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showing 10 items of 7116 documents

Introduction: Exploring Nordic Game Research

2014

Nordic DiGRA 2012 Conference was held at the University of Tampere on June 6-8, 2012. In this Special Issue of the Transactions of DiGRA journal, we present a selection of the best papers of that conference.

digital gamesMedia studiesLibrary scienceSociologyGame researchSelection (genetic algorithm)digitaaliset pelit
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The light, the dark, and everything else : making sense of young people's digital gaming

2023

Whether gaming has a beneficial or detrimental effect on young people's lives is a defining feature in both the research and the public discussion of youth digital gaming. In this qualitative study, we draw from a thematic analysis of the experiences of 180 game players in Finland, aged 15–25 years. Utilizing the digital gaming relationship (DGR) theory, we explore how different aspects of gaming actualize in their lives, and how different features of gaming culture participation come together to form their experience. We contend that framing gaming as a balancing act between beneficial and detrimental obscures much of the complexity of young people's gaming, reinforces a partially false di…

digital gamingpelaaminensocial worldsarkieveryday lifethematic analysissosiaalinen vuorovaikutustransmediayoung peoplearkielämänuoretdigital gaming relationshipsosiaalinen käyttäytyminendigitaaliset pelit
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Standardization of islet isolation outcome: a new automatic system to determine pancreatic islet viability

2009

digital imaging pancreatic islet
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"Ois hienoa jos kaikki ois sähköisessä muodossa" : digital self-revising material for adult language learners

2015

Tämän kandidaatintutkielman tarkoituksena oli selvittää onko aikuisille kohdistetulle digitaaliselle itseopiskelumateriaalille tarvetta. Tällä hetkellä edistyneemmille aikuisopiskelijoille ei ole olemassa itsekertausmateriaalia. Aikuiskoulutusta on vasta viime vuosina alettu tutkia tarkemmin ja olemassa oleva kirjallisuus aiheesta on hyvin yleisellä tasolla ja keskittyy lähinnä iän tuomiin haasteisiin opiskelussa sekä nuorten ja aikuisten eroavaisuuksien tarkasteluun oppimisen näkökulmasta. Aikuisten itsenäistä kielten opiskelua ei ole aikaisemmin juurikaan tutkittu. Jo olemassa olevat tutukimukset aiheesta ovat hyvin yleispiirteisiä sekä pysyttelevät usein teoreettisella tasolla. Tämän vuo…

digital learning materialcontent analysisself-revisionAdult educationlanguage learning
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Teachers of the Future in Digital Learning Environments

2016

The iPad-education, or tablet education generally, is perhaps the most talked-about phenomenon in education at the moment. However, there are still only a few concrete researches on how the iPad is used in pre-service teacher training generally to re-new learning processes and environments in primary school environments. This article focuses on pre-service teachers´ manners of approach to use iPads in the beginning of Primary School Teacher studies in January 2015 in Adult Teacher Education in Kokkola University Consortium Chydenius. The first inquiry of the research project was carried out in January 2014 when the students had just received their personal iPads for their use. This article …

digital learningComputingMilieux_COMPUTERSANDEDUCATIONdigital learning environmentsiPad-educationtulevaisuusopettajat
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Digitalization in the regional context: the case of e-government services in Latvia

2018

This article examines problems of the digital trends in economies and societies from two perspectives: the extension of a digital economy to social dimensions, and the role of digital government services in regional cohesion perspectives in Latvia. This methodological approach could serve as a tool for integrating a number of main goals related to the digitalisation trends in the EU, that require support of societies as well as the improvement of social welfare at the regional and national levels. The contribution aims to offer insight into the concept of social investment and innovation as well as co-creation concept and the impact of digitalisation of public services on regional cohesion.…

digital literacydigital government services:SOCIAL SCIENCES [Research Subject Categories]social investment and innovationregional cohesion
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SAMBHALA, HEAVEN CAN WAIT How 3D printing will sustain the future

2020

L’articolo, dedicato all’attività del gruppo WASP di cui Massimo Moretti è il fondatore, evidenzia come sia possibile conciliare l’avanzamento tecnologico con la creazione di un Paradiso in Terra: una società equa, ecocompatibile, scientificamente evoluta, totalmente open source. Questa non è utopia. È quello che sta accadendo grazie a progetti che rispondono concretamente ai bisogni fondamentali dell’uomo: Cibo, Rifugio, Salute, Energia, Lavoro, Cultura. Il caso WASP è indice di un cambiamento in atto. È un concentrato di tecnologia futuribile applicata in direzione sociale. È anche la dimostrazione lampante di come una visione etica sia praticabile all’interno di una logica aziendal…

digital manufacture ethics innovation social design sustainabilityfabbricazione digitale etica innovazione design sociale sostenibilitàSettore ICAR/13 - Disegno Industriale
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Digitālo materiālu izmantošanas iespējas dabaszinību stundās 4.klasē

2021

Bakalaura darba temats: Digitālo materiālu izmantošanas iespējas dabaszinību stundās 4. klasē. Darba mērķis ir noteikt digitālo materiālu izmantošanas iespējas mācību procesā dabaszinību stundās 4. klasē. Mērķa sasniegšanai izvirzītie uzdevumi ir izpētīt un analizēt teorētisko literatūru pētāmās problēmas aspektā. Analizēt digitālo materiālu izmantošanas iespējas mācību procesā, pēc tam veikt praktisko darbu ar bērniem un apkopot iegūtos rezultātus. Darba autore savā pētījumā veica sākumskolas bērnu un skolotāju anketēšanu, pēc tam salīdzinot rezultātus. Tika veikts pedagoģiskais novērojums, kurā tika vērotas un salīdzinātas mācību stundas, kurā netika izmantoti digitālie materiāli un stund…

digital materialsdabaszinību stundasdigitālie materiālimācību processSkolas pedagoģijascience lessons
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Predictors of credibility of online media in the spanish polarized media system

2019

Credibility of online news media is facing important challenges: the levelling effect of the digital environment, the changing habits of consumption, polarization of discourses… This scenario makes it relevant to address what features of news brands and news content shape the credibility of contemporary journalism. This article tests a set of items, including journalistic standards, reputation and citizen participation, in order to build predictors involved in credibility judgments. The authors carried on a quantitative survey (n=416), representative of the Spanish online population. Results identified currency of information, inclusion of analysis and context, citation of sources and inclu…

digital media credibilitymedia_common.quotation_subjectPopulationlcsh:Communication. Mass mediaDigital mediaCredibilityNews valuesInformation et communicationeducationNews mediamedia_commoneducation.field_of_studybusiness.industrymedia trustCommunicationPolarization (politics)Advertisingactive audienceslcsh:P87-96lcsh:AdvertisingMitjans de comunicació de massaJournalismonline journalismlcsh:HF5801-6182Digital media credibilityPsychologybusinessmedia audiencesnews valuesReputation
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Artificial Intelligence in Medicine: Today and Tomorrow

2020

Artificial intelligence-powered medical technologies are rapidly evolving into applicable solutions for clinical practice. Deep learning algorithms can deal with increasing amounts of data provided by wearables, smartphones, and other mobile monitoring sensors in different areas of medicine. Currently, only very specific settings in clinical practice benefit from the application of artificial intelligence, such as the detection of atrial fibrillation, epilepsy seizures, and hypoglycemia, or the diagnosis of disease based on histopathological examination or medical imaging. The implementation of augmented medicine is long-awaited by patients because it allows for a greater autonomy and a mor…

digital medicineComputer sciencemedia_common.quotation_subjectWearable computerScientific literature030204 cardiovascular system & hematology03 medical and health sciences0302 clinical medicineHealth careMedical imaging030212 general & internal medicinemobile healthmedia_commonmedical technologieslcsh:R5-920business.industryGénéralitésGeneral MedicineBioethicsartificial intelligenceClinical trialmonitoringPerspectiveMedicineArtificial intelligenceApplications of artificial intelligencebusinesslcsh:Medicine (General)AutonomyFrontiers in Medicine
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