Search results for "informations"

showing 10 items of 428 documents

The Role of Gamma Oscillations During Integration of Metaphoric Gestures and Abstract Speech

2018

Metaphoric (MP) co-speech gestures are commonly used during daily communication. They communicate about abstract information by referring to gestures that are clearly concrete (e.g., raising a hand for "the level of the football game is high"). To understand MP co-speech gestures, a multisensory integration at semantic level is necessary between abstract speech and concrete gestures. While semantic gesture-speech integration has been extensively investigated using functional magnetic resonance imaging, evidence from electroencephalography (EEG) is rare. In the current study, we set out an EEG experiment, investigating the processing of MP vs. iconic (IC) co-speech gestures in different cont…

InformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)Metaphormedia_common.quotation_subjectlcsh:BF1-990ElectroencephalographymetaphorLiteral and figurative language050105 experimental psychologyGermanfigurative language03 medical and health sciences0302 clinical medicinemedicinePsychology0501 psychology and cognitive sciencesSet (psychology)General PsychologyOriginal Researchmedia_commonmedicine.diagnostic_testmultisensory integration05 social sciencesMultisensory integrationRaising (linguistics)language.human_languagelcsh:Psychologylanguagegesturegamma oscillationsPsychology030217 neurology & neurosurgeryCognitive psychologyGestureFrontiers in Psychology
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Serious Games to Teach Nutrition Education to Children Between 9 to 12 Years Old. Pickit! and Cookit!

2016

The current trend of increase in children obesity is worrying governments around the world and urgent actions are requested. The promotion of Nutrition Education in early stages has shown to be a factor to prevent the gain of weight in children. A tool that is gaining popularity in teaching contents to children are the Serious Games. The objective of this paper is to describe two Serious Games, Pickit! and Cookit! that has as objective to teach Nutrition Education to children between 9 to 12 years old. These games form part of the Modifying Eating and Attitudes through Learning platform, a pedagogical tool created for nutritionists and primary school teachers to transfer nutritional knowled…

InformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)Nutrition Education05 social sciencesComputingMilieux_PERSONALCOMPUTING050301 educationSerious gamePopularity03 medical and health sciencesSchool teachers0302 clinical medicineNutritional knowledgeMathematics educationVirtual learning environment030212 general & internal medicineInformationSystems_MISCELLANEOUSPsychologyhuman activities0503 education
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Communication Skills Development of Musical Lessons for Children up to Three Years

2015

<p><em>The paper will be made theoretical and empirical research. The aim of the paper – to explore the musical lessons communication skills development for children up to tree years. The theoretical part of the paper will be based on scientific research in Latvian, Russian and European literature. In theory will be studied music lessons and musical diversity component applications to improve the communication skills of children up to three years. The empirical part will be described in musical activities that have been developed based on scientific grounds to improve the communication skills of children up to three years.</em></p><em>The research results will …

InformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)Process (engineering)media_common.quotation_subjectLatvianMusicallanguage.human_languageEmpirical researchPedagogylanguagecommunication skills; musical lesson; music components; children up to three yearsCommunication skillsPsychologyDiversity (politics)media_commonSOCIETY, INTEGRATION, EDUCATION. Proceedings of the International Scientific Conference
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A Coupled Oscillator Model of Interactive Tapping

2009

Background: Synchronization in music has been a popular experimental basis for studying social interactions, as musicians are required to synchronize to each other’s beats and integrate abstract social information in order to coordinate their actions as part of a non-verbal communication process. A finger-tapping paradigm has been used in studies of sensorimotor synchronization as well as coordination dynamics within and between people (Repp 2005). Recent models of tapping dynamics have included two error-correction mechanisms: phase and period correction (Repp & Keller). They have generally been linear models, which are oversimplifications of these dynamics. Aims: To model the dynamics cap…

InformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)joint actiontappingsynchronization
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The keyboard as a part of visual, auditory and kinesthetic processing in sight-reading at the piano

2009

Sight-reading at the piano requires coordination of multiple modalities—visual, auditory, and kinesthetic. Visual feedback (obtained by looking at the keyboard and the fingers) is usually regarded as one means by which pianists guide musical performance, but few researchers have focused on the organisational aspects implicit in the information provided by the keyboard. This study investigated the role of the keyboard with respect to the visual, auditory, and kinesthetic modalities involved in sight-reading. Five pianists sight-read two compositions, each in a different musical style. They were then interviewed in a semi-structured interview format. A qualitative content analysis was made fr…

InformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)keyboardvisualpiano sight-readingauditory and kinaesthetic modalities
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Sonification of Emotion : Strategies for Continuous Display of Arousal and Valence

2013

Sonification is an interdisciplinary field of research broadly interested in the use of sound to convey information. A fundamental attribute of sound is its ability to evoke emotion, but the display of emotion as a continuous data type has not yet received adequate attention. This paper motivates the use of sonification for display of emotion in affective computing, and as a means of targeting mechanisms of emotion elicitation in music. Environmental sound and music are presented as two possible sources for non-verbal auditory emotion elicitation, each with specific determinants and available features. The review concludes that the auditory-cognitive mechanisms of brain-stem reflex and emot…

InformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)sonificationpsychoacoustic cuesaffective computing
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Tactile field and the dual nature of touch: Poster

2021

I investigate whether it is justified to postulate tactile field analogous in its properties to visual field. I argue that the answer is both ‘yes’ and ‘no’ due to the dual nature of touch: touch is both an interoceptive modality which presents states of one’s body and an exteroceptive modality which presents external entities. More specifically, the interoceptive tactile space, in which tactile bodily sensations are experienced to be localized, has a character of a spatial field. On the other hand, the exteroceptive tactile space, in which external, tactile objects are experienced to be localized does not have field-status.

InformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)tactile perceptionexteroception:NATURAL SCIENCES [Research Subject Categories]interoceptionGeneralLiterature_MISCELLANEOUSspatial perception
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Visualization5.mov

2018

Retrieved phase from S2H2MIM technique for the dynamic sample

InformationSystems_INFORMATIONSTORAGEANDRETRIEVAL
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Visualization5.mov

2018

Retrieved phase from S2H2MIM technique for the dynamic sample

InformationSystems_INFORMATIONSTORAGEANDRETRIEVAL
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Additional file 1 of Genome-wide association meta-analysis for early age-related macular degeneration highlights novel loci and insights for advanced…

2020

Additional file 1: Supplementary Tables.

InformationSystems_INFORMATIONSTORAGEANDRETRIEVALComputingMethodologies_DOCUMENTANDTEXTPROCESSINGComputingMilieux_COMPUTERSANDEDUCATIONData_FILESComputerApplications_COMPUTERSINOTHERSYSTEMS
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