Search results for "project-based"

showing 10 items of 45 documents

Aprendiendo con todos los sentidos en la clase EFE

2016

En esta experiencia práctica queremos compartir nuestra propuesta para trabajar diferentes aspectos del mundo de los negocios desde un enfoque holístico que apele a la emoción y al uso de los sentidos y que respete los diferentes estilos de aprendizaje. Nuestro objetivo más importante es ofrecer al estudiantado la oportunidad de vivir, practicar y procesar  nuevos conocimientos relacionándolos con sus experiencias y conocimientos previos. Por otra parte, aspiramos también a que nuestros estudiantes reflexionen en este proceso sobre su propio aprendizaje y la forma en la que les resulta más fácil acceder a la nueva información y hacerla memorable. Nuestra experiencia educativa, que tiene por…

lcsh:Philology. LinguisticsErziehungswissenschaftenlcsh:P1-1091multisensorial learning/dk/atira/pure/core/keywords/558306934:PEDAGOGÍA [UNESCO]lcsh:LUNESCO::PEDAGOGÍAlearning styleProject-based learninglcsh:EducationForo de profesores de Español como Lengua Extranjera
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Project Education and Adams’ Theory of Equity

2020

This work-in-progress paper in research category is concerned with students’ perceptions of justice in software engineering group projects. Taking a directed content analysis approach, the aim is to analyze the relevance of Adams’ theory of Equity for small-group project education. The analysis was applied to the data collected from a third-year project course in which students encounter an open-ended group assignment. The results indicate that the theory can serve as a useful framework that helps teachers to identify justice-related issues in project courses. On the other hand, it was concluded that special carefulness is advisable considering the simplicity of the theory. peerReviewed

media_common.quotation_subjectohjelmistotekniikkaEconomic JusticePerceptionproject-based learning0502 economics and businessMathematics educationRemunerationComputingMilieux_COMPUTERSANDEDUCATIONRelevance (information retrieval)SociologySimplicitymedia_commontietojärjestelmätbusiness.industry05 social sciencesEquity (finance)projektioppiminen050301 educationInformation technologyryhmätyögroup workoikeudenmukaisuusjusticesisällönanalyysiContent analysisbusiness0503 education050203 business & management
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A Pilot Study on Developing Newsgames in Collaboration between Journalism and Computer Science Students

2019

Abstract Producing digital and interactive journalistic products offers unique and important new learning opportunities for journalism education. This study analysed the experiences of two pilot courses on so-called ‘newsgames’ in a Finnish university in 2015 and 2017. The data consisted of the newsgames and other materials produced by the students, student feedback concerning the course and observations of teachers throughout the project. Our analysis demonstrates how producing newsgames in the context of higher education may foster project-based learning experiences, something that has been relatively rare in traditional journalism education. Collaboration with media companies also offere…

monitieteisyysHigher educationbusiness.industryjournalism practiceCommunication05 social sciencespelisuunnitteluprojektioppiminen050301 educationnewsgames050801 communication & media studiesContext (language use)journalism education0508 media and communicationsLearning opportunitieshyötypelitproject-based learningPedagogyComputingMilieux_COMPUTERSANDEDUCATIONJournalismjournalistiikkabusiness0503 educationmultidisciplinarydigitaaliset pelit
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Conceptualizing the role of multidisciplinarity and student perceptions of university-industry collaboration in project-based learning

2017

Project-based learning has a long history, especially in the disciplines of computer science and engineering. This approach is used to offer students a realistic view of their discipline, and this experience can be enhanced with industrial involvement as companies bring their real world problems to projects. One recent trend in project-based learning is utilizing multidisciplinary teams, enabling students to contrast their skills and experience with students from other disciplines. This thesis focuses on a project course involving multidisciplinary teams and real customers that has been organized at the University of Jyväskylä since 2011 focused on developing students’ general working life …

monitieteisyysfinancial compensationoppimiskokemuksetprojektioppiminenuniversity-industry collaborationGrounded theorymultidisciplinaritytiimitkompensointiasiakassuhdeproject-based learningtyöyhteisötaidotComputingMilieux_COMPUTERSANDEDUCATIONyritysyhteistyöSisällönanalyysiyliopistot
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Searching for Global Employability : Can Students Capitalize on Enabling Learning Environments?

2019

Literature on global employability signifies “enabling” learning environments where students encounter ill-formed and open-ended problems and are required to adapt and be creative. Varying forms of “projects,” co-located and distributed, have populated computing curricula for decades and are generally deemed an answer to this call. We performed a qualitative study to describe how project course students are able to capitalize on the promise of enabling learning environments. This critical perspective was motivated by the circumstance of the present-day education systems being heavily regulated for the precipitated production of human capital. The students involved in our study described edu…

oppimisympäristöGeneral Computer Scienceoppiminenmedia_common.quotation_subjectTeaching methodohjelmistotekniikka02 engineering and technologyEmployabilityglobal software engineering educationEducationproject-based learning0202 electrical engineering electronic engineering information engineeringemployabilityCurriculummedia_commonta11305 social sciencestyöllistyminenprojektioppiminen050301 education020207 software engineeringProject-based learningCreativityprojektitkoulutusActive learningEngineering ethics0503 educationAutonomyQualitative research
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Exploring the critical incident technique to encourage reflection during project-based learning

2017

Previous research has reported on the challenge of promoting students' generic reflection during authentic project-based courses. This work explores a teaching intervention based on Flanagan's Critical Incident Technique (CIT) during a project-based software development course. The intervention aims at increasing students' awareness of their own learning and at encouraging reflective practice throughout the project. Students were asked to report on 'incidents' when they experienced learning during the course, and to reflect on the task itself at the end of the course. The present study focuses on how students approached the incident reporting task and how they perceived it. The results indi…

project based learningoppiminenReflective practice02 engineering and technologyTask (project management)Intervention (counseling)PedagogyComputingMilieux_COMPUTERSANDEDUCATION0202 electrical engineering electronic engineering information engineeringta516Reflection (computer graphics)ta113Medical educationbusiness.industry05 social sciencesSoftware developmentprojektioppiminen050301 education020207 software engineeringProject-based learningprofessional competencieskriittinen ajatteluWork (electrical)computing educationammatillinen kehitysPsychologybusiness0503 educationCritical Incident Techniquereflektioreflection
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Student experiences of project-based learning in an analytical chemistry laboratory course in higher education

2020

Abstract This study describes students’ experiences in project-based learning (PjBL) incorporated as part of a revised undergraduate analytical chemistry laboratory course. We examined which phases were the easiest as well as the most challenging and what student skills developed during the research project. The research data were collected between 2016 and 2018 via two questionnaires. They were analyzed both quantitatively and qualitatively. One questionnaire focused on the whole course (in 2016–2018, n = 127) of which only the answers on the research project questions were analyzed. The other questionnaire focused on only the research project (in 2018, n = 42). Based on the results of our…

students’ experiencesHigher educationlaboratoriotyöt01 natural sciencesEducationCourse (navigation)korkeakouluopetusproject-based learningMathematics educationComputingMilieux_COMPUTERSANDEDUCATIONtutkimusprojektitresearch projectbusiness.industryoppimiskokemukset010401 analytical chemistry05 social sciencesprojektioppiminen050301 educationAnalytical Chemistry (journal)analyyttinen kemiaProject-based learning0104 chemical sciencesChemistry (miscellaneous)analytical chemistry laboratory coursePsychologybusiness0503 education
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How Students Get Going : Triggers for Students’ Learning in Project-Based Education

2018

Repeatedly documented positive student responses to project-based learning during its decades-long tradition in CS attest to the effectiveness of learning by doing. Support for reflective learning nevertheless continues to be a topic worth studying because the intensity of project work together with a high technical orientation among CS students often complicate reflective practice. A critical incident-inspired assignment was added to a project-based course to support reflective practice in spring 2017. In a previous study, the authors analyzed how students approached the assignment and whether they found it supportive for learning. The present study content-analyses the situations that tri…

ta113Computer sciencegovernment.form_of_governmentReflective practice05 social sciences0211 other engineering and technologiesprojektioppiminen050301 education02 engineering and technologyProject-based learningLearning-by-doing (economics)Work (electrical)Project basedproject-based learningMathematics educationgovernmentlearning triggersStudent learning0503 educationCritical Incident Techniquereflektio021106 design practice & managementIncident reportreflection
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Open Resources as the Educational Basis for a Bachelor-level Project-Based Course

2015

This article presents an innovation-based course concept for project-based learning. In this course, student groups are asked to ideate and implement a software product based on Open Data and Open API releases. By emphasizing students’ own product ideation, the course requires and enhances self-directed learning skills and prompts the students to see the unlimited possibilities in becoming and being a practitioner of the computing discipline. Relatedly, the course provides a tool to improve student self-efficacy, as the students, coached through challenges, come to know that they are able to produce software using various open interfaces.

ta113Knowledge managementComputer sciencebusiness.industrymedia_common.quotation_subjectCreativityBachelorOpen APICourse (navigation)Open dataSoftwareOpen APIProject basedOpen Dataproject-basedComputingMilieux_COMPUTERSANDEDUCATIONMathematics educationta516Product (category theory)innovation abilitybusinesscreativitymedia_common
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Making group processes explicit to student

2014

This article considers student learning about group work in the context of project courses where student groups work under realistic expectations. Based on the literature, justice is explicated as a group work concept and regarded as a professional skill that can be practiced. Preliminary student feedback on teaching through continuous discussions on justice are presented together with teacher experiences.

ta113Work (electrical)Group (mathematics)Computer sciencePedagogyComputingMilieux_COMPUTERSANDEDUCATIONContext (language use)Justice (ethics)Group workStudent learningProject-based learningProceedings of the 2014 conference on Innovation & technology in computer science education - ITiCSE '14
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