Search results for "peli"
showing 10 items of 1060 documents
Challenge of supporting vocational learning: Empowering collaboration in a scripted 3D game – How does teachers’ real-time orchestration make a diffe…
2012
Along with the development of new technologies, orchestrating computer-supported collaborative learning (CSCL) has become a topic of discussion because new learning spaces challenge teacher to support collaborative learning in new ways. However, despite the optimistic notions of teachers’ orchestration in CSCL situations, there are still no systematic research findings on real-time orchestration. This study is one attempt to fill in the knowledge gap on understanding the differences in knowledge construction processes between settings with and without teachers’ real time orchestration in 3D learning games from a socio-cultural perspective. The aims of the study are twofold. The first aim is…
Collaborative 3D learning games for future learning: teachers’ instructional practices to enhance shared knowledge construction among students
2013
Collaborative games will enable new kinds of possibilities for learning. In the future, the goal of game-based learning should be to introduce new ideas and deepen in-depth understanding of learners. However, studies have shown that shared high-level knowledge construction is a challenging process. Moreover, thus far, few empirical studies have examined what constitutes the teacher’s role in games. The focus of this paper is to investigate teachers’ real-time instructional activities in a scripted 3D game setting. Our hypothesis is that groups with real-time teacher instruction will come up with more shared knowledge construction that can be considered productive than groups studying withou…
The case of literacy motivation : Playful 3D immersive learning environments and problem-focused education for blended digital storytelling
2018
The University of Patras' Library Services designed and offered to primary and secondary schools the pilot educational program “From the Ancient to the Modern Tablets”, featuring immersive multimedia learning experiences about the book history. The pilot program consisted of three stages: a playful library tour, followed by an interactive game-based digital storytelling activity with game elements, and a collaborative creative reflective hands-on activity. Utilizing the avatar psychology power, the visualization and simulation affordances of 3D immersive learning environments and the appeal of storytelling and game-based learning, the “gamified” blended narrative on the book evolution enabl…
Euclid preparation XIX. Impact of magnification on photometric galaxy clustering
2022
Aims. We investigate the importance of lensing magnification for estimates of galaxy clustering and its cross-correlation with shear for the photometric sample of Euclid. Using updated specifications, we study the impact of lensing magnification on the constraints and the shift in the estimation of the best fitting cosmological parameters that we expect if this effect is neglected.
A synthesis of feasible control methods for floating offshore wind turbine system dynamics
2021
Abstract During the past decade, the development of offshore wind energy has transitioned from near shore with shallow water to offshore middle-depth water regions. Consequently, the energy conversion technology has shifted from bottom-fixed wind turbines to floating offshore wind turbines. Floating offshore wind turbines are considered more suitable, but their cost is still very high. One of the main reasons for this is that the system dynamics control method is not well-adapted, thereby affecting the performance and reliability of the wind turbine system. The additional motion of the platform tends to compromise the system’s performance in terms of power maximization, power regulation, an…
New discoveries in New World Atissini as revealed in revision of Pelignellus Sturtevant & Wheeler (Diptera: Ephydridae)
2019
Pelignellus is resurrected from synonymy with Atissa and is revised. The genus and both included species—P. subnudus Sturtevant & Wheeler from the USA (California) and P. freidbergi n. sp. from Central America (Costa Rica, El Salvador, Panama)—are described with an emphasis on structures of the male terminalia, which are fully illustrated. The species are keyed and their distribution data are provided. For perspective and to facilitate recognition of genera and species, the tribe Atissini is diagnosed and a key to genera is provided.
Latvian CDI: Methodology, developmental trends and cross-linguistic comparison
2019
This is an Accepted Manuscript of an article published by Taylor & Francis in the Journal of Baltci Studies on 21 March 2019, available online: https://www.tandfonline.com/doi/full/10.1080/01629778.2019.1590433. In this article, we report the results of a large-scale population study based on the Latvian adaptation of Communicative Development Inventories (CDI) – a parental report tool aimed at mapping the lexical and grammatical development of children under the age of three. Two CDI forms are discussed: CDI I: ‘Words and Gestures’ (8–16 months), and CDI II: ‘Words and Sentences’ (17–36 months). This article discusses the Internet-based methodology used for the data collection, reports the…
Becoming a Gamer: Performative Construction of Gendered Gamer Identities
2021
This article examines how women construct their gameplay identities in relation to the hegemonic “gamer” discourse. The article is based on semi-structured in-depth interviews with women who occupy central roles in the Finnish gaming industry. We deploy Judith Butler’s theorization of performative identity construction to examine how the women negotiate their identity in relation to the hegemonic gamer discourse, focusing on how they both embrace and resist the hegemonic, masculine constructions of gameplay. The study shows the dynamics surrounding the gamer identity. While women submit to the hegemonic gamer discourse, reproducing the masculine gamer notions to gain recognition as a viabl…
Eric Fernie, Romanesque Architecture: The First Style of the European Age. (Pelican History of Art Series.) New Haven: Yale University Press, 2014. P…
2015
Ambivalent Déjà-vu: World War II in the poetry of the Northern Irish Troubles
2021
This article addresses how the poetry of the Northern Irish Troubles enters into a dialogue with the memory of World War II. Poems by Michael Longley, Seamus Heaney, Derek Mahon, and Sinéad Morrissey are analysed, showing how World War II is a controversial source of comparison for these poets. While World War II provides important ways of framing the suffering and claustrophobia of the Northern Irish conflict, evident differences also mean that such comparisons are handled warily and with some irony. The poems are highly self-conscious utterances that seek to unsettle and develop generic strategies in the light of traumatic suffering. This essay draws on Michael Rothberg’s concept of mult…