and archaeologySettore ICAR/17 - DisegnoReflective surfacesReflection (computer graphics)Structured light
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Machine Learning-Based Classification of Vector Vortex Beams.

2020

Structured light is attracting significant attention for its diverse applications in both classical and quantum optics. The so-called vector vortex beams display peculiar properties in both contexts due to the non-trivial correlations between optical polarization and orbital angular momentum. Here we demonstrate a new, flexible experimental approach to the classification of vortex vector beams. We first describe a platform for generating arbitrary complex vector vortex beams inspired to photonic quantum walks. We then exploit recent machine learning methods -- namely convolutional neural networks and principal component analysis -- to recognize and classify specific polarization patterns. O…

Angular momentumComputer sciencequantum opticquanutm informationphotonicsPrincipal component analysisGeneral Physics and AstronomyFOS: Physical sciencesMachine learningcomputer.software_genre01 natural sciencesConvolutional neural networkSettore FIS/03 - Fisica Della Materiaquant-phPolarization0103 physical sciencesQuantum walk010306 general physicsQuantum opticsorbital angular momentum; machine learning; vector vortex beamsQuantum PhysicsQuantum opticsbusiness.industryVortex flowOptical polarizationVectorsVortexmachine learningConvolutional neural networksArtificial intelligencePhotonicsbusinessQuantum Physics (quant-ph)computerStructured lightPhysical review letters
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Study of ambient light influence for three-dimensional scanners based on structured light

2007

Ambient light in a scene can introduce errors into range data from most commercial three-dimensional range scanners, particularly scanners that are based on projected patterns and structured lighting. We study the effects of ambient light on a specific commercial scanner. We further present a method for characterizing the range accuracy as a function of ambient light distortions. After a brief review of related research, we first describe the capabilities of the scanner we used and define the experimental setup for our study. Then we present the results of the range characterization relative to ambient light. In these results, we note a systematic error source that appears to be an artifact…

Artifact (error)Opticsbusiness.industryComputer scienceOptical engineeringGeneral EngineeringRange (statistics)3d scanningStandard illuminantbusinessAtomic and Molecular Physics and OpticsStructured-light 3D scannerStructured lightOptical Engineering
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Near-infrared imaging and structured light ranging for automatic catheter insertion

2006

Vein localization and catheter insertion constitute the first and perhaps most important phase of many medical procedures. Currently, catheterization is performed manually by trained personnel. This process can prove problematic, however, depending upon various physiological factors of the patient. We present in this paper initial work for localizing surface veins via near-infrared (NIR) imaging and structured light ranging. The eventual goal of the system is to serve as the guidance for a fully automatic (i.e., robotic) catheterization device. Our proposed system is based upon near-infrared (NIR) imaging, which has previously been shown effective in enhancing the visibility of surface vein…

Catheter insertionbusiness.industryComputer scienceNear-infrared spectroscopyProcess (computing)Image processingRangingmedicine.anatomical_structuremedicineComputer visionArtificial intelligenceVeinbusinessVisibilityStructured lightSPIE Proceedings
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2D virtual texture on 3D real object with coded structured light

2008

Augmented reality is used to improve color segmentation on human body or on precious no touch artifacts. We propose a technique to project a synthesized texture on real object without contact. Our technique can be used in medical or archaeological application. By projecting a suitable set of light patterns onto the surface of a 3D real object and by capturing images with a camera, a large number of correspondences can be found and the 3D points can be reconstructed. We aim to determine these points of correspondence between cameras and projector from a scene without explicit points and normals. We then project an adjusted texture onto the real object surface. We propose a global and automat…

Computer scienceColor imagebusiness.industryEpipolar geometryComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONImage processingImage segmentationObject (computer science)law.inventionProjectorlawComputer graphics (images)Augmented realitySegmentationComputer visionArtificial intelligencebusinessComputingMethodologies_COMPUTERGRAPHICSStructured lightImage Processing: Machine Vision Applications
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Uncalibrated Reconstruction: An Adaptation to Structured Light Vision

2003

Abstract Euclidean reconstruction from two uncalibrated stereoscopic views is achievable from the knowledge of geometrical constraints about the environment. Unfortunately, these constraints may be quite difficult to obtain. In this paper, we propose an approach based on structured lighting, which has the advantage of providing geometrical constraints independent of the scene geometry. Moreover, the use of structured light provides a unique solution to the tricky correspondence problem present in stereovision. The projection matrices are first computed by using a canonical representation, and a projective reconstruction is performed. Then, several constraints are generated from the image an…

Computer scienceStereoscopy02 engineering and technology[ INFO.INFO-CV ] Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]01 natural scienceslaw.invention010309 optics[INFO.INFO-CV] Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]Projection (mathematics)Artificial Intelligencelaw0103 physical sciencesEuclidean geometry0202 electrical engineering electronic engineering information engineeringComputer visionCorrespondence problemComputingMilieux_MISCELLANEOUSbusiness.industry[INFO.INFO-CV]Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]Mobile robot navigationSignal Processing020201 artificial intelligence & image processingComputer Vision and Pattern RecognitionAffine transformationArtificial intelligencebusinessSoftwareStructured light
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Efficient correspondence problem-solving in 3-D shape reconstruction using a structured light system

2005

This paper deals with 3-D object reconstruction using a structured light system (SLS). The SLS is composed of a camera and a laser projector that illuminates spots on the scene of interest. The basic problem of such a system is the correspondence problem. If the correct correspondence between the imaged spots and the projected laser rays is found, the 3-D coordinates of the physical points associated with these spots can be calculated. We propose a method that automatically provides SLS configurations (i.e., the relative positions of both camera and laser projector with respect to the object to be analyzed) that allow performing an unambiguous and direct correspondence procedure. Experiment…

Computer sciencebusiness.industryComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONGeneral EngineeringStereoscopyImage segmentationIterative reconstructionLaserAtomic and Molecular Physics and Opticslaw.inventionStructured-light 3D scannerLaser projectorlawComputer visionArtificial intelligencebusinessCorrespondence problemStructured lightOptical Engineering
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Calibration of a three-dimensional reconstruction system using a structured light source

2002

We present a method for calibrating a range finder system composed of a camera and a structured light source. The system is used to reconstruct the three-dimensional (3-D) surface of an object. This is achieved by projecting a pattern, represented by a set of regularly spaced spots, on the surface of the object using the structured light source. An image of the illuminated object is next taken and by analyzing the distortion of the projected pattern, the 3-D surface of the object can be reconstructed. This reconstruction operation can be envisaged only if the system is calibrated. Instead of using a classical calibration method, which is based on the determination of the matrices that chara…

Computer sciencebusiness.industryDistortion (optics)General EngineeringImage processingImage segmentationObject (computer science)Translation (geometry)Atomic and Molecular Physics and OpticsPosition (vector)DistortionComputer graphics (images)Digital image processingComputer visionArtificial intelligencebusinessStructured lightOptical Engineering
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