Search results for "design."
showing 10 items of 5715 documents
A Low-Cost Multi-Modal Auditory-Visual-Tactile Framework for Remote Touch
2020
International audience; Haptic technology for human augmentation provides gains in ability for different applications, whether the aim is to enhance "disabilities" to "abilities", or "abilities" to "super-abilities". Commercially-available devices are generally expensive and tailored to specific applications and hardware. To give researchers a haptic feedback system that is economical, customisable, and fast to fabricate, our group developed a low-cost immersive haptic, audio, and visual experience built by using off-the-shelf (COTS) components. It is composed of a vibrotactile glove, a Leap Motion sensor, and an head-mounted display, integrated together to provide compelling immersive sens…
Using Multi-touch Multi-user Interactive Walls for Collaborative Active Learning
2019
Active learning has been advocated for enhancing students’ higher order cognition in social constructivist learning settings. However, with the increasing use of student-owned computing devices in face-to-face classrooms, there are risks of limited student-student interactions. Students are likely to be distracted by non-academic activities, hence becoming inactive with regards to the learning tasks. This article presents a technology enhanced learning approach, in which students perform group learning tasks using shared digital workspace while in a physical classroom. The workspace comprises of a 9-m wide screen wall with multi-touch, multi-user interfaces supporting multimodal interaction…
The motivational appeal of interactive storytelling: Towards a dimensional model of the user experience
2009
A conceptual account to the quality of the user experience that interactive storytelling intends to facilitate is introduced. Building on socialscientific research from `old' entertainment media, the experiential qualities of curiosity, suspense, aesthetic pleasantness, self-enhancement, and optimal task engagement ("flow") are proposed as key elements of a theory of user experience in interactive storytelling. Perspectives for the evolution of the model, research and application are briefly discussed.
Dynamic Flow-Adaptive Spectrum Leasing with Channel Aggregation in Cognitive Radio Networks.
2020
Cognitive radio networks (CRNs), which allow secondary users (SUs) to dynamically access a network without affecting the primary users (PUs), have been widely regarded as an effective approach to mitigate the shortage of spectrum resources and the inefficiency of spectrum utilization. However, the SUs suffer from frequent spectrum handoffs and transmission limitations. In this paper, considering the quality of service (QoS) requirements of PUs and SUs, we propose a novel dynamic flow-adaptive spectrum leasing with channel aggregation. Specifically, we design an adaptive leasing algorithm, which adaptively adjusts the portion of leased channels based on the number of ongoing and buffered PU …
CoCoDat: a database system for organizing and selecting quantitative data on single neurons and neuronal microcircuitry.
2004
We present a novel database system for organizing and selecting quantitative experimental data on single neurons and neuronal microcircuitry that has proven useful for reference-keeping, experimental planning and computational modelling. Building on our previous experience with large neuroscientific databases, the system takes into account the diversity and method-dependence of single cell and microcircuitry data and provides tools for entering and retrieving published data without a priori interpretation or summarizing. Data representation is based on the framework suggested by biophysical theory and enables flexible combinations of data on membrane conductances, ionic and synaptic current…
Implementation and Deployment Evaluation of the DMAMAC Protocol for Wireless Sensor Actuator Networks
2016
Abstract The increased application of wireless technologies including Wireless Sensor Actuator Networks (WSAN) in industry has given rise to a plethora of protocol designs. These designs target metrics ranging from energy efficiency to real-time constraints. Protocol design typically starts with a requirements specification, and continues with analytic and model-based simulation analysis. State-of- the-art network simulators provide extensive physical environment emulation, but still have limitations due to model abstractions. Deployment testing on actual hardware is therefore vital in order to validate implementability and usability in the real environment. The contribution of this article…
Analysis and Visualization of Product Memory Layout in IP-XACT
2017
Modern ASIC and FPGA based embedded products use model based design, in which both hardware and software are developed in parallel. Previously HW was completed first and the information handed over to SW team, typically in the form of register tables. The information was even manually copied to SW code, making any changes error-prone and laborious. IP-XACT is the most feasible standard to model HW also for the SW needs. The HW design connectivity and overall memory layout may change due to component instantiations, configurations and conditional operation states, which makes it difficult to create register tables even for documentation. Current register design tools fall short in serving th…
Evaluation of the Measuring Active Drag system usability: An important step for its integration into training sessions
2010
This paper is the first stage of an iterative process aiming at the (re)design of a training device for swimming. The purpose of this study was to evaluate the usability of the Measuring Active Drag (MAD) system, a technical device for biomechanical evaluation and performance analysis. To do so, this study examines real activity of elite swimmers using this system. It was conducted within an activity-centred approach: the course-of-action technological research programme. Three international male swimmers volunteered to participate in the study. Two types of data were collected: (a) video recordings, and (b) verbalisations during post-protocol interviews. The data were processed in two step…
Systems thinking and its contribution to understanding future designer thinking
2017
Design is changing in a radical way. The object of design is transforming from tangible objects into services and furthermore, into systems. Increasingly, new insights arise from the interfaces between diverse disciplines – such as art, science and technology – which through various discourses and paradigms have been specialized and driven apart. This discussion paper pinpoints the so-called systems thinkers, hybrid-people, whose methods and habits of work are constituted by the reconciliation of different disciplines. The article aims to bring more understanding to the kind of thinking that is needed in the complex and dynamic environment in which we create and use design today. This discu…
State Space-Vector Model of Linear Induction Motors Including End-effects and Iron Losses - Part II: Model Identification and Results
2020
This is the second part of an article, divided into two parts, dealing with the definition of a space-vector dynamic model of the linear induction motor (LIM) taking into consideration both the dynamic end-effects and the iron losses as well as the offline identification of its parameters. This second part is devoted to the description of an identification technique that has been suitably developed for the estimation of the electrical parameters of the LIM dynamic model accounting for both the dynamic end-effects and iron losses. Such an identification technique is strictly related to the state formulation of the proposed model and exploits genetic algorithms for minimizing a suitable cost …