Search results for "computer.software_genre"

showing 10 items of 3858 documents

Machine learning for rapid mapping of archaeological structures made of dry stones – Example of burial monuments from the Khirgisuur culture, Mongoli…

2020

11 pages; International audience; The present study proposes a workflow to extract from orthomosaics the enormous amount of dry stones used by past societies to construct funeral complexes in the Mongolian steppes. Several different machine learning algorithms for binary pixel classification (i.e. stone vs non-stone) were evaluated. Input features were extracted from high-resolution orthomosaics and digital elevation models (both derived from aerial imaging). Comparative analysis used two colour spaces (RGB and HSV), texture features (contrast, homogeneity and entropy raster maps), and the topographic position index, combined with nine supervised learning algorithms (nearest centroid, naive…

Archeology010504 meteorology & atmospheric sciences[SHS.ARCHEO]Humanities and Social Sciences/Archaeology and PrehistoryComputer scienceMaterials Science (miscellaneous)Topographic position index[SDV]Life Sciences [q-bio]ConservationMachine learningcomputer.software_genre01 natural sciences[SHS]Humanities and Social SciencesNaive Bayes classifierVector graphicsPixel classification[SCCO]Cognitive sciencePixel classification Grey level co-occurrence matrix RGB colour space Texture Topographic position index Photogrammetry Burial complex planigraphy Mongolia Bronze age Iron age0601 history and archaeologyTextureSpectroscopyRGB colour space0105 earth and related environmental sciencesBronze age060102 archaeologyArtificial neural networkbusiness.industryIron ageCentroidGrey level co-occurrence matrix06 humanities and the artscomputer.file_formatMongoliaArchaeologyRandom forestSupport vector machinePhotogrammetryChemistry (miscellaneous)Photogrammetry[SDE]Environmental SciencesBurial complex planigraphyArtificial intelligenceRaster graphicsbusinessGeneral Economics Econometrics and Financecomputer
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Exploring automatic grouping procedures in ceramic petrology

2004

Although a small number of studies have attempted to introduce automatic grouping procedures into thin section petrography of archaeological ceramics, the majority of studies continue to be carried out by non-automatic means. Although such an approach with the single observer grouping samples has a number of advantages, it is problematic when dealing with large numbers of samples. This paper aims to explore different coding systems and statistical analyses for grouping ceramic thin sections. In the example discussed a number of variables are defined, codified and analysed by correspondence analysis, classical multidimensional scaling, non-metric isotonic multidimensional scaling and Sammon …

ArcheologyComputer scienceSmall numberMineralogycomputer.software_genreCorrespondence analysisArchaeological ceramicsSammon mappingMultiple correspondence analysisvisual_artPrincipal component analysisvisual_art.visual_art_mediumCeramicMultidimensional scalingData miningcomputerJournal of Archaeological Science
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Levantamiento 3D para el estudio arqueológico y la reconstrucción virtual del Santuario de Isis en la antigua Lilybaeum (Italia)

2020

[EN] In recent years, the use of three-dimensional (3D) models in cultural and archaeological heritage for documentation and dissemination purposes has increased. New geomatics technologies have significantly reduced the time spent on fieldwork surveys and data processing. The archaeological remains can be documented and reconstructed in a digital 3D environment thanks to the new 3D survey technologies. Furthermore, the products generated by modern surveying technologies can be reconstructed in a virtual environment on effective archaeological bases and hypotheses coming from a detailed 3D data analysis. However, the choice of technologies that should be used to get the best results for dif…

ArcheologyFotogrametría de objeto cercanoGeomaticsMosaic (geodemography)Conservationcomputer.software_genre01 natural sciencesArqueologíaOpus spicatum3D surveyDocumentationclose-range photogrammetry0601 history and archaeologyReconstrucción virtuallcsh:CC1-960Levantamiento 3Dterrestrial laser scannerlcsh:AM1-501Virtual reconstructionlcsh:Museums. Collectors and collectingData processingMosaico060102 archaeologybusiness.industryClose-range photogrammetry010401 analytical chemistryarchaeology06 humanities and the artsArchaeology0104 chemical sciencesComputer Science ApplicationsPhotogrammetryGeographyArchaeologyVirtual machineTerrestrial laser scannerlcsh:ArchaeologySurvey data collectionvirtual reconstructionEscáner láser terrestremosaicbusinesscomputerMosaicSettore ICAR/06 - Topografia E Cartografia
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Deep learning to detect built cultural heritage from satellite imagery. - Spatial distribution and size of vernacular houses in Sumba, Indonesia -

2021

Abstract In Sumba Island – Indonesia, the implantation of vernacular houses, inside and outside traditional villages, is considered to be an efficient proxy for the on-going complex cultural transformations resulting from globalization. This study presents an easily reproducible workflow allowing buildings to be automatically detected from satellite imagery, demonstrating how modern computer vision methods based on deep learning can help in this task, which would be far too time-consuming when undertaken by hand. Eight deep learning architectures based on convolutional neural networks were compared in terms of ability to identify and locate precisely traditional houses from satellite images…

Archeology[SHS.ARCHEO]Humanities and Social Sciences/Archaeology and PrehistoryComputer scienceMaterials Science (miscellaneous)02 engineering and technologyConservationMachine learningcomputer.software_genreConvolutional neural network11. SustainabilityClassifier (linguistics)0202 electrical engineering electronic engineering information engineering0601 history and archaeologyArchitectureSpectroscopyComputingMilieux_MISCELLANEOUS060102 archaeologyPoint (typography)business.industryDeep learning06 humanities and the arts[INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]Support vector machineCultural heritageWorkflowChemistry (miscellaneous)[INFO.INFO-TI]Computer Science [cs]/Image Processing [eess.IV]020201 artificial intelligence & image processingArtificial intelligencebusinessGeneral Economics Econometrics and Financecomputer
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A Framework for a Smart City Design : Digital Transformation in the Helsinki Smart City

2019

Recently, there has been substantial interest in the concept of a smart city, as it has been a viable solution to the dilemmas created by the urbanization of cities. Digital technologies—such as Internet-of-Things, artificial intelligence, big data, and geospatial technologies—are closely associated with the concept of a smart city. By means of modern digital technologies, cities aim to optimize their performance and services. Further, cities actively endorse modern digital technologies to foster digitalization and the emergence of data-based innovations and a knowledge economy. In this paper, a framework for a smart city design is presented. The framework considers a smart city from the pe…

Architectural engineeringGeospatial analysiskaupungitBig dataopen datacomputer.software_genrestakeholdersSmart cityUrbanizationsidosryhmätdigitalisaatioavoin tietobusiness.industrytechnology experimentationsKnowledge economyCorporate governanceDigital transformationdigitaalitekniikkasmart cityComputerSystemsOrganization_MISCELLANEOUSSustainabilitystrateginen suunnitteluälytekniikkaBusinessjulkinen hallintodigital technologystrategycomputer
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The Studio: Reflections and Issues Arising

1999

An advanced Telematic Studio was built at the University of Jyvaskyla to combine the latest technologies for local and distributed work and/or meetings. The objectives were to combine leading edge technologies with ethnographic design principles derived from CSCW and HCI to support a broad range of activities. We informed the design by studies of similar facilities on other sites. The Studio is popular, and it is easy to give glowing accounts of its use. Nevertheless, over three years a significant number of problems have arisen with both technologies and uses. Some of these are local. Others may be generalisable to any ‘cooperative building’. For example: problems with videoconferencing; i…

Architectural engineeringWorkstationbusiness.industryComputer scienceDesign elements and principlescomputer.software_genreComputer securitylaw.inventionVideoconferencingWork (electrical)lawComputer-supported cooperative workEthnographySystems designTelematicsbusinesscomputerStudio
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Digital Mosaic Frameworks - an overview

2007

Art often provides valuable hints for technological innovations especially in the field of Image Processing and Computer Graphics. In this paper we survey in a unified framework several methods to transform raster input images into good quality mosaics. For each of the major different approaches in literature the paper reports a short description and a discussion of the most relevant issues. To complete the survey comparisons among the different techniques both in terms of visual quality and computational complexity are provided.

Architecture Fine Arts Picture/Image GenerationThesaurus (information retrieval)MultimediaComputer sciencemedia_common.quotation_subjectNon-Photo-realistic RenderingMosaic (geodemography)Image processingcomputer.file_formatcomputer.software_genreComputer Graphics and Computer-Aided DesignData scienceMosaicField (computer science)Computer graphicsArtificial Mosaic; Non-Photo-realistic RenderingArtificial MosaicQuality (business)Raster graphicscomputermedia_common
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Argumentative Knowledge Construction in Online Learning Environments in and across Different Cultures: A Collaboration Script Perspective

2007

In recent years, information and communication technology has established new opportunities to participate in online learning environments around the globe. These opportunities include the dissemination of specific online learning environments as well as opportunities for learners to connect to online learning environments in distant locations. These dissemination and distance learning scenarios create potential challenges, however, in terms of the cultural differences in the internal scripts that learners of different cultures bring to these environments. This article considers these issues and challenges specifically for online environments focusing on argumentative knowledge constructio…

ArgumentativeKnowledge managementMultimediaComputer sciencebusiness.industry05 social sciencesDistance educationEducational technology050109 social psychologycomputer.software_genreIntercultural communicationEducationSynchronous learningInformation and Communications TechnologyScripting languageCultural diversity0502 economics and business0501 psychology and cognitive sciencesbusinesscomputer050203 business & managementResearch in Comparative and International Education
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The Internet as a Pedagogical Tool in the Writing Process: A Research-Based Approach

2017

This article examines how the Internet can be used to ease the process of writing by suggesting resources for the planning, writing and revising stages and how they can be used to carry out a writing task. One such resource is the Blackboard platform, which serves as a discussion tool and for teacher-to-student and student-to-student feedback. Based on sound L2 writing theories and ICTs, a pedagogical proposal for a writing task is proposed and explained that involves invention and organizing techniques; peer and teacher evaluation using the Blackboard platform; activities to practice argumentative skills, the five-paragraph essay and paragraph structure and evaluation sheets with criteria …

ArgumentativeMultimediabusiness.industryComputer scienceWriting processBlackboard (design pattern)computer.software_genreTask (project management)Resource (project management)Information and Communications TechnologyComputingMilieux_COMPUTERSANDEDUCATIONThe InternetParagraphbusinesscomputer
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Methodological advances in brain connectivity

2012

Determining how distinct neurons or brain regions are connected and communicate with each other is a crucial point in neuroscience, as it allows to investigate how the functional integration of specialized neural populations enables the emergence of coherent cognitive and behavioral states. The general concept of brain connectivity encompasses different aspects: structural connectivity is related to the description of anatomical pathways and synaptic connections; functional connectivity investigates statistical dependencies between spatially separated brain regions; effective connectivity refers to models aimed at elucidating driver-response relationships. The study of these different modes…

Article SubjectImmunology and Microbiology (all)Computer scienceModels NeurologicalNeurophysiologyElectroencephalographylcsh:Computer applications to medicine. Medical informaticsMachine learningcomputer.software_genreModels BiologicalBrain mappingGeneral Biochemistry Genetics and Molecular BiologySynchronization (computer science)medicineHumansNeuronsConnectivityBrain MappingComputational modelBiochemistry Genetics and Molecular Biology (all)Quantitative Biology::Neurons and CognitionGeneral Immunology and MicrobiologyArtificial neural networkFunctional integration (neurobiology)medicine.diagnostic_testbusiness.industryModeling and Simulation; Biochemistry Genetics and Molecular Biology (all); Immunology and Microbiology (all); Applied MathematicsApplied MathematicsBrainComputational BiologyMagnetoencephalographyElectroencephalographyGeneral MedicineMagnetoencephalographyEditorialModeling and SimulationMultivariate AnalysisSettore ING-INF/06 - Bioingegneria Elettronica E Informaticalcsh:R858-859.7Transfer entropyArtificial intelligenceNetworksbusinesscomputerSoftware
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