Search results for "Virtual"
showing 10 items of 1485 documents
Museo virtuale come ipertesto territoriale
2008
The Learning Process in Live-Action Simulation Games: The Impact of Personality, Motivation, Immersion, and Flow on Learning Outcome in a Simulation …
2021
Background Against the backdrop of the cognitive-motivational process model proposed by Vollmeyer and Rheinberg (1998) , this study investigates how the personality trait need for cognition in combination with a specific situation (short and long version of a live-action simulation game), current motivation, and immersion and flow (mediators) predict the learning outcome in the simulation game EVERYDAY LIFE IN THE CLASSROOM ( Starker & Imhof, 2014 ). Methods N = 138 teacher students played the short 2-hour version of the simulation game, and N = 77 played the long 2-day version. Need for cognition, current motivation, immersion, flow, and learning outcome were measured by self-report qu…
A New Genetic Approach for the Partitioning Problem in Distributed Virtual Environment Systems
2004
The Partitioning problem is a key issue in the design of Distributed Virtual Environment (DVE) systems based on a server-network architecture. This problem consist of efficiently assigning the clients of the simulation (avatars) to the system servers. Despite the existing literature proposes different evolutive approaches for solving this NP-hard problem, an approach based on genetic algorithms is considered as the current best partitioning mechanism.
Feasibility of FPGA accelerated IPsec on cloud
2018
Abstract Hardware acceleration for famous VPN solution, IPsec, has been widely researched already. Still it is not fully covered and the increasing latency, throughput, and feature requirements need further evaluation. We propose an IPsec accelerator architecture in an FPGA and explain the details that need to be considered for a production ready design. This research considers the IPsec packet processing without IKE to be offloaded on an FPGA in an SDN network. Related work performance rates in 64 byte packet size for throughput is 1–2 Gbps with 0.2 ms latency in software, and 1–4 Gbps with unknown latencies for hardware solutions. Our proposed architecture is capable to host 1000 concurre…
Internet of Autonomous Vehicles: Architecture, Features, and Socio-Technological Challenges
2019
Mobility is the backbone of urban life and a vital economic factor in the development of the world. Rapid urbanization and the growth of mega-cities is bringing dramatic changes in the capabilities of vehicles. Innovative solutions like autonomy, electrification, and connectivity are on the horizon. How, then, we can provide ubiquitous connectivity to the legacy and autonomous vehicles? This paper seeks to answer this question by combining recent leaps of innovation in network virtualization with remarkable feats of wireless communications. To do so, this paper proposes a novel paradigm called the Internet of autonomous vehicles (IoAV). We begin painting the picture of IoAV by discussing th…
An fMRI Study to Analyze Neural Correlates of Presence during Virtual Reality Experiences
2013
[EN] In the field of virtual reality (VR), many efforts have been made to analyze presence, the sense of being in the virtual world. However, it is only recently that functional magnetic resonance imaging (fMRI) has been used to study presence during an automatic navigation through a virtual environment. In the present work, our aim was to use fMRI to study the sense of presence during a VR-free navigation task, in comparison with visualization of photographs and videos (automatic navigations through the same environment). The main goal was to analyze the usefulness of fMRI for this purpose, evaluating whether, in this context, the interaction between the subject and the environment is perf…
Low cost system for visualization and exhibition of pottery finds in archeological museums
2015
The objective of this project is to build a low-cost system for surveying, modeling, prototyping and interactive visualizing aimed at the enhancement of islamic pottery finds of X – XI centuries. The system will allow various applications: the creation of systems for displaying artifacts from the museum alongside the exhibition, the virtual view of restorations from fragments, including AR and VR, the physical reconstruction of the original form using 3D printer to show the pieces in their entirety, as well as the construction of interactive virtual archives to be made available to scholars and visitors.
Viaggi nell’immaginario: il turismo virtuale nel sito UNESCO di Tarragona
2023
Le nuove tecnologie hanno trasformato in modo radicale non solo la geografia come disciplina, ma anche le geografie del mondo. Il digitale ha assunto, infatti, un ruolo di mediazione sempre più pervasivo nella produzione dello spazio, come delle conoscenze e degli immaginari geografici. Le possibilità offerte dal virtuale, in particolare, offrono oggi un contributo decisivo nella comunicazione dei significati attribuiti ai luoghi e rispondono in modo sempre più efficace ai bisogni emergenti del settore turistico. Le esperienze di visita mediate dal digitale mirano a coinvolgere i sensi e risultano efficaci quando promuovono immersioni rigorosamente realistiche. Nel quadro di queste riflessi…
Topological characterization of virtual braids
2015
The purpose of this thesis is to give a topological characterization of virtual braids. Virtual braids are equivalence classes of planar braid-like diagrams identified up to isotopy, Reidemeister and virtual Reidemeister moves. The set of virtual braids admits a group structure and is called the virtual braid group. In Chapter 1 we present a general introduction to the theory of virtual knots, and we discuss some properties of virtual braids and their relations with classical braids. In Chapter 2 we introduce braid-Gauss dia- grams, and we prove that they are a good combinatorial reinterpretation of virtual braids. In particular this generalizes some results known in virtual knot theory. As…
Poopćene raspodjele partona i struktura sastavnog kvarka
2003
In a scenario where the constituent quarks are composite systems, generalized parton distributions (GPDs) are built from wave functions to be evaluated in a constituent quark model (CQM), convoluted with the GPDs of the constituent quarks themselves. The approach permits to access the full kinematical range corresponding to the DGLAP and ERBL regions, so that cross-sections for deeply virtual Compton scattering can be estimated.