Search results for "creation"

showing 10 items of 704 documents

Ethical, Managerial and Methodological Perspectives in Knowledge Creation in Two Finnish Civil Society Organisations

2015

Civil societyKnowledge creationPolitical scienceGeography Planning and DevelopmentEngineering ethicsDevelopmentSocial scienceJournal für Entwicklungspolitik
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Developing a conceptual framework for the co-operative and mutual enterprise business model

2018

AbstractThe co-operative and mutual enterprise business model represents a unique type of organisation that has a dual purpose focused on both economic and social goals. For nearly two centuries it has played an important role in economic development, job creation and addressing market failures. However, despite its potential importance to economic development it has been largely ignored within the mainstream economics and management literature. This paper provides an overview of the nature of the co-operative and mutual enterprise business model and also proposes a business model framework or ‘canvas’ that can be used for research, teaching and strategic analysis.

Co operativeJob creationOrganizational Behavior and Human Resource ManagementDual purpose05 social sciencesMainstream economicsBusiness modelConceptual framework0502 economics and businessBusiness050207 economicsBusiness and International ManagementStrategic analysis050203 business & managementIndustrial organizationMarket failureJournal of Management & Organization
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Building Bridges Between User and Designer: Co-creation, Immersion and Perspective Taking

2016

Designing for users rather than with users is still a common practice in technology design and innovation as opposed to taking them on board in the process. Design for inclusion aims to define and understand end-users, their needs, context of use, and, by doing so, ensure that end-users are catered for and included, while the results are geared towards universality of use. We describe the central role of end-user and designer participation, immersion and perspective to build user-driven solutions. These approaches provided a critical understanding of the counterpart role. Designer(s) could understand what the user’s needs were, experience physical impairments, and see from other’s perspecti…

Co-designEngineeringProcess managementbusiness.industryUser participationOn board03 medical and health sciencesSense of ownership0302 clinical medicineHuman–computer interaction030220 oncology & carcinogenesisPerspective-takingCo-creation030211 gastroenterology & hepatologybusinessDesign technology
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Assessing the Enlargement and Deepening of the European Union

2008

This paper estimates a theoreticallymotivated gravity model to examine the effect of the European Union (EU) on trade and whet her the order of entry has affected the trade performance of member countries. Additionally, we analyse the impact of the diffe rent phases of EU integration on trade. The results show that both original countries and successive enlargements boost intra-b loc trade. Moreover, the results suggest that the deepening in the integration process has led to more trade creation among members. Finally, only the latter ph ase of the European integration process (the single currency) has increased trade with non-members.

Commercial policyEconomic integrationEconomics and Econometricsbusiness.industryTrade creationSingle marketInternational tradeInternational economicsInternational free trade agreementAccountingPolitical Science and International RelationsEuropean integrationEconomicsmedia_common.cataloged_instanceEuropean unionbusinessTrade barrierFinancemedia_commonWorld Economy
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How Journalists Think about Media Effects—And Why We Should Care

2019

Research suggests that journalists’ beliefs about media effects are influenced by unsystematically gathered knowledge and subjective-intuitive judgments. However, it has also been shown that these presumptions must be considered important factors for the formation of journalistic coverage. Against this background, this article synthesizes existing research on dimensions, determinants, and consequences of journalists’ presumptions of media effects. The resulting framework offers researchers in the field of journalistic content production a comprehensive overview of the possible role that presumptions of media effects could play for journalistic content creation. In a second step, we summariz…

CommunicationField (Bourdieu)05 social sciencesMedia studiesbepress|Social and Behavioral Sciences|Communication050801 communication & media studiesContent creation0506 political science0508 media and communicationsbepress|Social and Behavioral Sciences|Communication|Journalism Studiesbepress|Social and Behavioral Sciences050602 political science & public administrationJournalismSocArXiv|Social and Behavioral Sciences|CommunicationSocArXiv|Social and Behavioral SciencesSociologyContent productionSocArXiv|Social and Behavioral Sciences|Communication|Journalism StudiesAtlantic Journal of Communication
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Analysis of shots in relation to the outcome in elite women's water polo matches. [Análisis de los lanzamientos en función del resultado en partidos …

2018

Abstract The aim of the current study was to investigate the shot performance of elite female water polo players according to their match outcome during three international tournaments, the 2012 Olympic Games, 2013 and 2014 FINA World Leagues. Twenty-four official matches footage [2012 Summer Olympic Games, n=8; 2013 FINA World League, n=8 and 2014 FINA World League, n=8] were obtained and analysed. The results showed that a similar playing style was used in both the 2012 and 2013 tournaments, independently of the outcome while in the 2014 FINA World League, winning teams performed more shots after displacement, more shots ending to zone 4 and scored more goals than losing ones (and fewer s…

Competition levelmedia_common.quotation_subjectSports sciencesportstactical indicatorslcsh:Recreation. LeisurePhysical Therapy Sports Therapy and Rehabilitationlcsh:GV1-1860LeagueWater poloDiscriminatory power03 medical and health scienceslcsh:GV557-1198.9950302 clinical medicinesports.sports_positionmedia_commoninternational female playerslcsh:Sportslcsh:Geography. Anthropology. RecreationObservational analysis030229 sport sciencesArttechnical indicatorslcsh:GMatch playEliteNotational analysisHumanities030217 neurology & neurosurgeryRevista Internacional de Ciencias del Deporte
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Elaboración y validación biomecánica de un guante de protección para jugar a pelota valenciana. (Elaboration and biomechanical validation of a protec…

2012

ResumenLa pelota valenciana es uno de los antiguos juegos de pelota a mano que perdura en la Comunidad Valenciana. Para amortiguar los impactos de la pelota durante el golpeo, los jugadores se confeccionan sus propias protecciones. En torno a ellas existen diversos factores que dificultan la práctica segura y eficaz de este deporte: el excesivo tiempo empleado en su elaboración, el elevado número de lesiones que sufren en las manos o el inadecuado control de la pelota que consiguen. En base a esto y a la inexistencia de un equipamiento deportivo específico para la mano, se ha desarrollado y validado un guante para intentar solventar estos inconvenientes. En la validación biomecánica se comp…

Computer scienceApplied psychologylcsh:Recreation. LeisurePhysical Therapy Sports Therapy and Rehabilitationprotecciónlcsh:GV1-1860Valencian communitylcsh:GV557-1198.995pressures.pelota valencianamanoSimulationlcsh:Sportsbusiness.industrypresionesComputingMilieux_PERSONALCOMPUTINGlcsh:Geography. Anthropology. RecreationUsabilityBiomechanical testprotectionguantelcsh:Gpelota valenciana gamehandbusinessgloveRevista Internacional de Ciencias del Deporte
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Harnessing User Values to Understand Value Co-Creation and Co-Destruction in Augmented Reality Mobile Games

2021

This paper explores the phenomena of value co- creation and co-destruction in augmented reality (AR) mobile games. More specifically, we aim to achieve an in-depth understanding of value co-creation and co- destruction occurring in Pokémon GO and the user values underlying these occurrences. Service-dominant (S-D) logic provides our study with a lens for understanding users as active co-creators, co- destroyers, and determinants of value. Further, the means-end theory establishes users’ personal values and goals as the basis for service value determination. We uncover key values highlighted in users’ positive and negative gaming experiences through a qualitative content analysis of 43 in-de…

Computer sciencearvonluontiladdering interviewsaugmented reality mobile gamesvalue co-creationvalue co-destructionPokémon Go (peli)Human–computer interactionpelaajatCo-creationpeliteollisuusAugmented realitylisätty todellisuusValue (mathematics)mobiilipelitkäyttäjätutkimusProceedings of the Annual Hawaii International Conference on System Sciences
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Sharing Economy and Employment: What’s Next?

2018

The sharing economy is growing 20 times faster than was predicted. Travel, transportation, finance, are just few examples of sectors involved in collaborative economy. Labor market and employment have to face the challenges of sharing economy and for many years from now we will have to deal with the impact of this new trends. Innovative business models like Uber and AirBnb will change the landscape of job creation and will determine a demand for new skills.

ComputingMilieux_GENERALJob creationSharing economyFace (sociological concept)BusinessBusiness modelIndustrial organization
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A GIS-MCDM-based road network planning for tourism development and management in Arasbaran forest, Iran.

2019

It is very important for managers to plan a road network that meets all the requirements for tourism development and management. The aim of this study was to evaluate and modify an existing road network for tourism purposes in the Arasbaran protected area. First, the map layers of effective criteria were prepared in GIS and were standardized by a fuzzy logic approach and finally combined considering their relative importance weights obtained through pair-wise comparison technique. A suitability map was then acquired. After that, 14 different scenarios of road network were designed to access the recreational area using PEGGER extension in ArcView. Then, they were evaluated in terms of techni…

Conservation of Natural Resources010504 meteorology & atmospheric sciencesComputer scienceTransportationPlan (drawing)010501 environmental sciencesManagement Monitoring Policy and LawForestsIran01 natural sciencesFuzzy logicUnit (housing)Transport engineeringArasbaran protected area Road design Road network improvement Tourism planningHumansRecreationSettore AGR/06 - Tecnologia Del Legno E Utilizzazioni Forestali0105 earth and related environmental sciencesGeneral Environmental ScienceTravelGeneral MedicineMultiple-criteria decision analysisPollutionNetwork planning and designWork (electrical)Geographic Information SystemsTourismEnvironmental MonitoringEnvironmental monitoring and assessment
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