Search results for "software engineering"

showing 10 items of 1151 documents

Lean Internal Startups for Software Product Innovation in Large Companies: Enablers and Inhibitors

2018

Context: Startups are disrupting traditional markets and replacing well-established actors with their innovative products.To compete in this age of disruption, large and established companies cannot rely on traditional ways of advancement, which focus on cost efficiency, lead time reduction and quality improvement. Corporate management is now looking for possibilities to innovate like startups. Along with it, the awareness and the use of the Lean startup approach have grown rapidly amongst the software startup community and large companies in recent years. Objective: The aim of this study is to investigate how Lean internal startup facilitates software product innovation in large companies.…

FOS: Computer and information sciencesProcess managementQuality managementlarge companiesProcess (engineering)lean startupmethod-in-actionContext (language use)02 engineering and technologyComputer Science - Computers and SocietyComputer Science - Software EngineeringohjelmistoalaComputers and Society (cs.CY)0502 economics and business0202 electrical engineering electronic engineering information engineeringProduct (category theory)lean internal startupsuuryrityksetta113software product innovationProduct innovationinternal startup05 social sciences020207 software engineeringlean-ajatteluinnovaatiotSoftware Engineering (cs.SE)Conceptual frameworkHardware and ArchitectureBusinessLean startup050203 business & managementSoftwareLead timeInformation Systems
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All congruences below stability-preserving fair testing or CFFD

2020

AbstractIn process algebras, a congruence is an equivalence that remains valid when any subsystem is replaced by an equivalent one. Whether or not an equivalence is a congruence depends on the set of operators used in building systems from subsystems. Numerous congruences have been found, differing from each other in fine details, major ideas, or both, and none of them is good for all situations. The world of congruences seems thus chaotic, which is unpleasant, because the notion of congruence is at the heart of process algebras. This study continues attempts to clarify the big picture by proving that in certain sub-areas, there are no other congruences than those that are already known or …

Pure mathematicsComputer Networks and CommunicationsMathematics::Number TheoryStability (learning theory)Contrast (statistics)020207 software engineering0102 computer and information sciences02 engineering and technologyCongruence relation01 natural sciencesSmall setSet (abstract data type)Congruence (geometry)010201 computation theory & mathematicsrinnakkaiskäsittelyTheory of computation0202 electrical engineering electronic engineering information engineeringEquivalence (measure theory)SoftwaretietojenkäsittelyInformation SystemsMathematics
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Internet – Technical Development and Applications

2009

Internet technologies and systems are nowadays the key enablers of digital economy and modern world-wide connected society. This contributed book is a collection of cautiously chosen articles delivered by specialists with significant level of expertise in the domain of Internet technical foundations and its applications. The content of the book is divided into three parts: Internet - technical fundamentals and applications Information management systems Information security in distributed computer systems This book is a reference tool prepared for scientists and other persons involved in designing, implementation and evaluation of internet technologies. Its readers can be found among resear…

World Wide WebEngineeringManagement information systemsbusiness.industryKey (cryptography)The InternetDigital economyInformation securitybusinessDomain (software engineering)
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Parallel macro pipelining on the intel SCC many-core computer

2013

In this paper we present how Intel's Single-Chip-Cloud processor behaves for parallel macro pipeline applications. Subsets of the SCC's available cores can be arranged as a pipeline where each core processes one stage of the overall workload. Each of the independent cores processes a small part of a larger task and feeds the following core with new data after it finishes its work. Our case-study is a parallel rendering system which renders successive images and applies different filters on them. On normal graphics adapters this is usually done in multiple cycles, we do this in a single pipeline pass. We show that we can achieve a significant speedup by using multiple parallel pipelines on t…

Hardware_MEMORYSTRUCTURESSpeedupParallel renderingbusiness.industryComputer sciencePipeline (computing)020207 software engineering02 engineering and technologyParallel computingGraphics pipelineSingle-chip Cloud ComputerMemory bankParallel processing (DSP implementation)Embedded system0202 electrical engineering electronic engineering information engineeringMacrobusiness
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An introduction to knowledge computing

2014

This paper deals with the challenges related to self-management and evolution of massive knowledge collections. We can assume that a self-managed knowledge graph needs a kind of a hybrid of: an explicit declarative self-knowledge (as knowledge about own properties and capabilities) and an explicit procedural self-knowledge (as knowledge on how to utilize own properties and the capabilities for the self-management).We offer an extension to a traditional RDF model of describing knowledge graphs according to the Semantic Web standards so that it will also allow to a knowledge entity to autonomously perform or query from remote services different computational executions needed. We also introdu…

Computer scienceOpen Knowledge Base ConnectivityEnergy Engineering and Power Technologyknowledge ecosystemssemanttinen webcomputer.software_genretietämyksenhallintaIndustrial and Manufacturing EngineeringKnowledge-based systemsKnowledge extractionManagement of Technology and InnovationElectrical and Electronic Engineeringtietämysself-managed systemsDatabasebusiness.industryApplied MathematicsMechanical Engineeringexecutable knowledgeknowledge computingcomputer.file_formatMathematical knowledge managementProcedural knowledgeComputer Science ApplicationsKnowledge baseControl and Systems EngineeringDomain knowledgeExecutablebusinessSoftware engineeringcomputerEastern-European Journal of Enterprise Technologies
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Quantitative Analysis of Dynamic Association in Live Biological Fluorescent Samples

2014

Determining vesicle localization and association in live microscopy may be challenging due to non-simultaneous imaging of rapidly moving objects with two excitation channels. Besides errors due to movement of objects, imaging may also introduce shifting between the image channels, and traditional colocalization methods cannot handle such situations. Our approach to quantifying the association between tagged proteins is to use an object-based method where the exact match of object locations is not assumed. Point-pattern matching provides a measure of correspondence between two point-sets under various changes between the sets. Thus, it can be used for robust quantitative analysis of vesicle …

Computer and Information SciencesFluorescence-lifetime imaging microscopyMatching (graph theory)Cell SurvivalImage ProcessingAssociation (object-oriented programming)SciencerakkulatBioinformaticsTime-Lapse ImagingFluorescenceImage (mathematics)cellular structuresfluorescence imagingCell Line TumorMolecular Cell BiologyalgoritmitHumansComputer SimulationkuvantamismenetelmätPhysicsta113MicroscopyvesiclesMultidisciplinarySoftware Toolsbusiness.industryCytoplasmic VesiclesQRta1182Biology and Life SciencesSoftware EngineeringColocalizationExperimental dataPattern recognitionCell BiologyObject (computer science)imaging techniquesMolecular ImagingfluoresenssimikroskopiaSignal ProcessingEngineering and TechnologyMedicineArtificial intelligenceCellular Structures and OrganellesbusinessVesicle localizationResearch ArticlePLoS ONE
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Can visualization alleviate dichotomous thinking? Effects of visual representations on the cliff effect

2021

Common reporting styles for statistical results in scientific articles, such as $p$ p -values and confidence intervals (CI), have been reported to be prone to dichotomous interpretations, especially with respect to the null hypothesis significance testing framework. For example when the $p$ p -value is small enough or the CIs of the mean effects of a studied drug and a placebo are not overlapping, scientists tend to claim significant differences while often disregarding the magnitudes and absolute differences in the effect sizes. This type of reasoning has been shown to be potentially harmful to science. Techniques relying on the visual estimation of the strength of evidence have been recom…

FOS: Computer and information sciencesvisualisointiBayesian inferencetilastomenetelmätComputer Science - Human-Computer Interactiontulkinta02 engineering and technologyBayesian inferenceluottamustasotHuman-Computer Interaction (cs.HC)cliff effectData visualizationhypothesis testing0202 electrical engineering electronic engineering information engineeringStatistical inferencevisualizationconfidence intervalsStatistical hypothesis testingpäättelybusiness.industrybayesilainen menetelmäOther Statistics (stat.OT)Multilevel model020207 software engineeringtilastografiikkaComputer Graphics and Computer-Aided DesignConfidence intervalStatistics - Other StatisticsSignal ProcessingComputer Vision and Pattern RecognitionbusinessPsychologyNull hypothesisValue (mathematics)SoftwareCognitive psychologystatistical inference
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Combining Markov Random Fields and Convolutional Neural Networks for Image Synthesis

2016

This paper studies a combination of generative Markov random field (MRF) models and discriminatively trained deep convolutional neural networks (dCNNs) for synthesizing 2D images. The generative MRF acts on higher-levels of a dCNN feature pyramid, controling the image layout at an abstract level. We apply the method to both photographic and non-photo-realistic (artwork) synthesis tasks. The MRF regularizer prevents over-excitation artifacts and reduces implausible feature mixtures common to previous dCNN inversion approaches, permitting synthezing photographic content with increased visual plausibility. Unlike standard MRF-based texture synthesis, the combined system can both match and adap…

FOS: Computer and information sciencesRandom fieldMarkov random fieldArtificial neural networkMarkov chainComputer sciencebusiness.industryComputer Vision and Pattern Recognition (cs.CV)Computer Science - Computer Vision and Pattern RecognitionComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION020207 software engineeringPattern recognition02 engineering and technologyIterative reconstructionConvolutional neural networkComputingMethodologies_PATTERNRECOGNITION0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingComputer visionArtificial intelligencebusinessGenerative grammarTexture synthesis2016 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)
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Social Viewing in Cinematic Virtual Reality: Challenges and Opportunities

2018

Cinematic Virtual Reality (CVR) has been increasing in popularity in the last years. However, viewers can feel isolated when watching 360° movies with a Head-Mounted Display. Since watching movies is a social experience for most people, we investigate if the use of Head Mounted Displays is appropriate for enabling shared CVR experiences. In this context, even if viewers are watching the movie simultaneously, they do not automatically see the same field of view, since they can freely choose the viewing direction. Based on the literature and experiences from past user studies, we identify seven challenges. To address these challenges, we present and discuss design ideas for a CVR social movie…

Head (linguistics)05 social sciences020207 software engineeringContext (language use)02 engineering and technologyVirtual realityPopularityUser studiesWork (electrical)Human–computer interaction0202 electrical engineering electronic engineering information engineeringSocial experience0501 psychology and cognitive sciencesPsychology050107 human factors
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3D skeleton-based human action classification: A survey

2016

In recent years, there has been a proliferation of works on human action classification from depth sequences. These works generally present methods and/or feature representations for the classification of actions from sequences of 3D locations of human body joints and/or other sources of data, such as depth maps and RGB videos.This survey highlights motivations and challenges of this very recent research area by presenting technologies and approaches for 3D skeleton-based action classification. The work focuses on aspects such as data pre-processing, publicly available benchmarks and commonly used accuracy measurements. Furthermore, this survey introduces a categorization of the most recent…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniInformation retrievalBody pose representationPoint (typography)Computer science020207 software engineering02 engineering and technologySkeleton (category theory)computer.software_genreAction recognitionField (computer science)Action classificationAction (philosophy)CategorizationArtificial IntelligenceBody jointSignal Processing0202 electrical engineering electronic engineering information engineeringFeature (machine learning)020201 artificial intelligence & image processingComputer Vision and Pattern RecognitionData miningcomputerSkeletonSoftwarePattern Recognition
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