Search results for "hackathon"

showing 4 items of 4 documents

Estrategia de enseñanza y aprendizaje de programación basada en la idea de ’hackathon’

2021

[EN] The acquisition of programming and data analysis skills in higher education is increa-singly necessary in all areas of Science and Engineering. In this paper we present a methodology for the motivation of programming learning, mainly focused on the deve-lopment of machine learning algorithms. This methodology is based on the hackathon idea and will have different levels. On the one hand the basic level where a competition is proposed in an improvised way during the development of the class. A second level where a programmed hackathon is proposed but within the classroom environment and using learning management systems such as Moodle. The last level consists of parti-cipation in an exte…

Innovación educativaMotivationEvaluaciónParticipationProgramaciónParticipaciónEducación superiorProgrammingEnseñanza superiorDatathonMotivaciónTecnologías y educaciónHackathonEvaluation
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Nuove modalità di didattica come strumenti di sanità pubblica: Hackathon public health

2017

Background. It is necessary to implement current teaching in the healthcare and university sector by promoting new tools for the enhancement of public health, bearing in mind that some health determinants seek to create a context in which to present their own idea of innovative Startup, can represent the opportunity to give your professional contribution to the development of another's idea or to propose an improved solution to the private business. On the other hand, networking with companies and networking between training participants will allow us to recognize the importance of demonstrating their diverse skills as a key element to create a successful Startup or to implement the activit…

ItalyHealth PersonnelPublic HealthUniversitieHackathonDelivery of Health CareDidacticHuman
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Citizen Engagement and Entrepreneurship: Implications for Sustainable Tourism Development

2018

Research has not investigated the use of competitions-hackathons as a citizen engagement tool to motivate and activate citizen's engagement in entrepreneurship driving sustainable tourism development. This paper fills in this gap by using the SHARE Challenge as a case study. SHARE is a competition-based crowdsourcing project launched by the Government of South Australia aiming to engage citizens in sharing economy entrepreneurial ventures. The competition received 88 eligible ideas from different stakeholders, and the study conducted a content analyses of these ideas for investigating the profile of the citizens and the type of the sharing economy ideas that were inspired by the SHARE. Tour…

hackathonssustainable tourism developmentEntrepreneurshipentrepreneurshipCrowdsourcingCompetition (economics)Sharing economymatkailuhackathonit0502 economics and business050602 political science & public administrationSustainable tourismGovernmentkestävä kehitysComputingMilieux_THECOMPUTINGPROFESSIONbusiness.industry05 social sciencessitoutuminensharing economyPublic relationsyrittäjyysjakamistalous0506 political sciencecitizen engagementkansalaisetyhteiskäyttöSustainabilityBusiness050212 sport leisure & tourismTourism
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Educational Hackathon : Innovation Contest for Innovation Pedagogy

2018

This paper addresses the educational hackthon as innovation pedagogy method for teaching fuzzy front end of innovation (FFEI) in higher education institutions (HEIs). Specifically it focuses on the process design and execution. This study is based on the idea that educational hackathons are a specific type of innovation contest aimed at teaching and learning, thus incorporating a set of design variables. Therefore, the paper reports a case study according to those variables in HEI teaching in university-industrycollaboration. This paper presents both the process description along with students’ learning and feedback, i.e. the development suggestions for the method. Presenting conclusions fo…

innovation contestinnovation competitioncoopetitionhakkerointieducational hackathonkilpailut (tapahtumat)innovaatiotoimintapedagogiikkapitchinghackathonComputingMilieux_COMPUTERSANDEDUCATIONidea generationfuzzy front endinnovation pedagogyFFEI
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