Search results for "mobile"
showing 10 items of 1399 documents
A new and simplified approach to assess the pavement surface micro- and macrotexture
2017
Abstract Road safety depends on pavement skid resistance and surface texture. Skid resistance mainly depends on micro-texture and macrotexture. Skid and texture measurements on samples, in the laboratory, at the preliminary stage of the design, would enhance the design in terms of timing, costs, and reliability. Consequently, this study aims at setting up and validating simple methods for assessing surface texture and skid resistance based on core/sample measurements. Experiments were carried out and predictive relationships were set up to explain and predict results. Under given conditions, miniaturised macro-and microtexture tests (modified EN 13036-1 and modified EN 13036-4, respectively…
E-mail, Facebook, and Mobile Phones as Essential Tools for Lower Secondary School Students’ Communication
2014
The process of communication in the contemporary world and classroom has changed due to the Internet becoming more popular as an important means of exchanging information among young people. The Internet has also influenced relations and modes of communication between students and teachers. In consequence, the social distance between teachers and students has shortened and their relations have become less strict and formal. The following study concerns teacher–student, student–student classroom practices in lower secondary school, and addresses the issue of students’ preferences in communication and teacher–student communication satisfaction. The participants were 16-year-olds from two vill…
The Culture on the Palm of Your Hand: How to Design a User Oriented Mobile App for Museums
2014
The increased usage of mobile apps has a great potential for the tourism industry. Through the use of mobile apps, web portals and social media may allow a fast and wide diffusion of awareness for museum and attract a large number of visitors, thus increasing the value of their image, with moderate investments. The aim of this chapter is to identify the key factors as antecedents of customer satisfaction for the design of a mobile app for a museum. To this aim, the authors use the Kano model that allows categorizing service attributes according to how they are perceived by customers and estimating their impact on customer satisfaction. This model is adopted in order to identify express and …
Sparsity-aware narrowband interference mitigation and subcarriers selection in OFDM-based cognitive radio networks
2016
In this paper, the performance of an orthogonal frequency division multiplexing overlay cognitive radio network with subcarrier selection schemes is investigated. We propose three subcarrier selection techniques that reduce the level of interference at the primary base station based on collected channel state information from the different network nodes. Approximated outage probability expressions are also derived and verified by simulations for the different studied techniques. In addition, we propose and investigate a new approach for asynchronous narrowband interference (NBI) estimation and mitigation in cognitive radio networks. The proposed approach does not require prior knowledge of …
Offshore Wind Payload Transfer Using Flexible Mobile Crane
2015
This article presents an offshore-simulated loading and unloading of a payload from a floating platform to a fixed structure. The experiments are performed in a dry-lab, where a Stewart platform is used to simulate the motion of the vessel. A hydraulically actuated vehicle loader crane is used to perform the tasks of payload transfer. The crane includes a hydraulic winch where the wire force is measured by a load cell. A mathematical model of the winch is derived and is experimentally verified. The control strategies include a heave compensation and a constant tension mode. A motion reference unit is used to generate the reference motion of the moving platform. Experimental results show the…
A mobile robot for vigilance tasks improved with a new robust and low cost communications system immune to attacks with EMI noise
2006
This work pretends to develop a robot for vigilance tasks that are able to tolerate diverse kinds of attacks and be able to operate in environments with elevated electromagnetic noise, being even immune to sabotage provoked by means of high electromagnetic fields. A new CAN based communications system that interconnects the different devices that compose the mobile robot has been developed to achieve this goal. The system is based on a shielded communications hub, that interconnects diverse nodes by means of CAN. On the other hand, the point to point communication between each node and the hub is carried out by means of economic optical fiber. With this approach all robot devices are connec…
HybridPLAY: A New Technology to Foster Outdoors Physical Activity, Verbal Communication and Teamwork
2015
This paper presents HybridPLAY, a novel technology composed of a sensor and mobile-based video games that transforms urban playgrounds into game scenarios. With this technology we aim to stimulate physical activity and playful learning by creating an entertaining environment in which users can actively participate and collaborate. HybridPLAY is different from other existing technologies that enhance playgrounds, as it is not integrated in them but can be attached to the different elements of the playgrounds, making its use more ubiquitous (i.e., not restricted to the playgrounds). HybridPLAY was born in 2007 as an artistic concept, and evolved after different phases of research and testing …
Design Patterns and Organisational Memory in Mobile Application Development
2005
Mobile application development is a challenging task for the software companies due to complicated technological and business environments. Patterns have been recognised to be a valuable tool in software development, for they allow design experiences and solutions to be documented systematically and facilitate the communication of design issues. Patterns can be seen as a part of organisational memory, a means to preserve the design knowledge and enable its reuse in later products and projects. In this paper we study how the design patterns can support organisational memory in mobile application design. We present the utilisation of patterns as a dynamic process and analyse their relationshi…
A distributed architecture for autonomous navigation of robots
2002
The paper shows a distributed architecture for autonomous robot navigation. The architecture is based on three modules that are implemented on separate and interacting agents: the target recognizer, the obsta90cle evaluator and the planner. An adaptive genetic algorithm has been studied to identify mechanisms for reaching the target and for manipulating the 2-directions of the robot; the distributed architecture has been embedded in the DAISY (Distributed Architecture for Intelligent System). Experiments have been carried out using a LEGO intelligent brick.
Fuzzy Adaptive EKF Motion Control for Nonholonomic and Underactuated Cars with Parametric and non Parametric Uncertainties
2007
A new fuzzy adaptive motion control system including on-line extended Kalman''s filter (EKF) for wheeled underactuated cars with non-holonomic constraints on the motion is presented. The presence of parametric uncertainties in the kinematics and in the dynamics is treated using suitable differential adaptation laws. We merge adaptive control with fuzzy inference system. By using fuzzy system, the parameters of the kinematical controller are functions of the lateral, longitudinal and orientation errors of the motion. In this way we have a robust control system where the dynamics of the motion errors is with lower time response than the adaptive control without fuzzy. Also Lyapunov''s stabili…