Search results for "multimedia"

showing 10 items of 692 documents

Exploiting multimodality for intelligent mobile access to pervasive services in cultural heritage sites

2010

In this chapter the role of multimodality in intelligent, mobile guides for cultural heritage environments is discussed. Multimodal access to information contents enables the creation of systems with a higher degree of accessibility and usability. A multimodal interaction may involve several human interaction modes, such as sight, touch and voice to navigate contents, or gestures to activate controls. We first start our discussion by presenting a timeline of cultural heritage system evolution, spanning from 2001 to 2008, which highlights design issues such as intelligence and context-awareness in providing information. Then, multimodal access to contents is discussed, along with problems an…

World Wide WebCultural heritagechatbot rfid multimodality asrGeographyMultimediacomputer.software_genrecomputerMultimodality
researchProduct

Comparing the Capabilities of Mobile Platforms for Business App Development

2015

Businesses increasingly embrace the possibilities of mobile computing. While there is broad advice for app developers in general, development of apps for enterprises is hardly covered. Business apps support internal processes and contribute to customer relationship management. The heterogeneity of platforms for mobile devices makes development difficult. At the same time, companies seek to support several platforms with their apps to maximize customer acceptance and to support the platforms best suited for their employees. Aiming at improving the knowledge on business app development, we present a framework for assessing mobile platforms. For this purpose, we have developed a distinct set o…

World Wide WebEngineeringMultimediabusiness.industryMobile computingAndroid (operating system)Customer relationship managementbusinesscomputer.software_genreMobile devicecomputer
researchProduct

Location-based media sharing in a MP2P network

2008

In both academia and industry, peer-to-peer (p2p) applications have attracted great attention. This paper introduces and implemented a novel location-based multimedia application, the Multimedia Traveling Journal application (PhotoJournal) that employs the p2p paradigm and enables location-based content sharing among mobile users.

World Wide WebMultimediaComputer scienceContent sharingGeneral Medicinecomputer.software_genreMedia sharingcomputerACM SIGMOBILE Mobile Computing and Communications Review
researchProduct

User requirements and resource control for cooperative multimedia applications

1997

The spread of distributed multimedia applications is setting forth a new set of challenges in the management of host and network resources for guaranteeing Quality of Service (QoS). When the multimedia applications compete for resources as in the case of a cooperative multimedia environment, the management task becomes even more difficult. In this work, we first discuss QoS for multimedia applications. We then present the architectural and implementation details of a Cooperative Multimedia Environment (CME) made up of Cooperative Multimedia Applications (COMMA), one for each user. A COMMA presents a user with a single interface that allows him to invite other users to a cooperative session,…

World Wide WebMultimediaComputer scienceInterface (Java)Quality of serviceIP Multimedia SubsystemWireless Multimedia ExtensionsSession (computer science)User requirements documentcomputer.software_genrecomputerHost (network)Task (project management)
researchProduct

Developing web-based learning resources in school education: a user-centered approach

2010

Published version of an article from the journal:Interdisciplinary Journal of Knowledge and Learning Objects. Also available from the publisher:http://www.ijello.org/Volume6/IJELLOv6p115-135Hadjerrouit688.pdf Web-based learning resources (WBLRs) are potentially powerful tools for enhancing teachingand learning processes in school education. They can provide teachers and learners with a widerange of new and exciting experiences that are not possible in a traditional classroom. However,WBLRs are still the domain of technical and software experts rather than teachers and learners.As a result, much of the development of WBLRs is carried out without a true understanding ofissues pertinent to lea…

World Wide WebMultimediaWeb based learningComputer sciencelcsh:AZ20-999ComputingMilieux_COMPUTERSANDEDUCATIONVDP::Technology: 500::Information and communication technology: 550computer.software_genreVDP::Social science: 200::Education: 280lcsh:History of scholarship and learning. The humanitiesGeneralLiterature_REFERENCE(e.g.dictionariesencyclopediasglossaries)computerSchool education
researchProduct

Tracing Potential School Shooters in the Digital Sphere

2010

There are over 300 known school shooting cases in the world and over ten known cases where the perpetrator(s) have been prohibited to perform the attack at the last moment or earlier. Interesting from our point of view is that in many cases the perpetrators have expressed their views in social media or on their web page well in advance, and often also left suicide messages in blogs and other forums before their attack, along the planned date and place. This has become more common towards the end of this decennium. In some cases this has made it possible to prevent the attack. In this paper we will look at the possibilities to find commonalities of the perpetrators, beyond the fact that they…

World Wide WebSocial networkPoint (typography)business.industryComputer scienceOrder (business)Internet privacyWeb pageSocial mediaTracingMultimedia data miningbusiness
researchProduct

Interactive Visualization of DICOM Volumetric Datasets in the Web - Providing VR Experiences within the Web Browser

2017

World Wide WebWeb-based simulationDICOMMultimediaComputer scienceWeb pagecomputer.software_genrecomputerInteractive visualizationProceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications
researchProduct

EXPLORING THE EFFECTS OF DISCUSSION AND TEXT PLANNING STRATEGIES TO ENHANCE AND ASSESS WRITTEN COMMUNICATION SKILLS

2016

A scuola come nella vita, le capacità di comunicazione scritta sono fondamentali. Queste abilità riguardano soprattutto la costruzione di testi per usi e scopi diversi, l’elaborazione efficace delle informazioni, l’uso corretto della forma linguistica. Scrivere significa conoscere le regole grammaticali ma soprattutto riflettere sulle situazioni e sui contesti specifici di realizzazione, considerare le funzioni linguistiche, gli scopi e i bisogni comunicativi. Sempre più spesso lo sviluppo tecnologico alimenta le difficoltà di bambini e ragazzi di produrre discorsi corretti, coerenti e logicamente organizzati. Per promuovere e valutare la competenza espressiva scritta (strutturazione logica…

Written composition Textual competence Planning strategies Assessment Evaluation criteriaKnowledge managementMultimediaComputer sciencebusiness.industrycomputer.software_genrebusinessSettore M-PED/04 - Pedagogia SperimentalecomputerSettore M-PED/03 - Didattica E Pedagogia SpecialeEDULEARN proceedings
researchProduct

HTML - Hypertext Markup Language

1997

XHTMLRuleMLMarkup languageComputer sciencecomputer.file_formatHTMLSynchronized Multimedia Integration LanguageComputer Science ApplicationsWorld Wide WebSGMLcomputerInformation Systemscomputer.programming_languagePCDATACollaborative Application Markup LanguageInformatik-Spektrum
researchProduct

Comparative Study of the Mobile Learning Architectures

2016

International audience; With the emergence of mobile devices (Smart Phone, PDA, UMPC, game consoles, etc.), learning is changing from electronic learning (e-Learning) to mobile learning (m-learning). In fact, due to the mobility feature, it seems that the m-learning have to be adapted with the change within the context. Several researches addressed this issue and implemented a mobile learning environment to prove its usefulness and feasibility in various domains. In this article, we conduct a comparative study between a list of mobile learning architectures and methods that are presented in the literature. The performance of these architectures is evaluated based on several criteria, such a…

[ INFO ] Computer Science [cs]Computer science[ INFO.INFO-NI ] Computer Science [cs]/Networking and Internet Architecture [cs.NI]Mobile computingMobile TechnologyM-learning02 engineering and technology[INFO] Computer Science [cs]Context-change managementcomputer.software_genreRobot learning[INFO.INFO-NI]Computer Science [cs]/Networking and Internet Architecture [cs.NI]020204 information systems0202 electrical engineering electronic engineering information engineeringMobile searchMobile technology[INFO]Computer Science [cs]AdaptationLearning methodMultimediaLearning environmentEducational technologyContextSynchronous learningE-LearningM-learning020201 artificial intelligence & image processingcomputer
researchProduct