Search results for "learning."

showing 10 items of 6527 documents

Dal game-based learning ai serious games: alcune prospettive per l’apprendimento mediato dalla tecnologia digitale

2023

In the last years, serious games have become popular in media education as they are useful tools in engaging, motivating, and helping students learn. However, few studies investigate the long-term effects of game-based learning, and many scholars declare themself skeptical about the learning mediated by digital technology. This paper reflects on the importance of new media and serious games for young people belonging to the Net Generation as defined by Prensky. In particular, I support the idea that game-based learning reflects a broader change in our society, coinciding with the rise of the phenomenon of Gamification and the Homo Ludens paradigm. Apart from the limitations of technology-me…

Augmented RealityMedia LiteracySociologySettore SPS/08 - Sociologia Dei Processi Culturali E ComunicativiGeneral Earth and Planetary SciencesSettore SPS/07 - Sociologia GeneraleGame-Based LearningMedia EducationSerious GameGeneral Environmental Science
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HEART MOBILE LEARNING

2018

The widespread diffusion of mobile technologies in today’s society and the technological developments of recent years offers new opportunities for learning providing innovative techniques and tools in education. In this paper, we will introduce HeARt, an augmented reality mobile Learning system to support university medical students in their learning activities during an anatomy laboratory. Students usually use, in their daily anatomy laboratory, a physical human heart model to investigate and learn about heart anatomy. Even though these models are perfect education tools to observe details and touch "with hands" all the heart sections, they need a supplementary encyclopaedia to learn all h…

Augmented RealityMobile LearningComputer scienceMedicineHuman Anatomy
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Augmented Reality Gamification for Human Anatomy

2019

This paper focuses on the use of Augmented Reality technologies in relation to the introduction of game design elements to support university medical students in their learning activities during a human anatomy laboratory. In particular, the solution we propose will provide educational contents visually connected to the physical organ, giving also the opportunity to handle a 3D physical model that is a perfect reproduction of a real human organ.

Augmented RealitySettore INF/01 - InformaticaRelation (database)Settore BIO/16 - Anatomia UmanaComputer scienceMobile learningReproduction (economics)GamificationGame designSettore MED/43 - Medicina LegaleHuman–computer interactionHuman anatomyHuman anatomyMedicineSettore ICAR/17 - DisegnoUniversity medicalAugmented reality
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Transforming Experience: The Potential of Augmented Reality and Virtual Reality for Enhancing Personal and Clinical Change

2016

During life, many personal changes occur. These include changing house, school, work, and even friends and partners. However, the daily experience shows clearly that, in some situations, subjects are unable to change even if they want to. The recent advances in psychology and neuroscience are now providing a better view of personal change, the change affecting our assumptive world: (a) the focus of personal change is reducing the distance between self and reality (conflict); (b) this reduction is achieved through (1) an intense focus on the particular experience creating the conflict or (2) an internal or external reorganization of this experience; (c) personal change requires a progression…

Augmented reality Virtual Reality Personal Change sense of presencebody swappinglcsh:RC435-571Revieweating disordersVirtual realityStructuring050105 experimental psychology03 medical and health sciences0302 clinical medicineanxiety disorderslcsh:PsychiatryAcute pain; Anxiety disorders; Augmented reality; Body swapping; Eating disorders; Personal change; Post-traumatic stress disorder; Virtual reality; Psychiatry and Mental HealthAdded valueSettore M-PSI/01 - PSICOLOGIA GENERALEVirtuality (gaming)0501 psychology and cognitive sciencespsychosisPsychiatryFocus (computing)Depression05 social sciencesacute painaugmented realityPsychiatry and Mental healthTransformative learningSystematic reviewvirtual realitypost-traumatic stress disorderAugmented realityChronic PainM-PSI/01 - PSICOLOGIA GENERALEPsychologySocial psychology030217 neurology & neurosurgerypersonal changeCognitive psychologyFrontiers in Psychiatry
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Machine Learning VS Transfer Learning - Smart Camera Implementation for Face Authentication

2018

The aim of this paper is to highlight differences between classical machine learning and transfer learning applied to low cost real-time face authentication. Furthermore, in an access control context, the size of biometric data should be minimized so it can be stored on a remote personal media. These constraints have led us to compare only lightest versions of these algorithms. Transfer learning applied on Mobilenet v1 raises to 85% of accuracy, for a 457Ko model, with 3680s and 1.43s for training and prediction tasks. In comparison, the fastest integrated method (Random Forest) shows accuracy up to 90% for a 7,9Ko model, with a fifth of a second to be trained and a hundred of microseconds …

AuthenticationComputer sciencebusiness.industry05 social sciencesContext (language use)Access controlMachine learningcomputer.software_genre050105 experimental psychologyRandom forest03 medical and health sciences0302 clinical medicineFace (geometry)0501 psychology and cognitive sciencesArtificial intelligenceBiometric dataSmart camerabusinessTransfer of learningcomputer[SPI.SIGNAL]Engineering Sciences [physics]/Signal and Image processing030217 neurology & neurosurgeryComputingMilieux_MISCELLANEOUS[SPI.SIGNAL] Engineering Sciences [physics]/Signal and Image processing
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Neuropsychological Profile, Emotional/Behavioral Problems, and Parental Stress in Children with Neurodevelopmental Disorders

2021

Background: The aim of our study was to trace a specific neuropsychological profile, to investigate emotional-behavioral problems and parental stress in children with Autism Spectrum Disorder Level 1/High functioning (ASD-HF), Specific Learning Disorders (SLD) and Attention Deficit/Hyperactivity Disorder (ADHD) disorders and to highlight similarities and differences among the three groups. Methods: We retrospectively collected the data from a total of 62 subjects with ASD-HF (n = 19) ADHD (n = 21), SLD (n = 22) and 20 typical development. All the participants underwent neuropsychological standardized test for the evaluation of cognitive profile (Wechsler Intelligence Scale for Children Four…

Autism Spectrum DisorderCBCLNeurosciences. Biological psychiatry. Neuropsychiatryemotional/behavioral problemparental stressbehavioral disciplines and activitiesArticle03 medical and health sciences0302 clinical medicineemotional/behavioral problemsmental disordersmedicineSpecific Learning DisorderAttention deficit hyperactivity disorder0501 psychology and cognitive sciencesSpecific Learning DisorderChild Behavior ChecklistWechsler Intelligence Scale for ChildrenSettore M-PSI/02 - Psicobiologia E Psicologia FisiologicaGeneral Neuroscience05 social sciencesNeuropsychologyCognitionmedicine.diseaseAutism Spectrum Disorder; Specific Learning Disorder; Attention Deficit/Hyperactivity Disorder; cognitive profile; emotional/behavioral problems; parental stressSettore MED/39 - Neuropsichiatria Infantilecognitive profileAutism spectrum disorderParental streAttention Deficit/Hyperactivity DisorderPsychology030217 neurology & neurosurgery050104 developmental & child psychologyClinical psychologyRC321-571Brain Sciences
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HEp-2 intensity classification based on deep fine-tuning

2020

The classification of HEp-2 images, conducted through Indirect ImmunoFluorescence (IIF) gold standard method, in the positive / negative classes, is the first step in the diagnosis of autoimmune diseases. Since the test is often difficult to interpret, the research world has been looking for technological features for this problem. In recent years the methods of deep learning have overcome the other machine learning techniques in their effectiveness and robustness, and now they prevail in artificial intelligence studies. In this context, CNNs have played a significant role especially in the biomedical field. In this work we analysed the capabilities of CNN for fluorescence classification of…

Autoimmune diseaseFine tuningDeep learningHEp-2 imageCNNROC curveSettore FIS/07 - Fisica Applicata(Beni Culturali Ambientali Biol.e Medicin)IIF test
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LogDet divergence-based metric learning with triplet constraints and its applications.

2014

How to select and weigh features has always been a difficult problem in many image processing and pattern recognition applications. A data-dependent distance measure can address this problem to a certain extent, and therefore an accurate and efficient metric learning becomes necessary. In this paper, we propose a LogDet divergence-based metric learning with triplet constraints (LDMLT) approach, which can learn Mahalanobis distance metric accurately and efficiently. First of all, we demonstrate the good properties of triplet constraints and apply it in LogDet divergence-based metric learning model. Then, to deal with high-dimensional data, we apply a compressed representation method to learn…

AutomatedData InterpretationBiometryFeature extractionhigh dimensional datametric learningPattern RecognitionFacial recognition systemSensitivity and SpecificityMatrix decompositionPattern Recognition Automatedcompressed representationComputer-AssistedArtificial Intelligencecompressed representation; high dimensional data; LogDet divergence; metric learning; triplet constraint; Artificial Intelligence; Biometry; Data Interpretation Statistical; Face; Humans; Image Enhancement; Image Interpretation Computer-Assisted; Pattern Recognition Automated; Photography; Reproducibility of Results; Sensitivity and Specificity; Algorithms; Facial Expression; Software; Medicine (all); Computer Graphics and Computer-Aided DesignImage Interpretation Computer-AssistedPhotographyHumansDivergence (statistics)Image retrievalImage InterpretationMathematicsMahalanobis distancebusiness.industryLogDet divergenceMedicine (all)Reproducibility of ResultsPattern recognitionStatisticalImage EnhancementComputer Graphics and Computer-Aided DesignFacial ExpressionComputingMethodologies_PATTERNRECOGNITIONComputer Science::Computer Vision and Pattern RecognitionData Interpretation StatisticalFaceMetric (mathematics)Pattern recognition (psychology)Artificial intelligencetriplet constraintbusinessSoftwareAlgorithmsIEEE transactions on image processing : a publication of the IEEE Signal Processing Society
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Multitasking in Driving as Optimal Adaptation Under Uncertainty

2021

Objective The objective was to better understand how people adapt multitasking behavior when circumstances in driving change and how safe versus unsafe behaviors emerge. Background Multitasking strategies in driving adapt to changes in the task environment, but the cognitive mechanisms of this adaptation are not well known. Missing is a unifying account to explain the joint contribution of task constraints, goals, cognitive capabilities, and beliefs about the driving environment. Method We model the driver’s decision to deploy visual attention as a stochastic sequential decision-making problem and propose hierarchical reinforcement learning as a computationally tractable solution to it. The…

Automobile Drivingreinforcement learningComputer sciencevisuaalinen ympäristöHuman Factors and Ergonomicshuomiokyky050105 experimental psychologyBehavioral NeuroscienceCognitionHuman–computer interactiondrivingHumansHuman multitaskingReinforcement learning0501 psychology and cognitive sciencesajotapamultitaskingAdaptation (computer science)050107 human factorsApplied Psychologycomputational rationalitykuljettajattask interleaving05 social sciencesUncertaintyliikennekäyttäytyminenAutomobile drivingkognitiiviset prosessithavainnot
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Learning what (not) to do: testing rejection and copying of simulated heterospecific behavioural traits

2011

Animals can copy behaviour of heterospecifics (interspecific social learning), but it is not known whether social-learning strategies postulated for conspecific contexts, such as selectively copying individuals (or behaviours) that are more successful or common than the observer, apply here. A recent study found evidence for biased interspecific acquisition of nest site feature preference depending on observed fitness of the demonstrator (clutch size). We experimentally tested whether migratory pied flycatcher, Ficedula hypoleuca, females, given a choice between two novel alternative behavioural traits of nest site feature choice, copy or reject the experimentally induced choice exhibited b…

Avian clutch sizeParusbiologyEcologyNicheFicedulaInterspecific competitionbiology.organism_classificationSocial learningAttractionEvolutionary biologyTraitAnimal Science and ZoologyEcology Evolution Behavior and SystematicsAnimal Behaviour
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