Search results for "pervasive systems"
showing 7 items of 17 documents
A Fuzzy Adaptive Controller for an Ambient Intelligence Scenario
2014
The definition of effective energy saving strategies capable of satisfying users’ requirements for environmental wellness is a complex task that requires the definition of well-tuned optimization algorithms. Sensory information depends on the environments observed, hence the model adopted to describe it should be adaptive and dynamic. This chapter presents a methodology for the tuning of a fuzzy controller capable of minimizing energy consumption while maximizing the users comfort in an Ambient Intelligence Scenario. A meta-heuristic search algorithm produces different sets of fuzzy rules depending on the needs of the system. An ontology has been developed to describe the configurations of …
An Agent-based Service Network for Personal Mobile Devices
2006
We propose the Agent Network for Bluetooth Devices, a system that uses personal mobile devices as adaptive human-environment interfaces to supply people with ad hoc information and high-level services. The ANBD system operates with a hierarchical framework of service-providing nodes, dynamically composed and managed by mobile agents.
Embedding the Remote Application Control: Visual API for PDA Programming
2009
PDAs are more and more used as advanced adaptive HEI (human-environment interaction) interfaces, thus enabling their users to easily operate applications remotely running in pervasive computing scenarios. Based on a previous implementation, in this paper we discuss the development of a new set of .NET-compliant Application Programming Interfaces to be used within the Visual Studio IDE. Our main goal is to provide programmers with a set of components to be used with the common drag-and-drop operation, in order to embed a remote application control within an application running on the PDA and vice-versa. The interaction relies on ad-hoc communication protocols over a framework devoted to pair…
Interacting with Augmented Environments
2010
Pervasive systems augment environments by integrating information processing into everyday objects and activities. They consist of two parts: a visible part populated by animate (visitors, operators) or inanimate (AI) entities interacting with the environment through digital devices, and an invisible part composed of software objects performing specific tasks in an underlying framework. This paper shows an ongoing work from the University of Palermo''s Department of Computer Science and Engineering that addresses two issues related to simplifying and broadening augmented environment access.
A Java-based Wrapper for Wireless Communications
2008
The increasing number of new applications for mobile devices in pervasive environments, do not cope with changes in the wireless communications. Developers of such applications have to deal with problems arising from the available wireless connections in the given environment. A middleware is a solution that allows to overcome some of these problems. It provides to the applications a set of functions that facilitate their development. In this paper we present a Java-based communication wrapper, called SmartTraffic, which allows programmers to seamlessly use TCP or UDP protocols over Bluetooth or any IP-based wireless network. Developers can use SmartTraffic within their Java applications, t…
A Virtual Shopper Customer Assistant in Pervasive Environments
2007
In this work we propose a smart, human-like PDA-based personal shopper assistant. The system is able to understand the user needs through a spoken natural language interaction and then stores the preferences of the potential customer. Subsequently the personal shopper suggests the most suitable items and shops that match the user profile. The interaction is given by automatic speech recognition and text-to-speech technologies; localization is allowed by the use of Wireless technologies, while the interaction is performed by an Alice-based chat-bot endowed with reasoning capabilities. Besides, being implemented on a PDA, the personal shopper satisfies the user needs of mobility and it is als…
A Mobile Computing Framework for Pervasive Adaptive Platforms
2012
International audience; Ubiquitous computing is now the new computing trend, such systems that interact with their environment require self-adaptability. Bioinspiration is a natural candidate to provide the capability to handle complex and changing scenarios. This paper presents a programming framework dedicated to pervasive platforms programming. This bioinspired and agentoriented framework has been developed within the frame of the PERPLEXUS European project that is intended to provide support for bioinspiration-driven system adaptability. This framework enables the platform to adapt itself to application requirements at high-level while using hardware acceleration at node level. The resu…