Search results for "artificial"

showing 10 items of 7394 documents

Deep Neural Network Frontend for Continuous EMG-Based Speech Recognition

2016

030507 speech-language pathology & audiology03 medical and health sciencesArtificial neural networkTime delay neural networkComputer scienceSpeech recognition0206 medical engineering02 engineering and technology0305 other medical science020601 biomedical engineeringInterspeech 2016
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How Long Did You Look At Me? The Influence of Gaze Direction on Perceived Duration and Temporal Sensitivity.

2016

Faces that exhibit emotionally negative expressions in mutual gaze have been shown to induce a dilation of perceived duration. The influence of gaze by itself on duration judgments, however, has rarely been investigated. We argue for a social interaction hypothesis, according to which humans should be highly accurate and precise (sensitive) when processing the temporal dynamics of mutual gaze. In three experiments, we investigated whether the direction of observed gaze affects perceived duration and temporal sensitivity. In Experiment 1, subjects did indeed estimate the duration of direct gaze more accurately as compared to the duration of averted gaze. In Experiments 2 and 3, subjects had…

05 social sciencesExperimental and Cognitive PsychologyTime perceptionGaze050105 experimental psychologySensory SystemsArousal03 medical and health sciencesOphthalmology0302 clinical medicineArtificial Intelligence0501 psychology and cognitive sciencesPsychology030217 neurology & neurosurgeryCognitive psychologyPerception
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Towards a Coming Together of Transhumanism and Play

2018

We note a trend on utilizing interactive technology to extend human capacities through bodily cyborg-like integrations such as artificial limbs and implantables. This trend is often captured by the term "transhumanism", referring to the use of technology to extend human capacities. We find that many transhuman discussions appear to focus on instrumental benefits (i.e. exploiting opportunities to be more productive). We extend this by proposing engagement with transhumanism also from a perspective of "play". We reflect on our own and other's work to articulate three strategies for game designers on how they can engage with transhumanism when aiming to facilitate playful experiences. Ultimate…

05 social sciencesPerspective (graphical)020207 software engineeringTranshuman02 engineering and technologyInteractive technologyArtificial limbsTranshumanismEpistemology0202 electrical engineering electronic engineering information engineering0501 psychology and cognitive sciencesSociologyUse of technology050107 human factorsProceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts
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Fujisawa Sustainable Smart Town: Panasonic’s Challenge in Building a Sustainable Society

2018

05 social sciencesService management02 engineering and technologyEnvironmental economicsBusiness modelSustainable societySmart city0502 economics and businessValue (economics)Sustainability0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingBusiness050203 business & managementInformation SystemsCommunications of the Association for Information Systems
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La Lucha Cinematográfica entre Oriente y Occidente. Studio Ghibli versus Disney.

2020

El cine de animacion es uno de los elementos, de la cultura visual, con un impacto en la confeccion de la identidad y personalidad de quienes pertenecen a la infancia; transmitiendo y asentando en este grupo una serie de posicionamientos e ideologias que varian dependiendo del contexto geografico del que las peliculas emergen. Por un lado, se cuenta con Disney en el territorio occidental y, por otro lado, con Studio Ghibli en el sector oriental, como estudios cinematograficos de animacion punteros en la industria. Ambas se centran en los mismos temas, pero difieren en la manera de abordarlos. Ademas, se seleccionan para esta investigacion por el gran alcance mediatico que ambas suponen. Por…

050101 languages & linguistics05 social sciences0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processing0501 psychology and cognitive sciences02 engineering and technologyGeneral MedicineCuestiones Pedagógicas
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Transitando la Ruptura Familiar: Una Aproximación Hacia la Coordinación de Parentalidad.

2020

El modelo tradicional de familia ha sufrido cambios durante los ultimos tiempos, existiendo un incremento de separaciones y divorcios, a la vez que un aumento en la cifra de los procesos de ruptura judicializados. En torno a dicha realidad socio-familiar, es importante garantizar el derecho fundamental de los menores a relacionarse adecuadamente tanto con su padre como con su madre manteniendo todos sus vinculos. Ello se debe a que el problema surge no por el hecho de que los progenitores decidan poner fin a su vida en comun, sino cuando se hace participes a sus hijos de los conflictos que ha generado la separacion o divorcio. Dichos procesos de ruptura familiar con alta conflictividad supo…

050101 languages & linguistics05 social sciences0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processing0501 psychology and cognitive sciences02 engineering and technologyGeneral MedicineCuestiones Pedagógicas
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Cell state prediction through distributed estimation of transmit power

2019

Determining the state of each cell, for instance, cell outages, in a densely deployed cellular network is a difficult problem. Several prior studies have used minimization of drive test (MDT) reports to detect cell outages. In this paper, we propose a two step process. First, using the MDT reports, we estimate the serving base station’s transmit power for each user. Second, we learn summary statistics of estimated transmit power for various networks states and use these to classify the network state on test data. Our approach is able to achieve an accuracy of 96% on an NS-3 simulation dataset. Decision tree, random forest and SVM classifiers were able to achieve a classification accuracy of…

050101 languages & linguisticsComputer science05 social sciencesProcess (computing)Decision tree5G-tekniikka02 engineering and technologymatkaviestinverkotTransmitter power outputcomputer.software_genreRandom forestcell outage detectionSupport vector machineBase stationmachine learningkoneoppiminen0202 electrical engineering electronic engineering information engineeringCellular network5G cellular networks020201 artificial intelligence & image processing0501 psychology and cognitive sciencesData miningcomputerTest data
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Optimizing Query Perturbations to Enhance Shape Retrieval

2020

3D Shape retrieval algorithms use shape descriptors to identify shapes in a database that are the most similar to a given key shape, called the query. Many shape descriptors are known but none is perfect. Therefore, the common approach in building 3D Shape retrieval tools is to combine several descriptors with some fusion rule. This article proposes an orthogonal approach. The query is improved with a Genetic Algorithm. The latter makes evolve a population of perturbed copies of the query, called clones. The best clone is the closest to its closest shapes in the database, for a given shape descriptor. Experimental results show that improving the query also improves the precision and complet…

050101 languages & linguisticsComputer scienceInformationSystems_INFORMATIONSTORAGEANDRETRIEVALPopulationComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION02 engineering and technology[INFO.INFO-AI]Computer Science [cs]/Artificial Intelligence [cs.AI]Search engineCompleteness (order theory)Genetic algorithm0202 electrical engineering electronic engineering information engineering0501 psychology and cognitive sciences[INFO]Computer Science [cs]educationMassively parallelComputingMilieux_MISCELLANEOUSThesaurus (information retrieval)education.field_of_studyCloning (programming)business.industry05 social sciencesPattern recognitionKey (cryptography)020201 artificial intelligence & image processingArtificial intelligencebusiness
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Dynamic Functional Connectivity Captures Individuals’ Unique Brain Signatures

2020

Recent neuroimaging evidence suggest that there exists a unique individual-specific functional connectivity (FC) pattern consistent across tasks. The objective of our study is to utilize FC patterns to identify an individual using a supervised machine learning approach. To this end, we use two previously published data sets that comprises resting-state and task-based fMRI responses. We use static FC measures as input to a linear classifier to evaluate its performance. We additionally extend this analysis to capture dynamic FC using two approaches: the common sliding window approach and the more recent phase synchrony-based measure. We found that the classification models using dynamic FC pa…

050101 languages & linguisticsComputer scienceLinear classifier02 engineering and technologyReduction (complexity)yksilötoiminnallinen magneettikuvausNeuroimagingMargin (machine learning)0202 electrical engineering electronic engineering information engineeringFeature (machine learning)0501 psychology and cognitive sciencesindividual differencestunnistaminenDynamic functional connectivitybusiness.industryFunctional connectivity05 social sciencesfMRIfunctional connectivityPattern recognitionData setkoneoppiminenclassificationvariance inflation factor020201 artificial intelligence & image processingArtificial intelligencebusiness
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Generating Executable Code from High-Level Social or Socio-Ecological Model Descriptions

2019

Agent-Based Modelling has been used for social simulation because of the several benefits it entails. Social models are often constructed by inter-disciplinary teams that include subject-matter experts with no programming skills. These experts are typically involved in the creation of the conceptual model, but not the verification or validation of the simulation model. The Overview, Design concepts, and Details (ODD) protocol has emerged as a way of presenting a model at a high level of abstraction and as an effort towards improving the reproducibility of Agent-Based Models (ABMs) but it is typically written after a model has been completed. This paper reverses the process and provides non-…

050101 languages & linguisticsComputer scienceNetLogobusiness.industryProcess (engineering)05 social sciencesConceptual model (computer science)02 engineering and technologycomputer.file_formatMetamodeling0202 electrical engineering electronic engineering information engineeringVDP::Samfunnsvitenskap: 200020201 artificial intelligence & image processing0501 psychology and cognitive sciencesCode generationExecutableSoftware engineeringbusinessVDP::Teknologi: 500::Informasjons- og kommunikasjonsteknologi: 550computerProtocol (object-oriented programming)computer.programming_languageSocial simulation
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