Search results for "User"

showing 10 items of 1060 documents

From the Car Style Pregnancy towards the Brand Country Origin Recognition

2019

AbstractIn the modern automotive industry, a car's style clearly defines its brand. In the context of globalization, a question has recently emerged concerning the relationship between a country's culture and the car style of a particular brand. The style is one way to place car morphologies into a meaningful structure, called the “telling structure.” This research hypothesizes that a stylist tries to compress a car's form and make it a refined unicum that is streamlined with some inherent features, which express a brand's cultural aesthetics. Using the cognitive paradigm that an end user transforms explicit references into implic-it references and that the telling structure of a car's desi…

Structure (mathematical logic)Cultural identityEnd user[SHS.INFO]Humanities and Social Sciences/Library and information sciences0211 other engineering and technologies020302 automobile design & engineeringAdvertisingContext (language use)Brand culture02 engineering and technologyGeneral MedicineCountry of originStyle (sociolinguistics)[SHS]Humanities and Social SciencesGlobalization0203 mechanical engineeringSociology[SHS] Humanities and Social SciencesComputingMilieux_MISCELLANEOUS021106 design practice & management
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Heterogeneous Database Browsing in WWW Based on Meta Model of Data Sources

2001

This paper describes a development principle and technique for a simple universal multiple database browser. The browser operates by getting information from metamodel of data sources and actual data from legacy data sources. Every element such as entity, field, and relation is mapped to some component of HTML page with appropriate structure and layout. Many templates of information layouts can be created allowing to dynamical changing of HTML page to acceptable user interface. The wrappers are used to provide browser with actual data and to act as mediators between data sources and browser. This approach allows to quickly describing new data sources, creating wrappers, making modifications…

Structure (mathematical logic)DatabaseRelation (database)Computer scienceComponent (UML)User interfacecomputer.software_genreDatabase designcomputerField (computer science)Data modelingMetamodeling
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A software tool via web for the statistical data analysis; R-php

2007

The spread of Internet and the growing demand of services from the web users have changed and are still changing the way to organize the work or the study. Nowadays, the main part of information and many services are on the web and the software is going toward the same direction: in fact, the use of software implemented via web is ever-increasing, with a client-server logic that enables the “centralized” use of software installed on a server. In this paper we describe the Structure and the running of R-php, an environment for statistical analysis, freely accessible and attainable through the World Wide Web, based on the statistical environment R. R-php is based on two modules: a base module…

Structure (mathematical logic)Databasebusiness.industryComputer scienceASCIIcomputer.software_genreSoftwareData analysisCommon Gateway InterfaceThe InternetbusinesscomputerData WebGraphical user interface
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Two-dimensional filters for structured text

1997

The paper introduces a method for defining filters for structured text. In the method, the text structure is originally defined by a grammar consisting of a set of productions. To describe the information interests, a two-dimensional template is first created interactively from the grammar to show the structure of a set of textual elements, at a chosen level of detail. The template depicts the hierarchical structure of the elements and indicates also optionality, alternatives, and iteration in the structure. Then, the template is filled by constraints and annotations. The constraints allow giving conditions to the content of parts, to the position of parts in an ordered set of parts, and to…

Structure (mathematical logic)Document Structure DescriptionTheoretical computer scienceProperty (programming)Computer sciencebusiness.industryLevel of detail (writing)Library and Information SciencesManagement Science and Operations ResearchComputer Science ApplicationsSet (abstract data type)Formal grammarStructured textMedia TechnologybusinessInformation SystemsGraphical user interfaceInformation Processing & Management
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HyperShell: An expert system shell in a hypermedia environment—application in medical audiology

1990

HyperShell is an expert system shell developed in a hypermedia environment. Several artificial intelligence techniques such as frames and semantic networks are used in an original interpretation to enhance the interaction between the user and the program. The typical navigation tools of hypermedia such as clickable buttons and text search are extended to the semantic structure of HyperShell, creating a set of new tools. Examples from a medical expert system (Audex HM) developed in HyperShell are described.

Structure (mathematical logic)MultimediaComputer scienceShell (computing)Full text searchExpert SystemsHypermediaAudiologycomputer.software_genreExpert systemSemantic networklaw.inventionSet (abstract data type)User-Computer InterfaceAudiometryHuman–computer interactionlawProgramming LanguagesClickablecomputerSoftwareMedical Informatics
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VoxelMages: a general-purpose graphical interface for designing geometries and processing DICOM images for PENELOPE

2016

The design and construction of geometries for Monte Carlo calculations is an error-prone, time-consuming, and complex step in simulations describing particle interactions and transport in the field of medical physics. The software VoxelMages has been developed to help the user in this task. It allows to design complex geometries and to process DICOM image files for simulations with the general-purpose Monte Carlo code PENELOPE in an easy and straightforward way. VoxelMages also allows to import DICOM-RT structure contour information as delivered by a treatment planning system. Its main characteristics, usage and performance benchmarking are described in detail.

Structure (mathematical logic)RadiationTheoretical computer sciencebusiness.industryComputer scienceMonte Carlo methodProcess (computing)BenchmarkingField (computer science)030218 nuclear medicine & medical imaging03 medical and health sciencesDICOM0302 clinical medicineSoftware030220 oncology & carcinogenesisComputer graphics (images)businessGraphical user interfaceApplied Radiation and Isotopes
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A framework for PACS development in cardiology

2003

The authors develop a framework for the integration of cardiology into hospitalwide picture archiving and communication systems (PACSs) by the definition of user requirements in cardiology image information systems. These user requirements have to be based on the consensus of users and industry. A topdown layered scheme is proposed for the development of documents based on user requirements. The structure of committees within the European Society of Cardiology that are working in this field is discussed. >

Structure (mathematical logic)Scheme (programming language)medicine.medical_specialtyComputer scienceAnsi standardsCommunications systemUser requirements documentField (computer science)Development (topology)Internal medicinemedicineCardiologyInformation systemcomputercomputer.programming_languageProceedings Computers in Cardiology
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Introduction to Expanding Universes : Exploring Games and Transmedial Ways of World-building

2018

Transmedia is a wide concept, as by definition, it is a network of various media forms. It includes also games, both digital and more traditional forms of games. Transmedia productions are often built around a certain television series, but in some cases a digital game has been the core production as well. Games, however, have not been looked at in detail in their role as a part of a transmedia whole. It is important to pay attention to the specificity of games as a media form, to their product-audience relation, and to the way how they incorporate playfulness into that relation. Even in cases where games are just a minor part of the production, the playfulness involved in transmedia user p…

Structure (mathematical logic)ScrutinyRelation (database)business.industryTelevision seriesMedia studiesComputingMilieux_PERSONALCOMPUTINGtransmediaCore (game theory)pelitUser experience designSelection (linguistics)Sociologybusinessgames
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Emotional Dimensions of User Experience ? A User Psychological Analysis

2014

User psychology is a human–technology interaction research approach that uses psychological concepts, theories, and findings to structure problems of human–technology interaction. As the notion of user experience has become central in human–technology interaction research and in product development, it is necessary to investigate the user psychology of user experience. This analysis of emotional human–technology interaction is based on the psychological theory of basic emotions. Three studies, two laboratory experiments, and one field study are used to investigate the basic emotions and the emotional mind involved in user experience. The first and second experiments study the measurement of…

Structure (mathematical logic)business.industryField (Bourdieu)Emotion classificationHuman Factors and ErgonomicsPsychological analysisComputer Science ApplicationsHuman-Computer InteractionUser experience designHuman–computer interactionPsychological TheoryNew product developmentPsychologybusinessta515Cognitive psychologyInternational Journal of Human-Computer Interaction
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Profiling deaf and hard-of-hearing users of subtitles for the deaf and hard-of-hearing in Italy: a questionnaire-based study

2012

The aim of this article is to present the results of a questionnaire-based study carried out as part of the author’s Master’s Degree dissertation about Subtitles for the Deaf and Hard-of-hearing (SDH). In particular, the need to gather specific information regarding audience design will be highlighted in the paper, since this research field has long been neglected in Italy. The questions were aimed at shedding light on the needs, cultural environment and world-view of Italian SDH users, by eliciting personal data as well as subtitlerelated information. Moreover, the 232 respondents were asked to suggest improvements to SDH services in Italy. Although these first results cannot allow definit…

Subtitulado para sordos (SPS)Linguistics and LanguagePerfil de usuarios; Investigación mediante cuestionario; Subtitulado para sordos (SPS); Necesidades de la audiencia; Usuarios sordosmedia_common.quotation_subjectCultural environmentAudience designPerfil de usuariosSDHTraducció audiovisualLanguage and LinguisticsEducationDeaf and Hard-of-hearing usersProfiling (information science)Usuarios sordosAudience design. Questionnaire-based study. SDH. Audience needs. Deaf and Hard-of-hearing users.media_commonMedical educationUNESCO::CIENCIAS DE LAS ARTES Y LAS LETRASNecesidades de la audienciaSpecific-informationAudience design. Questionnaire-based study. SDH. Audience needs. Deaf and Hard-of-hearing usersTranslation and InterpretingTraducción e InterpretaciónArtTraducció--RevistesTraducción audiovisualAudience needs:CIENCIAS DE LAS ARTES Y LAS LETRAS [UNESCO]Questionnaire-based studyAudience designCartographyAudiovisual translationAudience design; Questionnaire-based study; SDH; Audience needs; Deaf and Hard-of-hearing usersInvestigación mediante cuestionario
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