Search results for "plays"
showing 10 items of 66 documents
Adaptive Control of Soft Robots Based on an Enhanced 3D Augmented Rigid Robot Matching
2021
Despite having proven successful in generating precise motions under dynamic conditions in highly deformable soft-bodied robots, model based techniques are also prone to robustness issues connected to the intrinsic uncertain nature of the dynamics of these systems. This letter aims at tackling this challenge, by extending the augmented rigid robot formulation to a stable representation of three dimensional motions of soft robots, under Piecewise Constant Curvature hypothesis. In turn, the equivalence between soft-bodied and rigid robots permits to derive effective adaptive controllers for soft-bodied robots, achieving perfect posture regulation under considerable errors in the knowledge of …
Safety Protocols for Forensic Inspections in the Time of COVID-19: An Approach to Protect Practitioners
2022
The COVID-19 pandemic has impacted the entire world in ways that were unimaginable in 2019. It has changed how professionals work and interact with one another. To ensure the safety of experts and attorneys, forensic inspection procedures must evolve while still providing a reliable foundation for expert testimony. Traditional field inspections require attendees to be physically present and in generally close proximity. Inspecting artifacts may also require that individual components be serially examined by multiple experts, which increases the risk of transmitting the disease. The authors propose a new approach to forensic inspections aimed at protecting consultants from the biological ris…
Enhanced field-of-view integral imaging display using multi-Köhler illumination.
2014
A common drawback in 3D integral imaging displays is the appearance of pseudoimages beyond the viewing angle. These pseudoimages appear when the light rays coming from each elemental image are not passing through the corresponding microlens, and a set of barriers must be used to avoid this flipping effect. We present a pure optical arrangement based on Köhler illumination to generate these barriers thus avoiding the pseudoimages. The proposed system does not use additional lenses to project the elemental images, so no optical aberrations are introduced. As an added benefit, Köhler illumination provides a higher contrast 3D display. This work was supported in part by the Plan Nacional I + D …
Lāčplēsis: aizsargu organizācijas filma
1930
An approximation to the diachronic analysis of mitigation and face in dialogues between mother and child in the nineteenth and twentieth centuries
2018
Este artículo aborda la evolución del uso de la atenuación en los diálogos madre-hijo y sus efectos en la imagen sociocultural en los siglos XIX y XX. Para ello, utilizando como corpus cuatro obras de teatro de este periodo, se analiza cualitativa y cuantitativamente el empleo de la atenuación como estrategia pragmática en los actos directivos realizados en la proyección de estas relaciones. Los resultados de este estudio apuntan a que se ha producido una evolución desde la jerarquía hacia una progresiva solidaridad. This paper aims to analyse the evolution of the use of mitigation in dialogues between mother and child and their effects on sociocultural face in the nineteenth and twentieth …
Predicting mid-air gestural interaction with public displays based on audience behaviour
2020
Abstract Knowledge about the expected interaction duration and expected distance from which users will interact with public displays can be useful in many ways. For example, knowing upfront that a certain setup will lead to shorter interactions can nudge space owners to alter the setup. If a system can predict that incoming users will interact at a long distance for a short amount of time, it can accordingly show shorter versions of content (e.g., videos/advertisements) and employ at-a-distance interaction modalities (e.g., mid-air gestures). In this work, we propose a method to build models for predicting users’ interaction duration and distance in public display environments, focusing on …
Verso una dimensione narrativa delle mappe
2021
Tra il pensiero e la costruzione dell’architettura il disegno ha un ruolo baricentrico per connettere i diversi protagonisti di una realizzazione e per coinvolgere la collettività facendo percepire inedite prospettive. La scrittura si rivela utile per esplicitare ciò che nella grafica è sotteso e per stabilire un ordine nuovo nel ragionamento progettuale. I rapporti fra segni e significati si moltiplicano nei sistemi informativi recenti in cui si ha la sensazione di poter dire moltissimo (dati numerici e spaziali) ma a volte sfugge quella sintesi indispensabile per una interpretazione concreta, finalizzata alla costruzione di possibili esperienze fisiche. Per l’esplorazione dell’uso di dive…
The effect of social information from live demonstrators compared to video playback on blue tit foraging decisions.
2019
Video playback provides a promising method to study social interactions, and the number of video playback experiments has been growing in recent years. Using videos has advantages over live individuals as it increases the repeatability of demonstrations, and enables researchers to manipulate the features of the presented stimulus. How observers respond to video playback might, however, differ among species, and the efficacy of video playback should be validated by investigating if individuals’ responses to videos are comparable to their responses to live demonstrators. Here, we use a novel foraging task to compare blue tits’ (Cyanistes caeruleus) responses to social information from a live …
Z dziejów muzyki kościelnej w Gorzanowie
2015
Modeling visual sampling on in-car displays: The challenge of predicting safety-critical lapses of control
2015
In this article, we study how drivers interact with in-car interfaces, particularly by focusing on understanding driver in-car glance behavior when multitasking while driving. The work focuses on using an in-car touch screen to find a target item from a large number of unordered visual items spread across multiple screens. We first describe a cognitive model that aims to represent a driver?s visual sampling strategy when interacting with an in-car display. The proposed strategy assumes that drivers are aware of the passage of time during the search task; they try to adjust their glances at the display to a time limit, after which they switch back to the driving task; and they adjust their t…