Search results for "chatbot"

showing 10 items of 40 documents

MODULAR KNOWLEDGE REPRESENTATION IN ADVISOR AGENTS FOR SITUATION AWARENESS

2011

A modular knowledge representation framework for conversational agents is presented. The approach has been realized to suit the situation awareness paradigm. The modularity of the framework makes possible the composition of specific modules that deal with particular features, simplifying both the chatbot design process and its smartness. As a proof of concepts we have developed a modular, situation awareness oriented, KB for a conversational agent, which plays the role of an advisor aimed at helping a user to be in charge of a virtual town, inspired to the SimCity series game. The agent makes an extensive use of semantic computing techniques and is able to perceive, comprehend and project c…

Linguistics and LanguageDecision support systemKnowledge managementSituation awarenessKnowledge representation and reasoningComputer Networks and CommunicationsComputer sciencecomputer.software_genreModularityChatbotArtificial IntelligenceHuman–computer interactionSemantic computingDialog systemSettore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniSituation awareness; conversational agents; decision support systemsbusiness.industryconversational agentModular designComputer Science ApplicationsSituation awarenebusinesscomputerdecision support systemsSoftwareInformation Systems
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Hi, Can I Help? Exploring How to Design a Mental Health Chatbot for Youths

2020

Chatbots represent new opportunities for low-threshold preventive mental health support to youths. To provide needed knowledge regarding how to design chatbots for this purpose, we present an exploratory design study where we designed and evaluated a prototype chatbot to complement the work of school nurses in the school health service. The prototype was designed with particular regard for preventive mental health support. The design process involved school nurses, digital health workers, and youths. Through user insight activities, we identified four types of support to be provided through the chatbot: informational, relational, processual, and referral. We explored these four types of sup…

Medical educationSocial PsychologyCommunicationchatbotschool health servicecomputer.software_genreMental healthChatbotHuman-Computer Interactiondesign science researchconversational designDesign science researchPsychologycomputerHuman Technology
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Humorist Bot: Bringing Computational Humour in a Chat-Bot System

2008

A conversational agent, capable to have a ldquosense of humourrdquo is presented. The agent can both generate humorous sentences and recognize humoristic expressions introduced by the user during the dialogue. Humorist Bot makes use of well founded techniques of computational humor and it has been implemented using the ALICE framework embedded into an Yahoo! Messenger client. It includes also an avatar that changes the face expression according to humoristic content of the dialogue.

MultimediaComputer scienceComputingMilieux_PERSONALCOMPUTINGComputational humorFace (sociological concept)Computational intelligencecomputer.software_genreKnowledge-based systemsIntelligent agentHuman–computer interactionchatbot wordnet lsaUser interfaceDialog systemcomputerAvatar2008 International Conference on Complex, Intelligent and Software Intensive Systems
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A Web-Oriented Java3D Talking Head

2009

Facial animation denotes all those systems performing speech synchro- nization with an animated face model. These kinds of systems are named Talking Heads or Talking Faces. At the same time simple dialogue systems called chatbots have been developed. Chatbots are software agents able to interact with users through pattern-matching based rules. In this paper a Talking Head oriented to the creation of a Chatbot is presented. An answer is generated in form of text trig- gered by an input query. The answer is converted into a facial animation using a 3D face model whose lips movements are synchronized with the sound produced by a speech synthesis module. Our Talking Head exploits the naturalnes…

MultimediaComputer scienceInterface (Java)Synchronization (computer science)Speech synthesisAnimationVisemeDialog systemtalking head conversational agentcomputer.software_genreChatbotcomputerComputer facial animation
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A Java 3D Talking Head for a Chatbot

2008

Facial animation is referred to all those systems per- forming the speech synchronization with an animated face model. This kind of systems are called ”Talking Head” or ”Talking Face”. In this paper a Talking Head oriented to the creation of a Chatbot is presented. It requires an in- put query and an answer is generated in form of text. The answer is transduced into a facial animation using a 3D face model whose lips movements are synchronized with the sound produced by a speech synthesis module. Our ”Talk- ing Head” explores the naturalness of the facial animation and provides a real-time interactive interface to the user. The WEB infrastructure has been realized using the Client- Server m…

MultimediaComputer sciencefacial animationSpeech synthesisAnimationcomputer.software_genreChatbotClient–server modelServerSynchronization (computer science)talking headcomputerComputer facial animationComputer animationChatbot
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Virtual conversation with a real talking head

2008

A talking head is system performing an animated face model synchronized with a speech synthesis module. It is used as a presentation layer of a conversational Agent which provide an answer. It provides an answer when a query is written as an input by the user. The textual answer is converted into facial movements of a 3D face model whose lips and tongue movements are synchronized with the sound of the synthetic voice. The Client-Server paradigm has been used for the WEB infrastructure delegating the animation and synchronization to the client, so that the server can satisfy multiple requests from clients; while the Chatbot, the Digital Signal Processing and the Natural language Processing a…

MultimediaComputer sciencemedia_common.quotation_subjectSpeech synthesisAnimationcomputer.software_genreChatbotServerTalking HeadConversationDialog systemcomputerComputer animationComputer facial animationmedia_common2008 Conference on Human System Interactions
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Corrigendum: Elena+ Care for COVID-19, a Pandemic Lifestyle Care Intervention: Intervention Design and Study Protocol

2021

Protocol (science)Coronavirus disease 2019 (COVID-19)business.industrycoronavirus-COVID-19Intervention designchatbotdigital healthPublic Health Environmental and Occupational HealthMental healthdigital coachingNursingIntervention (counseling)PandemicMedicineconversational agent (CA)gamificationPublic aspects of medicineRA1-1270businessFrontiers in Public Health
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An RFID framework for multimodal service provision

2009

In recent years there has been a growing interest toward the development of pervasive and context-aware services, and RFID technology played a relevant role in the context sensing task. We propose the use of RFID technology together with a conversational agent in order to implement a multimodal information retrieval service we call SensorMesh. The information acquired from RFID tags about the nearest point of interest is processed by the conversational agent that carries a more natural interaction with the user, also exploiting a common sense ontology. The service is accessible using a multimodal browser on Personal Digital Assistants (PDAs); the browser allows the user to interact with the…

Service (systems architecture)MultimediaComputer scienceContext (language use)rfid asr chatbot multimodal guideDialog systemOntology (information science)computer.software_genreChatbotcomputerSpoken languageVisualizationTask (project management)
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A Multimodal Guide for the Augmented Campus

2007

The use of Personal Digital Assistants (PDAs) with ad-hoc built-in information retrieval and auto-localization functionalities can help people navigating an environment in a more natural manner compared to traditional audio/visual pre-recorded guides. In this work we propose and discuss a user-friendly, multi-modal guide system for pervasive context-aware service provision within augmented environments. The proposed system is adaptable to the user needs of mobility within a given environment; it is usable on different mobile devices and in particular on PDAs, which are used as advanced adaptive HEI (human-environment interaction) interfaces. An information retrieval service is provided that…

Service (systems architecture)Multimodal guides pervasive services mobile devices human environment interfacesMultimediaComputer scienceCommonsense reasoningUSablecomputer.software_genreChatbotBasic skillsHuman–computer interactionNatural (music)computerMobile deviceSpoken language
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An Emotional Talking Head for a Humoristic Chatbot

2011

The interest about enhancing the interface usability of applications and entertainment platforms has increased in last years. The research in human-computer interaction on conversational agents, named also chatbots, and natural language dialogue systems equipped with audio-video interfaces has grown as well. One of the most pursued goals is to enhance the realness of interaction of such systems. For this reason they are provided with catchy interfaces using humanlike avatars capable to adapt their behavior according to the conversation content. This kind of agents can vocally interact with users by using Automatic Speech Recognition (ASR) and Text To Speech (TTS) systems; besides they can c…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniComputer sciencetalking head chatbot emotional AIMLSpeech synthesisAnimationcomputer.software_genreCyberwareASCIIChatbotIntelligent agentHuman–computer interactionGraphicscomputerNatural languageComputingMethodologies_COMPUTERGRAPHICS
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