Search results for "TPH"

showing 10 items of 170 documents

Impact of Mediation devices on the Museum Visit Experience and on Visitors' Behavioural Intentions

2012

This study draws on the experiential approach and has two main goals: to explore the different dimensions of the museum experience regardless of whether it is mediated by mediation devices (e.g., audio guides, interactive terminals, SmartPhones, tablets, augmented reality), and to identify the impact of such devices on visitors' behavioural intentions. The authors conduct a qualitative and exploratory investigation to address the following questions: Does the development of such devices affect both experience dimensions and the audience's behavioural intentions? Which components of a museum visit are concerned?

ExperienceMuseum visitorsMediationvisite en ligneonline visit[SHS.ECO]Humanities and Social Sciences/Economics and Financeinformation and communication technologiesSmartphonesExpérience vécuemuséesin situ visit[SHS.GESTION]Humanities and Social Sciences/Business administrationMuseum attendance[ SHS.ECO ] Humanities and Social Sciences/Economies and financesmuseosvisite in situ[SHS.ECO] Humanities and Social Sciences/Economics and FinanceAudio toursmuseums[ SHS.GESTION ] Humanities and Social Sciences/Business administration[SHS.GESTION] Humanities and Social Sciences/Business administrationoutils de médiation interactifsComputingMilieux_MISCELLANEOUS
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IncentMe: Effective Mechanism Design to Stimulate Crowdsensing Participants with Uncertain Mobility

2018

Mobile crowdsensing harnesses the sensing power of modern smartphones to collect and analyze data beyond the scale of what was previously possible with traditional sensor networks. Given the participatory nature of mobile crowdsensing, it is imperative to incentivize mobile users to provide sensing services in a timely and reliable manner. Most importantly, given sensed information is often valid for a limited period of time, the capability of smartphone users to execute sensing tasks largely depends on their mobility pattern, which is often uncertain. For this reason, in this paper, we propose IncentMe, a framework that solves this core issue by leveraging game-theoretical reverse auction …

FOS: Computer and information sciencesOptimizationMonitoringComputer Networks and CommunicationsComputer scienceDistributed computingMobile computingCrowdsensing02 engineering and technologyComputer Science - Networking and Internet ArchitectureReverse auctionSmart phoneCrowdsensingGame Theory0202 electrical engineering electronic engineering information engineeringElectrical and Electronic EngineeringSensorNetworking and Internet Architecture (cs.NI)Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniMechanism designMobile computing020206 networking & telecommunicationsAuctionNavigationCore (game theory)RoadComputer Networks and CommunicationSensingTask analysisTask analysiParticipatoryState (computer science)MechanismSmartphoneWireless sensor networkIncentiveSoftware
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Determining the efficiency of optical sources using a smartphone's ambient light sensor

2017

This work reports the use of a smartphone’s ambient light sensor as a valuable tool to study and characterize the efficiency of an optical source. Here, we have measured both luminous efficacy and efficiency of several optical sources (incandescent bulb and halogen lamp) as a function of the electric power consumed and the distance to the optical detector. The illuminance of LEDs as a function of the distance to the optical detector is characterized for different wavelength emissions. Analysis of the results confirms an inverse-square law of the illuminance with the detector–source distance and shows good agreement with values obtained by classical experiments. This experience will trigger …

General Physics and AstronomyPhotodetectorPhysics::Optics01 natural scienceslaw.inventionOpticslawAmbient light sensor0103 physical sciences010306 general physicsPhysicsIncandescent light bulbbusiness.industry05 social sciences050301 educationIlluminanceFísicaCiència EnsenyamentWavelengthHalogen lampFISICA APLICADALuminous efficiencyElectric powerSmartphoneLuminous efficacybusiness0503 educationLight-emitting diode
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Identification of the cannabinoid receptor type 1 in serotonergic cells of raphe nuclei in mice.

2007

The endocannabinoid system (ECS) possesses neuromodulatory functions by influencing the release of various neurotransmitters, including GABA, noradrenaline, dopamine, glutamate and acetylcholine. Even though there are studies indicating similar interactions between the ECS and the serotonergic system, there are no results showing clear evidence for type 1 cannabinoid receptor (CB1) location on serotonergic neurons. In this study, we show by in situ hybridization that a low but significant fraction of serotonergic neurons in the raphe nuclei of mice contains CB1 mRNA as illustrated by the coexpression with the serotonergic marker gene tryptophane hydroxylase 2, the rate limiting enzyme for t…

Genetic MarkersSerotoninSerotonin uptakeBiologyTryptophan HydroxylaseSerotonergicHippocampuschemistry.chemical_compoundMiceNerve FibersReceptor Cannabinoid CB1Cannabinoid receptor type 1AnimalsRNA MessengerNeurotransmitterIn Situ HybridizationSerotonin Plasma Membrane Transport ProteinsMicroscopy ConfocalTPH2General NeuroscienceAmygdalaEndocannabinoid systemImmunohistochemistryIsoenzymesMice Inbred C57BLnervous systemchemistryDentate GyrusSynapsesRaphe NucleiFemaleSerotoninRaphe nucleiNeuroscienceNeuroscience
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Implementing a Digital Wellness Application into Use : Challenges and Solutions Among Aged People

2020

The ageing population is a growing priority area for policy makers and healthcare providers worldwide. Life expectancy is improving, but at the same time, insufficient physical activity threatens older age. Thus, an important question arises: how to improve the probability of people living a healthy and active life in older age. One potential solution to support physical activity and healthy aging is digital wellness technologies. However, digital wellness technologies are still typically designed for younger populations, yet a growing need and potential also among aged people is prevalent. Aged people are a user group with distinct needs and challenges. The main purpose of this study was t…

GerontologyPopulation ageingResearch program020205 medical informaticshyvinvointiteknologiaComputer sciencePsychological interventionPhysical activitysmartphone applicationsphysical activity02 engineering and technologydigital practicesliikunta03 medical and health sciences0302 clinical medicine0202 electrical engineering electronic engineering information engineeringlater life030212 general & internal medicineimplementationdigital wellness serviceskäyttöönottoolder adultsyoung elderlyexercisehyvinvointipalvelutaged peopleälypuhelimetLife expectancyTracking (education)wellness technologyikääntyneetfyysinen aktiivisuus
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Experience from Indoor Fire Search and Rescue Game Design for Technology Testing

2018

No matter how good the fire evacuation plan for a building is, there is a risk of immovable victims being left behind due to smoke obscuration, inhalation of poisonous gasses, or other reasons. Firefighters usually perform the search and rescue for casualties in responding to fire hazards, besides the firefighting. Among of the challenges in the search and rescue operation is how to locate victims, and to keep monitoring the fire development so that it will not accidentally harm the fire personnel. This paper presents a game designed to test a smartphone app’s feature that supports concurrent tracking of indoor victims and fire spread. 22 volunteers were assigned roles either as rescuers or…

HarmGame designAeronauticsComputer scienceSmartphone appFirefightingPlan (drawing)Service personnelSearch and rescueTest (assessment)
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Are smartphone applications (App) useful to improve hearing?

2020

Le App per smartphone possono essere utili per migliorare l’udito?L’obiettivo dello studio è quello valutare l’efficacia di un’App per smartphone creata con lo scopo di migliorare le performance uditive sia in soggetti normoudenti che in pazienti affetti da ipoacusia da lieve a severa. Si tratta di uno studio analitico multicentrico, eseguito tra giugno e dicembre 2017, che ha analizzato un campione di 68 pazienti di cui 55 ipoacusici e 13 normoudenti; a tutti i pazienti sono stati somministrati test audiologici specifici sia durante l’utilizzo della suddetta App che in assenza di ausili uditivi. Il protocollo di valutazione audiologica prevedeva l’esecuzione di un’audiometria tonale limina…

Hearing aidsHearing Loss SensorineuralSmartphone applicationapplicazioni per smartphone03 medical and health sciences0302 clinical medicineMobile applicationsHearingotorhinolaryngologic diseasesHumansMedicineipoacusia030223 otorhinolaryngologybusiness.industryprotesi acusticheAuditory ThresholdAudiologyHearing lossGeneral EnergyOtorhinolaryngology030220 oncology & carcinogenesisSpeech PerceptionAudiometry Pure-ToneSmartphonebusinessHumanitiesHearing aids; Hearing loss; Mobile applications
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Naive Bayes classier-based fire detection using smartphone sensors

2014

Masteroppgave i Informasjons- og kommunikasjonsteknologi IKT590 Universitetet i Agder 2014 For many years, smoke detectors have been used as the most crucial _re detection sensors.Although smoke detectors do their job very well, they are not perfect and may causefalse or late alarms. This is because they only rely on one of the _re signs which is smoke.Fire has many other signs as well such as heat and light. It also a_ects its environmentalparameters such as temperature and humidity. But typically, buildings are not equippedwith sensors capable of sensing these changes. Recently, a few smartphone manufacturershave added temperature, humidity, and barometer sensors to their products which c…

IKT590VDP::Technology: 500::Information and communication technology: 550Naive Bayes Classi er ; Smartphone ; Sensor ; Fire Detection
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Evaluation of Erythema Severity in Dermatoscopic Images of Canine Skin: Erythema Index Assessment and Image Sampling Reliability.

2021

The regular monitoring of erythema, one of the most important skin lesions in atopic (allergic) dogs, is essential for successful anti-allergic therapy. The smartphone-based dermatoscopy enables a convenient way to acquire quality images of erythematous skin. However, the image sampling to evaluate erythema severity is still done manually, introducing result variability. In this study, we investigated the correlation between the most popular erythema indices (EIs) and dermatologists’ erythema perception, and we measured intra- and inter-rater variability of the currently-used manual image-sampling methods (ISMs). We showed that the EIBRG, based on all three RGB (red, green, and blue) channe…

Image samplingSkin erythemamedicine.medical_specialtyErythema040301 veterinary sciencesIntraclass correlationsmartphone dermatoscopyintraclass correlation coefficientlcsh:Chemical technologyBiochemistrySpearman's rank correlation coefficientSeverity of Illness IndexAnalytical ChemistrySpecimen Handling0403 veterinary science030207 dermatology & venereal diseases03 medical and health sciences0302 clinical medicineDogsImage Interpretation Computer-Assistedmultispectral imagingMedicineerythema indexAnimalslcsh:TP1-1185Dog DiseasesElectrical and Electronic EngineeringInstrumentationReliability (statistics)SkinDermatoscopymedicine.diagnostic_testintegumentary systembusiness.industryCommunicationReproducibility of Results04 agricultural and veterinary sciencesCADESI4DermatologyAtomic and Molecular Physics and Optics3. Good healthErythemacanine atopic dermatitiserythema severityimage samplingmedicine.symptombusinessSkin lesiondisease severity scalesSensors (Basel, Switzerland)
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iViaggio: the app for safe traveling.

2019

he number of people travelling internationally increases year after year, mainly due to the more and more affordable cost of travelling and to the evergreater ease of transportation. Nowadays, any destination can be reached within 24 hours by plane, and the improvement of economic conditions facilitates both business and leisure travelling, as a matter of fact, according to data from the World Tourism Organization, the number of international trips is expected to increase by 3% to 4% per year.1 However, international travelling poses various health risks depending on travelers’ health conditions and the type of trip undertaken. Indeed, travelers may experience sudden changes in altitude, hu…

Infection ControlHistoryDatabases FactualVaccinationGeneral MedicineGlobal HealthMobile ApplicationsVaccinazioniPrimary PreventionHumansSmartphoneSafetyTravel-Related IllnessRisk Reduction BehaviorMinerva medica
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