Search results for "User"
showing 10 items of 1060 documents
Fingerprint and Iris based Authentication in Intercooperative Emerging e-Infrastructures
2013
E-infrastructures must support the development of heterogeneous applications for workstation network, for mobile and portable systems and devices. In this context and relating to all collaborative and pervasive computational technology a very important role is played by security and authentication systems, which represent the first step of the whole process. Biometric authentication systems represent a valid alternative to conventional authentication systems providing robust procedures for user authentication. On the other hand, Internet of Things involves a heterogeneous set of interacting devices to enable innovative global and local applications and services for users. In this chapter fi…
Designing for Exploratory Search on Touch Devices
2015
Exploratory search confront users with challenges in expressing search intents as the current search interfaces require investigating result listings to identify search directions, iterative typing, and reformulating queries. We present the design of Exploration Wall, a touch-based search user interface that allows incremental exploration and sense-making of large information spaces by combining entity search, flexible use of result entities as query parameters, and spatial configuration of search streams that are visualized for interaction. Entities can be flexibly reused to modify and create new search streams, and manipulated to inspect their relationships with other entities. Data compr…
Embedded Knowledge-based Speech Detectors for Real-Time Recognition Tasks
2006
Speech recognition has become common in many application domains, from dictation systems for professional practices to vocal user interfaces for people with disabilities or hands-free system control. However, so far the performance of automatic speech recognition (ASR) systems are comparable to human speech recognition (HSR) only under very strict working conditions, and in general much lower. Incorporating acoustic-phonetic knowledge into ASR design has been proven a viable approach to raise ASR accuracy. Manner of articulation attributes such as vowel, stop, fricative, approximant, nasal, and silence are examples of such knowledge. Neural networks have already been used successfully as de…
Adaptive voice interaction for 3D representation of Cultural Heritage site
2010
In the area of cultural heritage preservation and fruition the development of electronics and information technologies has opened new scenarios of research in the field of survey, representation and communication of Cultural Heritage. The aim is thus to make the fruition of works of art available to as many users as possible by using survey techniques and multimodal interaction. In this paper we propose a multimodal fruition of a virtual representation of a medieval ceiling, built in the XIV century, which covers the “Sala Magna” in the Steri of Palermo. The research deals with the design of an intelligent relational agent which interacts with the user in a natural way. To address this very…
An Approach to Enhance Chatbot Semantic Power and Maintainability: Experiences within the FRASI Project
2012
The paper illustrates the implementation and semantic enhancement of a domain-oriented Question-Answering system based on a pattern-matching chat bot technology, developed within an industrial project, named FRASI. The main difficulty in building a KB for a chat bot is to handwrite all possible question-answer pairs that constitute the KB. The proposed approach simplifies the chat bot realization thanks to two solutions. The first one uses an ontology, which is exploited in a twofold manner: to construct dynamic answers as a result of an inference process about the domain, and to automatically populate, off-line, the chat bot KB with sentences that can be derived from the ontology, describi…
Novel Human-to-Human Interactions from the Evolution of HCI
2011
The interaction ways made available by the evolution of the human-computer interfaces, led to novel Human-to-Human Interaction (HHI) modes, enabling people to cooperate for almost any task any time and any where. HHI nowadays is largely indirect and mediated by a wide variety of technologies and devices. This new and exciting field of design originates from the convergence of a few well-established research fields within the HCI area, such as traditional Graphical User Interfaces (GUI), Tangible User Interfaces (TUI), Touchless Gesture User Interface (TGUI), Voice User Interfaces (VUI), and Brain Computer Interfaces (BCI). We analyze and describe the evolution of the HCI in those fields, an…
Human-to-human interfaces: emerging trends and challenges
2011
We present a new research domain, human-to-human interaction (HHI) that describes how today's human interaction is largely indirect and mediated by a wide variety of technologies and devices. We show how this new and exciting field of design originates from the convergence of a few well-established research areas, such as traditional graphical user interfaces (GUIs), tangible user interfaces (TUIs), touchless gesture user interfaces (TGUIs), voice user interfaces (VUIs), and brain computer interfaces (BCIs). We analyse and describe current research in those areas and offer a first-hand view and presentation of its salient aspects for the human-to human interaction domain.
Automatic concept maps generation in support of educational processes
2014
A VLE is a system where three main actors can be devised: the teacher in the role of instructional designer, the tutor, and the stu- dent. Instructional designers need easy interaction for specifying the course domain structure to the system, and for controlling how well the learning materials agree to such a structure. Tutors need tools for having a holistic perception of the evolution of single students and/or groups in the VLE during the learning process. Finally, students need self regulation in terms of controlling their learning rate, reflect on their learning strategies, and comparing with other people in the class. In this work we claim that sharing an implicit representation of the…
Fake News Spreaders Detection: Sometimes Attention Is Not All You Need
2022
Guided by a corpus linguistics approach, in this article we present a comparative evaluation of State-of-the-Art (SotA) models, with a special focus on Transformers, to address the task of Fake News Spreaders (i.e., users that share Fake News) detection. First, we explore the reference multilingual dataset for the considered task, exploiting corpus linguistics techniques, such as chi-square test, keywords and Word Sketch. Second, we perform experiments on several models for Natural Language Processing. Third, we perform a comparative evaluation using the most recent Transformer-based models (RoBERTa, DistilBERT, BERT, XLNet, ELECTRA, Longformer) and other deep and non-deep SotA models (CNN,…
Le manuel de conversation sur Palerme et la Sicile de Giuseppina Catalano
2018
Le livre de Giuseppina Catalano, Palerme et la Sicile, Causeries familiaires (sic) servant à la conversation française par Mme Joséphine Catalano, édité à Palerme en 1907, s’insère dans une longue tradition de manuels de conversation à l’usage de l’enseignement de la langue française dans les écoles ou simplement en tant que support dans l’autoapprentissage.