Search results for "oftware"
showing 10 items of 7396 documents
A Robotic Humanoid for Information Exploration on Cultural Heritage Domain
2020
The work presented here illustrates an humanoid robot capable of interacting with an human user within the Cultural Heritage domain. Two different and complementary AI approaches, namely sub-symbolic and symbolic, have been implemented and combined together to design the framework of a robot having both rational and intuitive capabilities. Furthermore, the robot is capable of providing information expressively and of adapting its behavior according to the emotional content of the artworks descriptions. This could make the robot more effective in providing information and entertaining the users.
A Collaborative Environment for Service Providing in Cultural Heritage Sites
2004
We present a model which can be used to describe hybrid entities in an augmented reality environment. An architectural description of the model is firstly given. Next, a FIPA-compliant agent description of the model is proposed. Finally the paper discusses an overview and some implementation details of a project dealing with Augmented Reality context aware services in a cultural heritage site. These services are provided based on visitors customized profiles and current position in the site, as revealed by a positioning site implemented with low cost Bluetooth devices (cellular phones, PDAs, USB terminals).
Exploring the Affordances of SimReal for Learning Mathematics in Teacher Education: A Socio-Cultural Perspective
2020
SimReal is an innovative technology that emerged the last few years in mathematics education. It provides new potentialities for mathematical learning by means of dynamic and interactive visualizations of mathematical concepts. This paper uses SimReal in the context of teacher education to explore the affordances and constraints of the tool for the learning of mathematics. It presents a framework that combines Vygotsky’s socio-cultural theory, the role of mediation, and the notion of affordance at a technological, pedagogical, and socio-cultural level. The aim of the article is to explore the extent to which SimReal as a mediating artifact affords students’ mathematical learning in teacher …
Visual Attention in Virtual Reality Settings: An Abstract
2019
Virtual reality, VR, is challenging marketers to understand both brand interaction and the customer experience at the point of sale. In order to test the usefulness of VR in retailing, research must address how the customer’s visual attention in a VR setting affects his/her behavior. There are two main drivers for this research. First, there has been an enormous growth in recent years in the use of neurophysiological methods to measure visual attention. At the store level, previous works show that attention to products measured through eye tracking influences consumer decision. Second, VR is being increasingly adopted by brands, but research is lacking into comparisons between VR formats. W…
Cyber Security and the Internet of Things: Vulnerabilities, Threats, Intruders and Attacks
2015
Internet of Things (IoT) devices are rapidly becoming ubiquitous while IoT services are becoming pervasive. Their success has not gone unnoticed and the number of threats and attacks against IoT devices and services are on the increase as well. Cyber-attacks are not new to IoT, but as IoT will be deeply interwoven in our lives and societies, it is becoming necessary to step up and take cyber defense seriously. Hence, there is a real need to secure IoT, which has consequently resulted in a need to comprehensively understand the threats and attacks on IoT infrastructure. This paper is an attempt to classify threat types, besides analyze and characterize intruders and attacks facing IoT device…
Phenomena in the Cyber World
2015
This chapter describes and evaluates the cyber world, including its phenomena, from a strategic perspective. As no universally accepted definitions for the cyber world exist, associated literature and publications address it in many different ways. A five-layer model is constructed for cyber threats, which include cybervandalism, cybercrime, cyber intelligence, cyberterrorism and cyberwarfare. This chapter depicts the standards-based risk model, cyber operations and cyberweaponry, as well as the critical structures of society as the targets. Moreover, cyber security definitions are provided. Cyber world phenomena are addressed in more detail in other chapters of this book.
The Modern Strategies in the Cyber Warfare
2018
As there is no generally accepted definition for cyber warfare, it is a term that is quite liberally used in describing events and actions in the digital cyber world. The concept of cyber warfare became extremely popular from 2008 to 2010, partly superseding the previously used concept of information warfare which was launched in the 1990s. For some, cyber warfare is war that is conducted in the virtual domain. For others, it is a counterpart to conventional “kinetic” warfare. According to the OECD’s 2001 report, cyberwar military doctrines resemble those of so-called conventional war: retaliation and deterrence. Researchers agree with the notion that the definition of cyberwar should addre…
Versatile Direct and Transpose Matrix Multiplication with Chained Operations: An Optimized Architecture Using Circulant Matrices
2016
With growing demands in real-time control, classification or prediction, algorithms become more complex while low power and small size devices are required. Matrix multiplication (direct or transpose) is common for such computation algorithms. In numerous algorithms, it is also required to perform matrix multiplication repeatedly, where the result of a multiplication is further multiplied again. This work describes a versatile computation procedure and architecture: one of the matrices is stored in internal memory in its circulant form, then, a sequence of direct or transpose multiplications can be performed without timing penalty. The architecture proposes a RAM-ALU block for each matrix c…
Synthesizing on a reconfigurable chip an autonomous robot image processing system
2003
This paper deals with the implementation, in a high density reconfigurable device, of an entire log-polar image processing system. The log-polar vision reduces the amount of data to be stored and processed, simplifying several vision algorithms and making it possible the implementation of a complete processing system on a single chip. This image processing system is specially appropriated for autonomous robotic navigation, since these platforms have typically power consumption, size and weight restrictions. Furthermore, the image processing algorithms involved are time consuming and many times they have also real-time restrictions. A reconfigurable approach on a single chip combines hardwar…
The structural plasticity of the C terminus of p21Cip1 is a determinant for target protein recognition.
2003
The cyclin-dependent kinase inhibitory protein p21(Cip1) might play multiple roles in cell-cycle regulation through interaction of its C-terminal domain with a defined set of cellular proteins such as proliferating cell nuclear antigen (PCNA), calmodulin (CaM), and the oncoprotein SET. p21(Cip1) could be described as an intrinsically unstructured protein in solution although the C-terminal domain adopts a well-defined extended conformation when bound to PCNA. However, the molecular mechanism of the interaction with CaM and the oncoprotein SET is not well understood, partly because of the lack of structural information. In this work, a peptide derived from the C-terminal domain of p21(Cip1) …