Search results for "design proce"
showing 10 items of 150 documents
Support Tool for the Combined Software/Hardware Design of On-Chip ELM Training for SLFF Neural Networks
2016
Typically, hardware implemented neural networks are trained before implementation. Extreme learning machine (ELM) is a noniterative training method for single-layer feed-forward (SLFF) neural networks well suited for hardware implementation. It provides fixed-time learning and simplifies retraining of a neural network once implemented, which is very important in applications demanding on-chip training. This study proposes the data flow of a software support tool in the design process of a hardware implementation of on-chip ELM learning for SLFF neural networks. The software tool allows the user to obtain the optimal definition of functional and hardware parameters for any application, and e…
Low cost three-dimensional virtual model construction for remanufacturing industry
2018
Remanufactured products can save up to 80% of production and energy costs whilst generating lower CO2 emissions. The key success factors for remanufacturing are quality, lead-time and cost. Extensive work within the industry and the detailed analysis of the remanufacturing process has shown that component inspection has significant bearing on overall productivity. Remanufacturing lacks automation because activities are predominantly manual. Automation of remanufacturing process will not only decrease the number of non-remanufacturable components, through decreasing cost and increasing consistency in quality, but also attract industries to design for remanufacture. A digital model of the com…
Self-conscious robotic system design process-from analysis to implementation
2011
Developing robotic systems endowed with self-conscious capabilities means realizing complex sub-systems needing ad-hoc software engineering techniques for their modelling, analysis and implementation. In this chapter the whole process (from analysis to implementation) to model the development of self-conscious robotic systems is presented and the new created design process, PASSIC, supporting each part of it, is fully illustrated. © 2011 Springer Science+Business Media, LLC.
Knowledge Creation - A Perspective on the Development of Design Principles
2020
In this paper we reflect on and conceptualize on the development of design principles in a design process. We use the concept of ba to describe how design principles can be created when involving users, domain experts, designers and researchers in the design process. The study applies action design research (ADR) to design and develop a self-reflective career support tool for persons with intellectual disabilities (ID). We have applied processes of knowledge creation and their corresponding ba, the originating ba, the interacting ba, the systemizing ba and the exercising ba to conceptualize the development of design principles. Preliminary findings imply that a structured process of knowled…
The PASSI and Agile PASSI MAS Meta-models Compared with a Unifying Proposal
2005
A great number of processes for multi-agent systems design have been presented in last years to support the different approaches to agent-oriented design; each process is specific for a particular class of problems and it instantiates a specific MAS meta-model. These differences produce inconsistences and overlaps: a MAS meta-model may define a term not referred by another, or the same term can be used with a different meaning. We think that the lack of a standardization may cause a significant delay to the diffusion of the agent paradigm outside research context. Working for this unification goal, it is also necessary to define in unambiguous way the terms of the agent model and their rela…
The Psychology of Thinking in Creating AI
2021
The broad-scale emergence of AI in industry calls forth basic questions in terms of the knowledge bases and approaches relevant for its design. Engineering design has been mainly developed for electromechanical artifacts. In practice, this has meant that the scientific knowledge required for creating technical artifacts such as engines, cars, ships, cranes, telephones, radios, TVs, and simple data processing units has been natural science. However, one cannot find intelligent processes by means of physics and chemistry. Natural scientific phenomena follow their deterministic laws, but intelligence is based on selection and decision processes. The conceptual landscape of natural science is o…
How to engineer biologically inspired cognitive architectures
2013
Biologically inspired cognitive architectures are complex systems where different modules of cognition interact in order to reach the global goals of the system in a changing environment. Engineering and modeling this kind of systems is a hard task due to the lack of techniques for developing and implementing features like learning, knowledge, experience, memory, adaptivity in an inter-modular fashion. We propose a new concept of intelligent agent as abstraction for developing biologically cognitive architectures. © 2013 Springer-Verlag.
How neurophysiological measures can be used to enhance the evaluation of remote tower solutions
2019
New solutions in operational environments are often, among objective measurements, evaluated by using subjective assessment and judgment from experts. Anyhow, it has been demonstrated that subjective measures suffer from poor resolution due to a high intra and inter-operator variability. Also, performance measures, if available, could provide just partial information, since an operator could achieve the same performance but experiencing a different workload. In this study, we aimed to demonstrate: (i) the higher resolution of neurophysiological measures in comparison to subjective ones; and (ii) how the simultaneous employment of neurophysiological measures and behavioral ones could allow a…
Evaluation of a Visual Tool for Early Patent Infringement Detection During Design
2019
Patent infringement detection usually implies research among documents in different forms, in both natural and unstructured language, often involving a lot of human resources and time. In order to ease this patent check process, we previously presented a visual tool to be used by designers themselves at any stage of the design process, providing them with useful and reliable information for deciding whether to steer their design away from potential patent infringements. In this work, we report on a usability study carried out on such a tool with 21 professional designers from industry in the field of mechanical engineering. The outcome of our study shows that our tool is very well accepted …
Design and evaluation of prosody-based non-speech audio feedback for physical training application
2011
Abstract Methodological support for the design of non-speech user interface sounds for human–computer interaction is still fairly scarce. To meet this challenge, this paper presents a sound design case which, as a practical design solution for a wrist-computer physical training application, outlines a prosody-based method for designing non-speech user interface sounds. The principles used in the design are based on nonverbal communicative functions of prosody in speech acts, exemplifying an interpersonal approach to sonic interaction design. The stages of the design process are justified with a theoretical analysis and three empirical sub-studies, which comprise production and recognition t…