Search results for "learning"

showing 10 items of 6669 documents

Dance to your own drum: Identification of musical genre and individual dancer from motion capture using machine learning

2020

Machine learning has been used to accurately classify musical genre using features derived from audio signals. Musical genre, as well as lower-level audio features of music, have also been shown to...

Audio signalVisual Arts and Performing ArtsDanceInformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)Computer sciencebusiness.industry05 social sciencesComputingMilieux_PERSONALCOMPUTING06 humanities and the artsDrumMusicalMachine learningcomputer.software_genreMotion capture050105 experimental psychology060404 musicIdentification (information)Embodied cognition0501 psychology and cognitive sciencesArtificial intelligencebusinesscomputer0604 artsMusicJournal of New Music Research
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Comprehensive auditory discrimination profiles recorded with a fast parametric musical multi-feature mismatch negativity paradigm

2016

Abstract Objective Mismatch negativity (MMN), a component of the auditory event-related potential (ERP) in response to auditory-expectancy violation, is sensitive to central auditory processing deficits associated with several clinical conditions and to auditory skills deriving from musical expertise. This sensitivity is more evident for stimuli integrated in complex sound contexts. This study tested whether increasing magnitudes of deviation (levels) entail increasing MMN amplitude (or decreasing latency), aiming to create a balanced version of the musical multi-feature paradigm towards measurement of extensive auditory discrimination profiles in auditory expertise or deficits. Methods Usi…

Auditory perceptionAdultMalemedicine.medical_specialtyCentral auditory processingcentral auditory processingMismatch negativityContext (language use)AudiologyEvent-related potential (ERP)behavioral disciplines and activitiesta3112050105 experimental psychologyDiscrimination Learning03 medical and health sciences0302 clinical medicineRhythmEvent-related potentialPhysiology (medical)medicineHumans0501 psychology and cognitive sciencesDiscrimination learning10. No inequalitysound discriminationCommunicationbusiness.industrySensory memory05 social sciencesElectroencephalographyevent-related potential (ERP)mismatch negativity (MMN)Sensory SystemsNeurologyAcoustic StimulationSound discriminationAuditory PerceptionEvoked Potentials AuditoryFemaleNeurology (clinical)businessPsychologyMismatch negativity (MMN)Timbre030217 neurology & neurosurgeryMusicClinical Neurophysiology
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Enhancing Visuomotor Adaptation by Reducing Error Signals: Single-step (Aware) versus Multiple-step (Unaware) Exposure to Wedge Prisms

2007

Abstract Neglect patients exhibit both a lack of awareness for the spatial distortions imposed during visuomanual prism adaptation procedures, and exaggerated postadaptation negative after-effects. To better understand this unexpected adaptive capacity in brain-lesioned patients, we investigated the contribution of awareness for the optical shift to the development of prism adaptation. The lack of awareness found in neglect was simulated in a multiple-step group where healthy subjects remained unaware of the optical deviation because of its progressive stepwise increase from 2° to 10°. We contrasted this method with the classical single-step group in which subjects were aware of the visual …

Auditory perceptionAdultMalemedicine.medical_specialtyVisual perceptionCognitive Neurosciencemedia_common.quotation_subjectAdaptation (eye)Audiology050105 experimental psychologyDevelopmental psychologyNeglect03 medical and health sciences0302 clinical medicineGeneralization (learning)PerceptionmedicineHumans0501 psychology and cognitive sciencesAttentionmedia_commonAnalysis of Variance05 social sciencesCognitionAwarenessAdaptation PhysiologicalAcoustic StimulationAuditory PerceptionVisual PerceptionFemale[SDV.NEU]Life Sciences [q-bio]/Neurons and Cognition [q-bio.NC]PsychologyPrism adaptation030217 neurology & neurosurgeryPhotic StimulationPsychomotor Performance
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Electrophysiological Correlates of Aesthetic Music Processing

2009

We analyzed the processes of making aesthetic judgments of music, focusing on the differences between music experts and laypersons. Sixteen students of musicology and 16 control subjects (also students) judged the aesthetic value as well as the harmonic correctness of chord sequences. Event-related potential (ERP) data indicate differences between experts and laypersons in making aesthetic judgments at three different processing stages. Additionally, effects of expertise on ERP components that have previously been proven to be sensitive to musical training were replicated. The study thus provides insights into the effects of musical expertise on neural correlates of aesthetic music processi…

Auditory perceptionNeural correlates of consciousnessEstheticsMusic psychologyGeneral NeuroscienceMusicalControl subjectsGeneral Biochemistry Genetics and Molecular BiologyElectrophysiologyMusicologyAcoustic StimulationHistory and Philosophy of ScienceMusic and emotionAuditory PerceptionHumansLearningChord (music)PsychologySocial psychologyMusicCognitive psychologyAnnals of the New York Academy of Sciences
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The Garden and Landscape as an Interdisciplinary Resource Between Experimental Science and Artistic-Musical Expression: Analysis of Competence Develo…

2020

The garden is a major educational resource that can be used for all areas of knowledge from an interdisciplinary perspective as it reflects the complexity and interactions of the natural environment. This research was carried out in the academic years 2017-2018 and 2018-2019 with 418 participants of from the second, third, and fourth year of the Degree in Primary Education at the University of Valencia. The use of the garden and the landscape is analyzed as a non-formal context for training primary school teachers through sensory experiences that contribute to the development of scientific and artistic competencies. The study focused on the relationship between natural sounds and emotions t…

Auditory perceptionlcsh:BF1-990Primary educationVirtual reality050105 experimental psychology03 medical and health sciences0302 clinical medicinepreservice teachersMathematics education0501 psychology and cognitive sciencesActive listeningNatural soundsCompetence (human resources)General PsychologyTecnologia de la informació05 social sciencesteachers’ competenciesProfessorsMusical expressionorganic learning gardenssound landscapelcsh:PsychologySustainabilityinterdisciplinaryTICsPsychology030217 neurology & neurosurgery
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Prior Precision Modulates the Minimization of Auditory Prediction Error

2019

International audience; The predictive coding model of perception proposes that successful representation of the perceptual world depends upon canceling out the discrepancy between prediction and sensory input (i.e., prediction error). Recent studies further suggest a distinction to be made between prediction error triggered by non-predicted stimuli of different prior precision (i.e., inverse variance). However, it is not fully understood how prediction error with different precision levels is minimized in the predictive process. Here, we conducted a magnetoencephalography (MEG) experiment which orthogonally manipulated prime-probe relation (for contextual precision) and stimulus repetition…

Auditory perceptionrepetitionMean squared prediction errorSpeech recognitionmedia_common.quotation_subjectStimulus (physiology)050105 experimental psychologylcsh:RC321-571Cognitive Penetration[SCCO]Cognitive science03 medical and health sciencesBehavioral Neuroscience0302 clinical medicinePerceptual learningPerceptionmedicinemagnetoencephalography (MEG)0501 psychology and cognitive sciencesaivotutkimuspredictive codinglcsh:Neurosciences. Biological psychiatry. Neuropsychiatryennakointita515Biological PsychiatryOriginal ResearchVisual CortexMathematicsmedia_commonPredictive codingprediction errorMEGmedicine.diagnostic_testmagnetoencephalagraphy (MEG)[SCCO.NEUR]Cognitive science/Neuroscience05 social sciencesMagnetoencephalographykuuloauditory perceptionPsychiatry and Mental healthNeuropsychology and Physiological Psychologyhavainnointi ja aistiminenNeurologyMinificationtoistoärsykkeet030217 neurology & neurosurgeryNeuroscienceCoding TheoryFrontiers in Human Neuroscience
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Dal game-based learning ai serious games: alcune prospettive per l’apprendimento mediato dalla tecnologia digitale

2023

In the last years, serious games have become popular in media education as they are useful tools in engaging, motivating, and helping students learn. However, few studies investigate the long-term effects of game-based learning, and many scholars declare themself skeptical about the learning mediated by digital technology. This paper reflects on the importance of new media and serious games for young people belonging to the Net Generation as defined by Prensky. In particular, I support the idea that game-based learning reflects a broader change in our society, coinciding with the rise of the phenomenon of Gamification and the Homo Ludens paradigm. Apart from the limitations of technology-me…

Augmented RealityMedia LiteracySociologySettore SPS/08 - Sociologia Dei Processi Culturali E ComunicativiGeneral Earth and Planetary SciencesSettore SPS/07 - Sociologia GeneraleGame-Based LearningMedia EducationSerious GameGeneral Environmental Science
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HEART MOBILE LEARNING

2018

The widespread diffusion of mobile technologies in today’s society and the technological developments of recent years offers new opportunities for learning providing innovative techniques and tools in education. In this paper, we will introduce HeARt, an augmented reality mobile Learning system to support university medical students in their learning activities during an anatomy laboratory. Students usually use, in their daily anatomy laboratory, a physical human heart model to investigate and learn about heart anatomy. Even though these models are perfect education tools to observe details and touch "with hands" all the heart sections, they need a supplementary encyclopaedia to learn all h…

Augmented RealityMobile LearningComputer scienceMedicineHuman Anatomy
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Augmented Reality Gamification for Human Anatomy

2019

This paper focuses on the use of Augmented Reality technologies in relation to the introduction of game design elements to support university medical students in their learning activities during a human anatomy laboratory. In particular, the solution we propose will provide educational contents visually connected to the physical organ, giving also the opportunity to handle a 3D physical model that is a perfect reproduction of a real human organ.

Augmented RealitySettore INF/01 - InformaticaRelation (database)Settore BIO/16 - Anatomia UmanaComputer scienceMobile learningReproduction (economics)GamificationGame designSettore MED/43 - Medicina LegaleHuman–computer interactionHuman anatomyHuman anatomyMedicineSettore ICAR/17 - DisegnoUniversity medicalAugmented reality
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Transforming Experience: The Potential of Augmented Reality and Virtual Reality for Enhancing Personal and Clinical Change

2016

During life, many personal changes occur. These include changing house, school, work, and even friends and partners. However, the daily experience shows clearly that, in some situations, subjects are unable to change even if they want to. The recent advances in psychology and neuroscience are now providing a better view of personal change, the change affecting our assumptive world: (a) the focus of personal change is reducing the distance between self and reality (conflict); (b) this reduction is achieved through (1) an intense focus on the particular experience creating the conflict or (2) an internal or external reorganization of this experience; (c) personal change requires a progression…

Augmented reality Virtual Reality Personal Change sense of presencebody swappinglcsh:RC435-571Revieweating disordersVirtual realityStructuring050105 experimental psychology03 medical and health sciences0302 clinical medicineanxiety disorderslcsh:PsychiatryAcute pain; Anxiety disorders; Augmented reality; Body swapping; Eating disorders; Personal change; Post-traumatic stress disorder; Virtual reality; Psychiatry and Mental HealthAdded valueSettore M-PSI/01 - PSICOLOGIA GENERALEVirtuality (gaming)0501 psychology and cognitive sciencespsychosisPsychiatryFocus (computing)Depression05 social sciencesacute painaugmented realityPsychiatry and Mental healthTransformative learningSystematic reviewvirtual realitypost-traumatic stress disorderAugmented realityChronic PainM-PSI/01 - PSICOLOGIA GENERALEPsychologySocial psychology030217 neurology & neurosurgerypersonal changeCognitive psychologyFrontiers in Psychiatry
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