Search results for "methodologies"

showing 10 items of 2106 documents

Three-dimensional imaging system with both improved lateral resolution and depth of field considering non-uniform system parameters

2018

In this paper, we propose a new 3D passive image sensing and visualization technique to improve lateral resolution and depth of field (DoF) of integral imaging simultaneously. There is a resolution trade-off between lateral resolution and DoF in integral imaging. To overcome this issue, a large aperture and a small aperture can be used to record the elemental images to reduce the diffraction effect and extend the DoF, respectively. Therefore, in this paper, we utilize these two pickup concepts with a non-uniform camera array. To show the feasibility of our proposed method, we implement an optical experiment. For comparison in details, we calculate the peak signal-to-noise ratio (PSNR) as th…

Integral imagingbusiness.industryComputer scienceResolution (electron density)ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION02 engineering and technologyLateral resolution01 natural sciencesAtomic and Molecular Physics and OpticsVisualization010309 optics020210 optoelectronics & photonicsOptics0103 physical sciences0202 electrical engineering electronic engineering information engineeringDepth of fieldElectrical and Electronic EngineeringbusinessEngineering (miscellaneous)Image resolutionComputingMethodologies_COMPUTERGRAPHICSApplied Optics
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Depth rendering of large incoherent scenes from integral images

2016

Integral imaging is a technique that provides the spatial and angular information of three-dimensional (3D) scenes through a single shot. Taking advantage of this capability, different applications have been developed. Some of these applications are the 3D display and digital post-processing, in particular depth-reconstruction from integral images.

Integral imagingbusiness.industryComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONSingle shotIntegral photographyStereo displayRendering (computer graphics)symbols.namesakeThree dimensional imagingFourier transformComputer graphics (images)symbolsComputer visionArtificial intelligencebusinessMathematics
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A software for the integrated design of wastewater treatment plants

1998

Abstract A software package has been developed for automated design of wastewater treatment plants. A user-friendly environment has been implemented to facilitate design tasks, allowing rapid evaluation of different alternatives as well as performing sensitivity analyses. Flexible treatment plant configurations can be established with preliminary, primary, biological and tertiary wastewater treatments, and sludge treatment units. A generalized steady-state model developed for biological processes is also included. The design process includes treatment units sizing, plant layout, hydraulic profile calculation and equipment assignment. The system capabilities for designing new plants and upgr…

Integrated designEngineeringEnvironmental Engineeringbusiness.industryEcological ModelingComputerApplications_COMPUTERSINOTHERSYSTEMSSizingSoftwareWastewaterSoftware designSewage sludge treatmentSewage treatmentComputingMethodologies_GENERALbusinessProcess engineeringEngineering design processSoftwareEnvironmental Modelling & Software
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Acoustic rendering of particle-based simulation of liquids in motion

2009

In interaction and interface design, the representation of continuous processes often uses liquid metaphors, such as dripping or streaming. When an auditory display of such processes is required, an approach to sound-synthesis based on the physics of liquids in motion would be the most convincing, especially when real-time interaction is into play. In order to bridge the complexity of fluid-dynamic simulations with the needs of interactive sonification, we propose a multi-rate sound synthesis of liquid phenomena. Low-rate smoothed-particle hydrodynamics is used to model liquids in motion and to trigger sound-emitting events. Such events, such as solid-liquid collision, or bubble formation, …

Interactive multimedia systems; Liquid sound modeling; Particle-based liquid modelsInteractive multimedia systemsLiquid sound modelingSettore INF/01 - InformaticaComputer scienceAcousticsAuditory displayInteraction designCollisionGeneralLiterature_MISCELLANEOUSRendering (computer graphics)Physics::Fluid DynamicsHuman-Computer InteractionParticle-based liquid modelSonification of continuous processeLiquid sounds modelingComputer Science::SoundSonificationParticle-based liquid modelsSignal ProcessingSound from liquid phenomenaLiquid bubbleInterface designSimulationComputingMethodologies_COMPUTERGRAPHICSJournal on Multimodal User Interfaces
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Fuzzy Logic, Knowledge and Natural Language

2012

This is an introductive study on what Fuzzy Logic is, on the difference between Fuzzy Logic and the other many-valued calculi and on the possible relationship between Fuzzy Logic and the complex sciences. Fuzzy Logic is nowadays a very popular logic methodology. Different kinds of applications in cybernetics, in software programming and its growing use in medicine seems to make Fuzzy Logic, according to someone, the “new” logic of science and technology. In his enthusiastic panegyric of Fuzzy Logic, Kosko (1993) argues that after thirty years from the birth of this calculus, it is time to declare the new era of Fuzzy Logic and to forget the old era of classical logic. I think that this poin…

Interpretation (logic)business.industryPhilosophyClassical logicProbabilistic logicVaguenessSettore M-FIL/02 - Logica E Filosofia Della ScienzaFuzzy logicFuzzy Logic Knowledge Natural Language SetTheoryofComputation_MATHEMATICALLOGICANDFORMALLANGUAGESOntologyCyberneticsComputingMethodologies_GENERALArtificial intelligencebusinessNatural languageHardware_LOGICDESIGN
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Control zeros and nonminimum phase LTI mimo systems

1999

Abstract The paper presents a new, general, inverse-model/output-zeroing approach to zeros of LTI discrete-time multivariable, possibly nonsquare systems. It is shown on simple examples that the existing definitions of multivariable zeros fail to detect certain important zeros which contribute to zeroing the system output. As a result, a concept of ‘control zeros’ is introduced, followed by a general redefinition of minimum/nonminimum phase systems, both new contributions being based on the notion of (generalized) inverse systems. Output-zeroing/inverse-model/minimum-variance control-related justifications of the new approach are presented.

Inverse systemControl and Systems EngineeringSimple (abstract algebra)Control theoryMultivariable calculusComputingMethodologies_SYMBOLICANDALGEBRAICMANIPULATIONPhase (waves)InverseControl (linguistics)SoftwareMathematicsMimo systemsAnnual Reviews in Control
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Gaze cueing in naturalistic scenes under top-down modulation – Effects on gaze behaviour and memory performance

2022

Humans as social beings rely on information provided by conspecifics. One important signal in social communication is eye gaze. The current study (n = 93) sought to replicate and extend previous findings of attentional guidance by eye gaze in complex everyday scenes. In line with previous studies, longer, more and earlier fixations for objects cued by gaze compared to objects that were not cued were observed in free viewing conditions. To investigate how robust this prioritization is against top-down modulation, half of the participants received a memory task that required scanning the whole scene instead of exclusively focusing on cued objects. Interestingly, similar gaze cueing effects oc…

Joint attentionSocial communicationCognitive Neuroscience05 social sciencesComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION150Experimental and Cognitive PsychologySocial attentionMemory performanceGaze050105 experimental psychologyTop down modulation03 medical and health sciences0302 clinical medicineArts and Humanities (miscellaneous)Eye tracking0501 psychology and cognitive sciencesPsychology030217 neurology & neurosurgeryCognitive psychology
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The prohibition of commentaries to the Digest and the antecessorial literature

2014

Esaminate e criticate le diverse interpretazioni presenti in storiografia, si propone una nuova lettura del divieto giustinianeo di commentari al Digesto, che postula il divieto come avente ad oggetto il Digesto quale testo da usare nei tribunali e non quale testo oggetto di studio. Conseguentemente, i destinatari del divieto non erano gli antecessores, come finora unanimemente ritenuto: il che rende perfettamente giustificabile e non in contrasto col divieto la presenza di una ricca produzione di commentari derivanti dall'attività di insegnamento.

JustinianDigestByzantine LawComputingMethodologies_DOCUMENTANDTEXTPROCESSINGSettore IUS/18 - Diritto Romano E Diritti Dell'Antichita'antecessoreGeneralLiterature_REFERENCE(e.g.dictionariesencyclopediasglossaries)paratitlacommentarie
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Improving Karhunen-Loeve based transform coding by using square isometries

2002

We propose, for an image compression system based on the Karhunen-Loeve transform implemented by neural networks, to take into consideration the 8 square isometries of an image block. The proper isometry applied puts the 8*8 square image block in a standard position, before applying the image block as input to the neural network architecture. The standard position is defined based on the variance of its four 4*4 sub-blocks (quadro partitioned) and brings the sub-block having the greatest variance in a specific corner and in another specific adjoining corner the sub-block having the second variance (if this is not possible the third is considered). The use of this "preprocessing" phase was e…

Karhunen–Loève theoremTheoretical computer scienceArtificial neural networkCompression (functional analysis)ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONAlgorithmSquare (algebra)Transform codingData compressionMathematicsBlock (data storage)Image compression
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Gait Analysis Using Multiple Kinect Sensors

2014

A gait analysis technique to model user presences in an office scenario is presented in this chapter. In contrast with other approaches, we use unobtrusive sensors, i.e., an array of Kinect devices, to detect some features of interest. In particular, the position and the spatio-temporal evolution of some skeletal joints are used to define a set of gait features, which can be either static (e.g., person height) or dynamic (e.g., gait cycle duration). Data captured by multiple Kinects is merged to detect dynamic features in a longer walk sequence. The approach proposed here was been evaluated by using three classifiers (SVM, KNN, Naive Bayes) on different feature subsets.

Kinectbusiness.industryComputer scienceComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONContrast (statistics)User ProfilingGaitSet (abstract data type)ComputingMethodologies_PATTERNRECOGNITIONGait (human)Position (vector)Feature (computer vision)Gait analysisAmbient IntellicenceComputer visionArtificial intelligencebusiness
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