Search results for "computer interface"

showing 10 items of 189 documents

Convolutional architectures for virtual screening

2020

Abstract Background A Virtual Screening algorithm has to adapt to the different stages of this process. Early screening needs to ensure that all bioactive compounds are ranked in the first positions despite of the number of false positives, while a second screening round is aimed at increasing the prediction accuracy. Results A novel CNN architecture is presented to this aim, which predicts bioactivity of candidate compounds on CDK1 using a combination of molecular fingerprints as their vector representation, and has been trained suitably to achieve good results as regards both enrichment factor and accuracy in different screening modes (98.55% accuracy in active-only selection, and 98.88% …

Virtual screeningComputer sciencelcsh:Computer applications to medicine. Medical informaticsMachine learningcomputer.software_genre01 natural sciencesBiochemistryDrug design03 medical and health sciencesUser-Computer InterfaceStructural Biology0103 physical sciencesRepresentation (mathematics)lcsh:QH301-705.5Molecular BiologyBioactivity predictionSelection (genetic algorithm)030304 developmental biologySettore ING-INF/05 - Sistemi Di Elaborazione Delle Informazioni0303 health sciencesVirtual screening010304 chemical physicsbusiness.industryApplied MathematicsResearchProcess (computing)Deep learningComputer Science Applicationslcsh:Biology (General)Molecular fingerprintslcsh:R858-859.7Artificial intelligenceDNA microarraybusinesscomputerAlgorithmsBMC Bioinformatics
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Evaluating the Effect of Stimuli Color and Frequency on SSVEP

2020

Brain&ndash

Visual perceptionBrain-Computer InterfaceFrequency bandSpeech recognitionbiomedical signal processingLow frequencyStimulus (physiology)Electroencephalographylcsh:Chemical technology01 natural sciencesBiochemistryRed ColorArticleAnalytical Chemistry03 medical and health sciences0302 clinical medicineContinuous performance taskmedicinelcsh:TP1-1185Electrical and Electronic EngineeringInstrumentationSSVEPBrain–computer interfaceMathematicsmedicine.diagnostic_test010401 analytical chemistrybrain–computer interfaceAtomic and Molecular Physics and Optics0104 chemical sciences030217 neurology & neurosurgeryelectroencephalographySensors
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A Posture Sequence Learning System for an Anthropomorphic Robotic Hand

2003

The paper presents a cognitive architecture for posture learning of an anthropomorphic robotic hand. Our approach is aimed to allow the robotic system to perform complex perceptual operations, to interact with an human user and to integrate the perceptions by a cognitive representation of the scene and the observed actions. The anthropomorphic robotic hand imitates the gestures acquired by the vision system in order to learn meaningful movements, to build its knowledge by different conceptual spaces and to perform complex interaction with the human operator.

Visual perceptionHand posture recognitionComputer scienceMachine visionGeneral Mathematicsmedia_common.quotation_subjectHuman–computer interfaceHuman-computer interfaceRobotics; Imitation learning; Machine learningHuman–computer interactionPerceptionMachine learningComputer visionConceptual spacesmedia_commonConceptual spaceSettore ING-INF/05 - Sistemi Di Elaborazione Delle Informazionibusiness.industryVisual perceptionImitation learningRepresentation (systemics)CognitionCognitive architectureComputer Science ApplicationsRoboticControl and Systems EngineeringSequence learningArtificial intelligencebusinessSoftwareGesture
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FluDetWeb: an interactive web-based system for the early detection of the onset of influenza epidemics

2009

Abstract Background The early identification of influenza outbreaks has became a priority in public health practice. A large variety of statistical algorithms for the automated monitoring of influenza surveillance have been proposed, but most of them require not only a lot of computational effort but also operation of sometimes not-so-friendly software. Results In this paper, we introduce FluDetWeb, an implementation of a prospective influenza surveillance methodology based on a client-server architecture with a thin (web-based) client application design. Users can introduce and edit their own data consisting of a series of weekly influenza incidence rates. The system returns the probabilit…

Web serverComputer sciencePosterior probabilityHealth Informaticscomputer.software_genrelcsh:Computer applications to medicine. Medical informaticsHealth informaticsDisease OutbreaksWorld Wide WebUser-Computer InterfaceSoftwareComputer SystemsInfluenza HumanHumansWeb applicationInternetbusiness.industryHealth PolicyUsabilityUnited StatesComputer Science ApplicationsIdentification (information)Population Surveillancelcsh:R858-859.7The InternetSoftware engineeringbusinesscomputerSoftwareBMC Medical Informatics and Decision Making
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You’ve Got Photos! The design and evaluation of a location-based media-sharing application

2008

PhotoJournal is a novel location-based media sharing appli- cation that enables users to build interactive journals that associate multimedia files with locations on maps and share this information with other users. Its underlying informa- tion discovery and sharing mechanism is 7DS that runs in either pure peer-to-peer or centralized server-to-client mode, depending on the availability of a server and/or an infras- tructure. 7DS-enabled devices act as miniature caches, shar- ing information with each other. When access to an informa- tion server (e.g., web server) is not available, the local 7DS instance running on the device enables the device to search and access information from other p…

World Wide WebWeb serverMode (computer interface)business.industryComputer scienceResearch parkArchitectureMedia sharingbusinesscomputer.software_genrecomputerComputer networkProceedings of the 4th International Mobile Multimedia Communications Conference
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Processing privacy information and decision-making for smartphone apps among young German smartphone users

2018

While privacy behaviour is generally equated with self-disclosure, other forms of behaviour that potentially infringe an individual’s privacy, such as downloading an app, are being neglected by research. We seek to fill this gap by modelling app decision-making within a dual-process model of the attitude–behaviour relationship and the role of privacy attitudes in two kinds of information processing: (1) spontaneous, heuristic processes that rely on automated attitude activation and (2) elaborate, cognitive processes that rely on behavioural intentions to guide behaviour. We used a quasi-experimental design to investigate app decision-making processes for N = 89 participants in N = 254 decis…

business.industryHeuristic05 social sciencesInternet privacyInformation processingGeneral Social Sciences050801 communication & media studiesCognition02 engineering and technologylanguage.human_languageHuman-Computer InteractionGermanUpload0508 media and communicationsMode (computer interface)Arts and Humanities (miscellaneous)020204 information systemsSmartphone app0202 electrical engineering electronic engineering information engineeringDevelopmental and Educational PsychologylanguagebusinessPsychologyHeuristics
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Event-related brain potential markers of visual and auditory perception: A useful tool for brain computer interface systems.

2022

ObjectiveA majority of BCI systems, enabling communication with patients with locked-in syndrome, are based on electroencephalogram (EEG) frequency analysis (e.g., linked to motor imagery) or P300 detection. Only recently, the use of event-related brain potentials (ERPs) has received much attention, especially for face or music recognition, but neuro-engineering research into this new approach has not been carried out yet. The aim of this study was to provide a variety of reliable ERP markers of visual and auditory perception for the development of new and more complex mind-reading systems for reconstructing the mental content from brain activity.MethodsA total of 30 participants were shown…

hahmontunnistus (kognitio)aivokäyttöliittymäaistimuksetCognitive NeuroscienceaistithavaitseminenperceptionEEG/ERPBehavioral Neurosciencebrain computer interface (BCI)Neuropsychology and Physiological Psychologysemantic categorizationEEGERPmind readingFrontiers in behavioral neuroscience
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Postcards and Supasigns : Extending Integrationist Theory Through the Creation of Interactive Digital Artworks

2007

Integrationism is a post-structuralist theory of language and communication. The theory has been applied to a groundbreaking analysis of writing as a form of communication where writing is teased apart from speech and realigned with spatial configurations in general. Although it has many practical applications, this view can be extremely difficult to comprehend when expressed as a very specific form of writing, that is, as written words on paper. A solution to this problem is offered by the creative interaction design of two digital artworks, Postcard From Tunis and Postcards From Writing. The works are interactive multimedia pieces that creatively express the integrationist theory of writi…

human-computer interfaceinteractive multimediarolloverdigital artwritingintegrationism
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Variables cognitives i factors de personalitat dels subjectes amb millor control d’una Interfície Cervell Computadora

2022

Objectiu :La interrelació entre l’humà i la màquina en una tasca amb una Interficie Cervell-Computadora ( BCI de les sigles en anglès) es especialment transcendental. Hi ha subjectes incapaços d’aprendre a manipular-la( Illiteracy). El present treball analitza la influència del tipus de paradigma de control , les habilitats atencionals , els trets de personalitat i la resposta d’afrontament de la resposta davant el fracàs a l'hora d’utilitzar-la. Mètode: Hem emprat dues mostres de 89 i 191 estudiants de 1er i 2n curs de la Universitat de València en dos estudis consecutius els anys 2016 i 2017. S’han aplicat test de personalitat i qüestionaris sobre activitats rutinàries, avaluació atencion…

illiteracypersonalitat:PSICOLOGÍA [UNESCO]imaginació motorabrain computer Interfacecursor taskUNESCO::PSICOLOGÍAvariables atencionals
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Effects of menu structure and touch screen scrolling style on the variability of glance durations during in-vehicle visual search tasks.

2011

The effects of alternative navigation device display features on drivers' visual sampling efficiency while searching forpoints of interest were studied in two driving simulation experiments with 40 participants. Given that the number of display items was sufficient, display features that facilitate resumption of visual search following interruptions were expected to lead to more consistent in-vehicle glance durations. As predicted, compared with a grid-style menu, searching information in a list-style menu while driving led to smaller variance in durations of in-vehicle glances, in particular with nine item displays. Kinetic touch screen scrolling induced a greater number of very short in-v…

in-vehicle information systemAdultMaleEngineeringAutomobile DrivingVisual perceptionresumabilityInformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)Poison controlPhysical Therapy Sports Therapy and RehabilitationHuman Factors and Ergonomicsinterrupted visual searchajoneuvotietojärjestelmänäyttöStyle (sociolinguistics)User-Computer InterfaceYoung AdultInformation display systemsDistractionHumansComputer visionAttentionComputer Simulationta113Visual searchStructure (mathematical logic)Analysis of Variancebusiness.industryhäiriövaikutusvisual sampling strategydisplaykeskeytetty visuaalinen hakuScrollingData DisplayGeographic Information SystemsFemaleArtificial intelligencebusinesstiedon poimintastrategiadistractionErgonomics
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