Search results for "navigation system"
showing 10 items of 39 documents
Dynamic and static computer-guided surgery using the double-factor technique for completely edentulous patients: A dental technique.
2021
A novel computer-assisted surgery (CAS) technique that merges dynamic and static CAS approaches to treat completely edentulous patients with dental implants is described. Radiographic and surgical stents are designed with specific fiducial markers that are recognized by the static and dynamic CAS software program. During the surgical procedure, implants are placed following the static surgical guide and the indications from the dynamic navigation system. This technique combines the advantages of static and dynamic CAS approaches to allow accurate and predictable minimally invasive implant placement.
Accuracy and the role of experience in dynamic computer guided dental implant surgery: an in-vitro study
2019
Background To compare the accuracy of implant placement using the conventional freehand method and a dynamic navigation system; to assess the role of the surgeon’s experience in implant placement using these two methods. Material and Methods A randomized in-vitrostudy was conducted. Six resin mandible models and 36 implants were used. Two researchers with differing clinical experience (novice and experienced) placed implants using either the Navident dynamic navigation system (navigation group) or the conventional freehand method (freehand group). Accuracy was measured by overlaying the real position in the postoperative CBCT on the virtual presurgical placement of the implant in a CBCT ima…
UAV control with switched GNSS-Estimator navigation system∗∗This work was supported by Russian Scientific Foundation (project 14-21-00041) and Saint-…
2015
Abstract In the paper the switched GNSS-Estimator navigation system, recently proposed by the authors, is described and numerically studied in the framework of evaluation of the overall UAV control system accuracy.
Low-cost underwater navigation systems by multi-pressure measurements and AHRS data
2017
This paper deals with accurate navigation for underwater remotely operated vehicles. A feasibility study for a multi-pressure device to be mounted on an ROV is presented. The device can provide accurate estimates of a ROV orientation and angular speed. It is based on the well-known total pressure principle, also used in a Pitot tube, and allows reconstruction of static and dynamic pressures, which in turn provide good estimates of the ROV's orientation and rotational speed, respectively. An appealing feature of the proposed device is its ability to provide accurate estimates even for low-speed movements.
Head and Body Coordination during Locomotion and Complex Movements
1994
Publisher Summary This chapter discusses theory in which it is argued that during complex movements, the head is stabilized intermittently under the control of gaze, and that this stabilization allows the head to serve as an inertial guidance platform for the control of multilimb movement. The otolithic organs, sacculus and utriculus, are inertial detectors of linear acceleration of the head in the plane of their macula. It is well established that in normal gravity conditions, although the perceived gravitational vertical deviates from the objective vertical by a few degrees, gravitational reference is used not only for posture but also for perceptual tasks that involve orientation in spac…
Trajectory tracking of underactuated underwater vehicles
2003
This paper deals with a control strategies for underactuated underwater vehicles whose target is the tracking of a space trajectory. A cascade control strategy is employed which brings to a control law consisting of: 1) a kinematic control law, derived from the vehicle kinematic model, which forces this model to track the reference trajectory; and 2) a dynamic control law which forces the system to track the reference signals given by the kinematic control law. Conditions for asymptotic tracking of the trajectory are given with reference to the standard dynamical model of the above vehicle. An observer of the marine current is also added in order to process the control law. Simulation tests…
ARIANNA: a smartphone-based navigation system with human in the loop
2014
In this paper we present a low cost navigation system, called ARIANNA, primarily designed for visually impaired people. ARIANNA (pAth Recognition for Indoor Assisted NavigatioN with Augmented perception) permits to find some points of interests in an indoor environment by following a path painted or sticked on the floor. The path is detected by the camera of the smartphone which also generates a vibration signal providing a feedback to the user for correcting his/her direction. Some special landmarks can be deployed along the path for coding additional information detectable by the camera. In order to study the practical feasibility of the ARIANNA system for human users that want to follow …
Stability and Noises Evaluation of Fuzzy Kalman UAV Navigation System.
2009
In this paper a new Fuzzy/Kalman navigation system for Unmanned Aerial Vehicles (UAV) is presented. A closed loop velocity Fuzzy navigation system is proposed for stabilizing the UAV in a reference trajectory generated dynamically and for obtaining a forward velocity command. The Kalman's filter (KF) is included in the feedback line of the fuzzy control system to filter the internal noise of the sensors and to evaluate the external noise due to possible perturbations of the nominal motion. The efficiency of the navigation system has been shown through experimental tests in a Matlab environment.
Agent's actions as a classification criteria for the state space in a learning from rewards system
2008
We focus in this paper on the problem of learning an autonomous agent's policy when the state space is very large and the set of actions available is comparatively short. To this end, we use a non-parametric decision rule (concretely, a nearest-neighbour strategy) in order to cluster the state space by means of the action that leads to a successful situation. Using an exploration strategy to avoid greedy behaviour, the agent builds clusters of positively-classified states through trial and error learning. In this paper, we implement a 3D synthetic agent which plays an 'avoid the asteroid' game that suits our assumptions. Using as the state space a feature vector space extracted from a visua…
Supporting Autonomous Navigation of Visually Impaired People for Experiencing Cultural Heritage
2020
In this chapter, we present a system for indoor and outdoor localization and navigation to allow the low vision users in experiencing cultural heritage in autonomy. The system is based on the joint utilization of dead-reckoning and computer vision techniques on a smartphone-centric tracking system. The system is explicitly designed for visually impaired people, but it can be easily generalized to other users, and it is built under the assumption that special reference signals, such as colored tapes, painted lines, or tactile paving, are deployed in the environment for guiding visually impaired users along pre-defined paths. Differently from previous works on localization, which are focused …