Search results for "computing"

showing 10 items of 25279 documents

Privacy Versus Security in the Internet Era

2015

Abstract There are a lots of conflict going on in the world right now. One of this conflict we are put into discussion here, is the battle for supremacy in the internet, the battle between privacy and security. We are changing fundamentally the way we are doing things till the Internet era arrive. Every data that we use online became a product. There is no more private information, everything became public with or without the population will. There are also a lot of discussion about who have a greater power on the Internet, government, companies, hackers, criminals, terrorists, or others. Unfortunately the neuter population is catch in the middle of this battle.

education.field_of_studyGovernmentInternetBattlebusiness.industrymedia_common.quotation_subjectPopulationInternet privacyGeneral EngineeringEnergy Engineering and Power TechnologyInformation technologyComputingMilieux_LEGALASPECTSOFCOMPUTINGsecurityprivacyProduct (business)information technologyPolitical scienceThe InternetbusinesseducationPrivate information retrievalHackermedia_commonProcedia Economics and Finance
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Effects of fragmented breeding habitat and resource distribution on behavior and survival of the bank vole ( Myodes glareolus )

2010

Habitat fragmentation causes negative population trends or even local extinction in many species. Understanding the role of fragmentation on behavior and space use of animals is an essential part of revealing the mechanism behind observed population declines. We studied experimentally the effects of small-scale habitat fragmentation on the distribution and movement of bank voles (Myodes glareolus) in seminatural enclosures. We predicted that besides habitat structure, availability of two resources, food for both sexes, and receptive females for males, determine individual distribution. We manipulated female density (either 0, 4, or 12 per enclosure) and followed movements of radio-collared …

education.field_of_studyHabitat fragmentationbiologyEcologyPopulationForagingFragmentation (computing)biology.organism_classificationBank voleHabitatLocal extinctionVoleeducationEcology Evolution Behavior and SystematicsPopulation Ecology
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Optimizing the Integration Area and Performance of VLIW Architectures by Hardware/Software Co-design

2021

The cost and the performance are major concerns that the designers of embedded processors shall take into account, especially for market considerations. In order to reduce the cost, embedded systems rely on simple hardware architectures like VLIW (Very Long Instruction Word) processors and they look for compiler support. This paper aims at developing a design space explorer of VLIW architectures from different perspectives like processing performance and integration area. A multi-objective Genetic Algorithm (GA) was used to find the optimum hardware configuration of an embedded system and the optimization rules applied by compiler on the benchmarks code. The first step consisted in represen…

education.field_of_studyInstructions per cycleMemory hierarchyComputer sciencePopulationEvolutionary algorithmOptimizing compilerParallel computingcomputer.software_genreVery long instruction wordGenetic algorithmCompilereducationcomputer
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Multi-Agent Based Energy Management in Microgrids Using MACSimJX

2019

Excessive growth in electricity consumption has been experienced over the past few years due to an increase in population around the world.This tends to increase the use of renewable energy and randomness of the load. So.it is important to improve the traditional methodologies and techniques applied on microgrid to make it more intelligent. In this paper, multi agent system is employed over autonomous microgrid framework to endorse its intelligence. The Multi-Agent system is simulated in Java Agent Development Environment (JADE) environment and matlab toolbox Simulink is used for the implementation of the microgrid model. Further, MACSimJX is used to communicate between the micro grid and a…

education.field_of_studyJavaEnergy managementComputer scienceProcess (engineering)business.industryDistributed computingMulti-agent systemPopulationJADE (programming language)Renewable energyMicrogrideducationbusinesscomputercomputer.programming_language2019 IEEE Student Conference on Research and Development (SCOReD)
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Scheduling a cellular manufacturing system with GA

2002

The flexible manufacturing cell scheduling problem is considered with a multi-objective approach, pursuing together makespan minimisation and the in process job wait minimisation. The formulation of the scheduling problem is discussed, analysing how to generate well suited sequences, like generalised permutation sequences, and the proper construction of a JIT timing of activities. An evolutionary sequencing algorithm based on both classic genetic operators and hybrid operators is then proposed. The hybrid operators have been introduced to construct highly fit initial population, to perform periodically a local search on the population and to maintain enough genetical diversity in the actual…

education.field_of_studyMathematical optimizationScheduleJob shop schedulingbusiness.industryComputer scienceCellular manufacturingPopulationScheduling (production processes)Work in processHybrid algorithmMinimisation (clinical trials)Scheduling (computing)Production controlGenetic algorithmLocal search (optimization)businesseducation
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Population and Query Interface for a Content-Based Video Database

2002

In this paper we describe the first full implementation of a content-based indexing and retrieval system for MPEG-2 and MPEG-4 videos. We consider a video as a collection of spatiotemporal segments called video objects; each video object is a sequence of video object planes. A set of representative video object planes is used to index each video object. During the database population, the operator, using a semi-automatic outlining tool we developed, manually selects video objects and insert some semantical information. Low-level visual features like color, texture, motion and geometry are automatically computed. The system has been implemented on a commercial relational DBMS and is based on…

education.field_of_studyMotion compensationDatabaseComputer sciencePopulationComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONcomputer.file_formatObject (computer science)Smacker videocomputer.software_genreVideo compression picture typesVideo trackingeducationImage retrievalcomputer
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Minority Integration in a Western City: An Agent-Based Modelling Approach

2019

This chapter describes the design and construction of an agent-based model we refer to as the ‘Simulation of Extended Time Integration’ (SETI) model. This model was designed with the goal of obtaining a better understanding of the conditions and mechanisms leading to the structural, social, and cultural integration of minorities into large Western societies. SETI is a virtual society with structural (employment, income, education) and demographic (marriage, reproduction, life expectancy) variables typical of Westerns countries. Initialization occurs after a hypothesized immigration event in which a single minority population settles into the majority population, bracketing the first decade …

education.field_of_studyPublic economicsEvent (computing)Reproduction (economics)media_common.quotation_subjectImmigrationPopulationAffect (psychology)Empirical researchLife expectancySociologyBracketingeducationmedia_common
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Call admission control scheme using borrowable guard channels and prioritizing fresh calls retrials in small cell networks

2014

International audience; Recent trends in mobile cellular networks turn towards deployment of Small Cell Networks (SCNs), where, the cell size gets smaller, and thus the number of subscribers served in a cell will be relatively smaller, such that traffic models with a finite source of subscribers should be considered. Smaller cells cause the mobile subscribers to cross several cells during an ongoing conversation resulting in frequent handovers. Most of works dealing with Call Admission Control (CAC) problems based on guard channels scheme in cellular mobile networks consider models without retrials (reapeted calls phenomenon). However, almost all existing works which take into account retri…

education.field_of_studyQueueing theory[SPI] Engineering Sciences [physics]business.industryComputer scienceCall Admission ControlPopulationBlocking (statistics)[SPI]Engineering Sciences [physics]HandoverCellular networkStochastic Petri netSmall celleducationbusinessComputingMilieux_MISCELLANEOUSComputer network2014 Global Information Infrastructure and Networking Symposium (GIIS)
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A distributed visualization system for crowd simulations1

2011

The visualization system of large-scale crowd simulations should scale up with both the number of visuals views of the virtual world and the number of agents displayed in each visual. Otherwise, we could have large scale crowd simulations where only a small percentage of the population is displayed. Several approaches have been proposed in order to efficiently render crowds of animated characters. However, these approaches either render crowds animated with simple behaviors or they can only support a few hundreds of user-driven entities. In this paper, we propose a distributed visualization system for large crowds of autonomous agents that allows the visualization of crowds animated with co…

education.field_of_studySIMPLE (military communications protocol)Computer scienceAutonomous agentPopulationComputer Science ApplicationsTheoretical Computer ScienceVisualizationCrowdsComputational Theory and MathematicsArtificial IntelligenceHuman–computer interactionComputer graphics (images)ServerOverhead (computing)Crowd simulationeducationSoftwareIntegrated Computer-Aided Engineering
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Large Networks of Dynamic Agents: Consensus under Adversarial Disturbances

2012

This paper studies interactions among homogeneous social groups within the framework of large population games. Each group is represented by a network and the behavior described by a two-player repeated game. The contribution is three-fold. Beyond the idea of providing a novel two-level model with repeated games at a lower level and population games at a higher level, we also establish a mean field equilibrium and study state feedback best-response strategies as well as worst-case adversarial disturbances in that context.

education.field_of_studyTheoretical computer scienceSequential gameGame Theory; optimization; controlDistributed computingStochastic gamePopulationNormal-form gameComputingMilieux_PERSONALCOMPUTINGCombinatorial game theoryBayesian gameGame TheoryRepeated gameeducationGame theoryoptimizationcontrolMathematics
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