Search results for "Synchronous learning"

showing 6 items of 26 documents

Conceptualizing Collaboration in the Context of Computer-supported Collaborative Learning

2015

“Collaborative learning” has become a common expression in a wide range of spheres. We often say that we learn collaboratively when we perform a task together. However, the term “collaborative learning” has more complex implications than only doing a task together with peers. Successful collaborative learning is characterized by meaningful and intense interactions among peers and shared understanding of the concepts. In computer-supported collaborative learning (CSCL) learners’ interactions are mediated by technological artifacts, therefore, the role of technologies becomes highly important from both cognitive and motivational perspectives. In this paper I discuss the essence of c…

Team learningComputer-supported collaborative learningHuman–computer interactionComputer scienceActive learningEducational technologyCollaborative learningExperiential learningLearning sciencesSynchronous learningProceedings of the 7th International Conference on Computer Supported Education
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El aprendizaje a saltos mediante el uso de equipos de radio definida por software para la docencia en el grado en ingeniería electrónica de telecomun…

2021

[EN] How to design communications systems and its foundations depends on various factors such as the accessibility to learning resources, the academic environment and the audience itself. This article reports how the introduction of learning methodologies based on project based learning (PBL), practical devices and asynchronous working has modified the perception of the students about their learning aptitudes. The combination of traditional and offline sessions, with the PBL methodology to perform practical communications systems demonstrations based on professional SDR devices by group of students is presented and analysed in this article. The quantified outcome of their academic involveme…

UNESCO::CIENCIAS TECNOLÓGICAS::Tecnología de las telecomunicacionesUNESCO::MATEMÁTICAS::Ciencia de los ordenadores::Enseñanza con ayuda de ordenadorInnovación educativaRadio definida por softwareTelecomunicacionesABPDocencia híbridaAprendizaje asíncrono:CIENCIAS TECNOLÓGICAS::Tecnología de las telecomunicaciones [UNESCO]CommunicationsPeer reviewRevisión por pares:MATEMÁTICAS::Ciencia de los ordenadores::Enseñanza con ayuda de ordenador [UNESCO]PBLEducación superiorComputingMilieux_COMPUTERSANDEDUCATIONEnseñanza superiorHybrid teachingTecnologías y educaciónSDRAsynchronous learning
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Time and the Design of Web-Based Learning Environments

2005

Introduction Design can be seen as a form of creation, which involves complexity and synthesis (Goel & Pirolli, 1992; Schon, 1987). In a broad sense, anyone who designs is a designer. This means that unlike analysts or critics, designers put elements together and bring new creations into being. In so doing they deal with many variables and constraints, some initially known and some discovered through the design process (Etelapelto, 1998). According to Burgoon, Buller, and Woodall (1996), it is typically human to affect and change one's environment. However humans are affected by their physical surroundings as well. Schon (1987) perceives all human constructive and creative activity as desig…

World Wide Weblcsh:T58.5-58.64Design educationComputer sciencelcsh:Information technologyLearning environmentActive learningDistance educationEducational technologyInformation systemLearning sciencesSynchronous learningIssues in Informing Science and Information Technology
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Comparative Study of the Mobile Learning Architectures

2016

International audience; With the emergence of mobile devices (Smart Phone, PDA, UMPC, game consoles, etc.), learning is changing from electronic learning (e-Learning) to mobile learning (m-learning). In fact, due to the mobility feature, it seems that the m-learning have to be adapted with the change within the context. Several researches addressed this issue and implemented a mobile learning environment to prove its usefulness and feasibility in various domains. In this article, we conduct a comparative study between a list of mobile learning architectures and methods that are presented in the literature. The performance of these architectures is evaluated based on several criteria, such a…

[ INFO ] Computer Science [cs]Computer science[ INFO.INFO-NI ] Computer Science [cs]/Networking and Internet Architecture [cs.NI]Mobile computingMobile TechnologyM-learning02 engineering and technology[INFO] Computer Science [cs]Context-change managementcomputer.software_genreRobot learning[INFO.INFO-NI]Computer Science [cs]/Networking and Internet Architecture [cs.NI]020204 information systems0202 electrical engineering electronic engineering information engineeringMobile searchMobile technology[INFO]Computer Science [cs]AdaptationLearning methodMultimediaLearning environmentEducational technologyContextSynchronous learningE-LearningM-learning020201 artificial intelligence & image processingcomputer
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Shared and personal learning spaces: Challenges for pedagogical design

2012

Abstract The development of new tools for collaboration, such as social software, plays a crucial role in leisure time and work activities. The aim of this article is to summarize the research in the field of computer-supported collaborative learning (CSCL). This is done particularly from the perspective of the blurred line between individual (personal) and group-level (shared) learning that the use of the new tools has forced us to re-think. First, individual and group-level perspectives to learning are discussed to make sense of the major notions of how learning is understood in CSCL research. Second, based on this theoretical grounding, it will be further elaborated what this means to th…

ta113Cooperative learningKnowledge managementComputer Networks and CommunicationsComputer sciencebusiness.industryEducational technologyCollaborative learningOpen learningExperiential learningLearning sciencesComputer Science ApplicationsEducationSynchronous learningActive learningta516businessta515The Internet and Higher Education
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Learning styles module as a part of a virtual campus

2016

For several years now, learning style mapping has been carried out for our students of the master's degree education in information technology. To better utilize learning styles in practice, a learning style module was integrated into the multimedia platform used in the education. The learning style module serves both the student and the educator. The goal was to create an application which, in the long run, would diversify the learning environment and make learning more efficient. This study describes the functioning and integration of the learning style application. The deployment of the application is monitored by collecting statistics of its use and feedback of its usability and usefuln…

ta113MultimediaComputer scienceLearning environment05 social sciencesEducational technology050301 education050109 social psychologyblended learningcomputer.software_genreLearning sciencesvideo lecturesSynchronous learningBlended learningLearning stylesVirtual campuseducational toolsComputingMilieux_COMPUTERSANDEDUCATION0501 psychology and cognitive sciencesvirtual campuslearning styles0503 educationcomputerInstructional simulation
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