Search results for "scala"
showing 10 items of 1416 documents
A new system architecture for crowd simulation
2009
Crowd simulation requires both rendering visually plausible images and managing the behavior of autonomous agents. Therefore, these applications need an efficient design that allows them to simultaneously handle these two requirements. Although several proposals have focused on the software architectures for these systems, no proposals have focused on the computer systems supporting them. In this paper, we analyze the computer architectures used in the literature to support distributed virtual environments. Also, we propose a distributed computer architecture which is efficient enough to support simulations of thousand of autonomous agents. This proposal consists of a cluster of interconnec…
Analyzing the performance of a cluster-based architecture for immersive visualization systems
2008
Cluster computing has become an essential issue for designing immersive visualization systems. This paradigm employs scalable clusters of commodity computers with much lower costs than would be possible with the high-end, shared memory computers that have been traditionally used for virtual reality purposes. This change in the design of virtual reality systems has caused some development environments oriented toward shared memory computing to require modifications to their internal architectures in order to support cluster computing. This is the case of VR Juggler, which is considered one of the most important virtual reality application development frameworks based on open source code. Thi…
Efficient information gathering from large wireless sensor networks
2018
Abstract Considering large WSNs and comparing data aggregation approaches in terms of scalability, robustness, completeness, and time/energy effectiveness, recent research has asserted the superiority of serial structure-free approaches over serial structure-based ones, and over both parallel structure-free and parallel structure-based techniques. But, in spite of the fact that serial structure-free approaches excel in large and medium-scale networks, their underlying path-construction algorithms are not optimal and can be improved by reducing the involved communications and further shortening the visiting path. To respond to this need, this paper presents Geometric Serial Search (GSS); a n…
Domain-Knowledge Optimized Simulated Annealing for Network-on-Chip Application Mapping
2013
Network-on-Chip architectures are scalable on-chip interconnection networks. They replace the inefficient shared buses and are suitable for multicore and manycore systems. This paper presents an Optimized Simulated Annealing (OSA) algorithm for the Network-on-Chip application mapping problem. With OSA, the cores are implicitly and dynamically clustered using knowledge about communication demands. We show that OSA is a more feasible Simulated Annealing approach to NoC application mapping by comparing it with a general Simulated Annealing algorithm and a Branch and Bound algorithm, too. Using real applications we show that OSA is significantly faster than a general Simulated Annealing, withou…
A GPU-Based DVC to H.264/AVC Transcoder
2010
Mobile to mobile video conferencing is one of the services that the newest mobile network operators can offer to users With the apparition of the distributed video coding paradigm which moves the majority of complexity from the encoder to the decoder, this offering can be achieved by introducing a transcoder This device has to convert from the distributed video coding paradigm to traditional video coding such as H.264/AVC which is formed by simpler decoders and more complex encoders, and allows to the users to execute only the low complex algorithms In order to deal with this high complex video transcoder, this paper introduces a graphics processing unit based transcoder as base station The…
Using FOCAP tool for teaching microarchitecture simulation and optimization
2013
This paper presents our new developed FOCAP tool (Framework for optimizing the Computer Architecture Performance) in order to gain a better understanding and familiarity of the students with new advanced learning methods and tools in the Microarchitecture Simulation and Optimization. At this stage, FOCAP allows a mono-objective automatic design space exploration (DSE) of a superscalar processor by varying several architectural parameters. Such DSE tools are very useful, since it is impossible to simulate all the configurations of a highly parameterized microarchitecture. Therefore, heuristic methods, local search algorithms and advanced machine learning methods are good candidates to find n…
UnipaBCI a novel general software framework for brain computer interface
2017
The increasing interest in Brain Computer Interface (BCI) requires new fast, reliable and scalable frameworks that can be used by researchers to develop BCI based high performance applications in efficient and fast ways. In this paper is presented "UnipaBCI", a general software framework for BCI applications based on electroencephalogra-phy (EEG) that can fulfill these new needs. A visual evoked potentials (VEP) application has also been developed using the proposed framework in order to test the modular architecture and the overall performance. Different types of users (beginners and experts in BCI) have been involved during the "UnipaBCI" experimental test and they have exhibited good and…
A Meshfree Solver for the MEG Forward Problem
2015
Noninvasive estimation of brain activity via magnetoencephalography (MEG) involves an inverse problem whose solution requires an accurate and fast forward solver. To this end, we propose the Method of Fundamental Solutions (MFS) as a meshfree alternative to the Boundary Element Method (BEM). The solution of the MEG forward problem is obtained, via the Method of Particular Solutions (MPS), by numerically solving a boundary value problem for the electric scalar potential, derived from the quasi-stationary approximation of Maxwell’s equations. The magnetic field is then computed by the Biot-Savart law. Numerical experiments have been carried out in a realistic single-shell head geometry. The p…
Scalable Creation of Long-Lived Multipartite Entanglement.
2017
We demonstrate the deterministic generation of multipartite entanglement based on scalable methods. Four qubits are encoded in Ca+40, stored in a microstructured segmented Paul trap. These qubits are sequentially entangled by laser-driven pairwise gate operations. Between these, the qubit register is dynamically reconfigured via ion shuttling operations, where ion crystals are separated and merged, and ions are moved in and out of a fixed laser interaction zone. A sequence consisting of three pairwise entangling gates yields a four-ion Greenberger-Horne-Zeilinger state |ψ=(1/2)(|0000+|1111), and full quantum state tomography reveals a state fidelity of 94.4(3)%. We analyze the decoherence o…
Logical Key Hierarchy for Group Management in Distributed Online Social Networks
2016
Distributed Online Social Networks (DOSNs) have recently been proposed to shift the control over user data from a unique entity to the users of the DOSN themselves. In this paper, we focus our attention on the problem of privacy preserving content sharing to a large group of users of the DOSNs. Several solutions, based on cryptographic techniques, have been recently proposed. The main challenge here is the definition of a scalable and decentralized approach that: i) minimizes the re-encryption of the contents published in a group when the composition of the group changes and ii) enables a fast distribution of the cryptographic keys to all the members (n) of a group, each time a new user is …