Search results for "Virtual reality"
showing 10 items of 376 documents
Representation of thermal building simulation in virtual reality for sustainable building
2014
The importance of energy efficiency as well as integration of advances in sustainable buildingdesign and VR technology have lead this research to focus on thermal simulation results visualized in avirtual environment (VE). The emphasis is on the representation of thermal building simulation (TBS)results and on the perception of thermal data simulated in a VE. The current application of the designprocess through energy efficiency in VR systems is limited mostly to building performance predictionsand design review, as the issue of the data formats and the workflow used for 3D modeling, thermalcalculation and VR visualization.Different applications and tools involved to represent TBS in VE are…
Development of a Hybrid Method to Generate Gravito-Inertial Cues for Motion Platforms in Highly Immersive Environments
2021
Motion platforms have been widely used in Virtual Reality (VR) systems for decades to simulate motion in virtual environments, and they have several applications in emerging fields such as driving assistance systems, vehicle automation and road risk management. Currently, the development of new VR immersive systems faces unique challenges to respond to the user’s requirements, such as introducing high-resolution 360° panoramic images and videos. With this type of visual information, it is much more complicated to apply the traditional methods of generating motion cues, since it is generally not possible to calculate the necessary corresponding motion properties that are needed to …
Technology, educational challenges: Serious game and rehabilitation
2018
During child neurodevelopment, parenting plays the key role for accompanying children trough the evolutionary path, taking into account the various risks and dangers that may occur. Actually, certain delays or developmental disturbances may be considered as the consequence of incorrect parenting behavior. In this perspective the use of electronic devices may be observed seriously.
Treating cockroach phobia using a serious game on a mobile phone and augmented reality exposure: A single case study
2011
In vivo exposure has proved its efficacy in the treatment of specific phobias; however, not all patients benefit from it. Communication and information technologies such as Virtual Reality (VR) and Augmented Reality (AR) have improved exposure treatment adherence and acceptance. Serious games (SG) could also be used in order to facilitate exposure treatment. A line of research on SG is emerging which focuses on health issues. We have developed a SG for the treatment of cockroach phobia that uses a mobile phone as the application device. This work examines results of an N = 1 study about whether the use of this mobile game can facilitate treatment of this specific phobia preparing her for th…
VIRTUAL REALITY FOR URBAN PLANNING. THE PORT OF PALERMO: PAST, PRESENT AND FUTURE
2020
Virtual reality is proving to be an interesting tool for the visualization of 3d models developed for urban planning. It allows not only interactive visualization, but also the possibility of inserting analogical and informative contents. The case study relates to the development of a 3D model viewable in virtual reality of the Port of Palermo area, of great urban, historical and logistical interest. The system allows the visualization of its current state, historical emergencies and future developments, as well as the comparison between existing services and those planned in the reconfiguration project.
Designing for Mixed Reality Urban Exploration
2021
Funding Information: Acknowledgments. This work was supported by the European Union Seventh Framework Programme (grant agreement no 601139) and the Italian Ministry of Education, University, and Research (MIUR) PON AIM project (id: AIM1875400-1, CUP: B74I18000210006). Publisher Copyright: © 2021. All Rights Reserved. This paper introduces a design framework for mixed reality urban exploration (MRUE), based on a concrete implementation in a historical city. The framework integrates different modalities, such as virtual reality (VR), augmented reality (AR), and haptics-audio interfaces, as well as advanced features such as personalized recommendations, social exploration, and itinerary manage…
Immersive Virtual Reality for Cultural Heritage Exploration
2023
Virtual Reality can provide an immersive experience that allows cultural heritage to be experienced in a more realistic and immersive way than traditional showcasing techniques. The objective of this paper is to provide a software pipeline that can be adopted for the realization of immersive experiences in cultural heritage sites. This work has been realized within the 3DLab-Sicilia project, which includes the realization of immersive virtual tours of UNESCO World Heritage sites located in the Sicily area (Italy).
Question Answering with BERT: designing a 3D virtual avatar for Cultural Heritage exploration
2022
Recent technological developments are changing how people experience physical and virtual environments. Technologies like Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR), today, are impacting daily life and are being used in various domains including Cultural Heritage. Applying intelligence to applications using these technologies, through AI and Deep Learning can provide a more immersive user experience. In this paper, we propose the design of a system that realize an avatar with question-answering capabilities, for the specific purpose of giving help in immersive navigation of cultural heritage sites. It is based on a BERT model tailored to the Italian language and wi…
Virtual Vehicles Manager: a Java Virtual Reality Environment for Distributed Multi Vehicles Dynamics Control and Simulation
2007
3D DATA INTEGRATION FOR WEB BASED OPEN SOURCE WebGL INTERACTIVE VISUALISATION
2022
Abstract. Recent advances in open-source geospatial technologies in WebGIS allowed the visualization of a 3D complex environment on the web, exploiting realistic Globe reproduction of the real territorial asset. At the same time, in the field of gaming technologies, the new possibilities offered by open-source WebGL JavaScript libraries allowed the creation of Virtual Reality navigation models on the web. The integration between 3D GIS globe navigation models and VR environment navigation is a solution that offers a further level of detail in web navigation, exploiting the capabilities of web browsers in the best way. This research further contributes to this field, showing a workflow to in…