Search results for "tietokone"

showing 10 items of 350 documents

Effects of the Portuguese Graphogame on reading, spelling, and phonological awareness in second graders struggling to read

2020

The interest in computer-assisted interventions to promote literacy has increased over the years. In this study, we developed the Portuguese version of the GraphoGame Fluent and tested its effects on reading, spelling, and phonological awareness. Second graders struggling to read were randomly assigned to two groups: GraphoGame Fluent group (n = 15), which received a computer-assisted remedial reading intervention, or GraphoGame Math group (n = 15), which received a computer-assisted numeracy intervention. An additional, non-playing group, composed by second graders without reading difficulties, was formed (business-as-usual group, n = 15). Results showed clear benefits of GraphoGame on spe…

Portuguese GraphoGameLinguistics and LanguageLiterature and Literary Theorymedia_common.quotation_subjectGraphoGameSpellingLanguage and LinguisticsEducationfonologinen tietoisuuskielellinen kehitysPhonological awarenessReading (process)tietokoneavusteinen oppiminenPhonological awarenesskielen oppiminenmedia_commonoikeinkirjoituslanguage.human_languageSpellingLinguisticsoppimispelitComputer-assisted interventionReadinglukutaitolanguagePortuguesePsychologylukihäiriöt
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Novel high-performance QCA Fredkin gate and designing scalable QCA binary to gray and vice versa

2022

AbstractIn the design of digital logic circuits, QCA technology is an excellent alternative to CMOS technology. Its advantages over CMOS include low power consumption, fast circuit switching, and nanoscale design. Circuits that convert data between different formats are code converters. Code converters have an essential role in high-performance computing and signal processing. In this paper, first, we proposed a novel QCA structure for the quantum reversible Fredkin gate. Second, we proposed 4-bit and 8-bit QCA binary-to-gray converter and vice versa. For the second proposal, both reversible and irreversible structures are suggested. The proposed structures are scalable up to N bits. To cha…

QCA technologysignaalinkäsittelykvanttitietokoneetscalable designconservative gateFredkin gatekvanttilaskentaTheoretical Computer Scienceparity-preserving reversible gatedigital logic circuitsHardware and ArchitectureBinary to gray (B2G)Gray to binary (G2B)soluautomaatitquantum-dot cellular automataQCADesigner toolSoftwareInformation SystemsThe Journal of Supercomputing
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GraphoGame SI: the development of a technology-enhanced literacy learning tool for Standard Indonesian

2018

Early intervention programs are generally considered the most efficient and beneficial approach to providing support to struggling beginning readers. This paper discusses the theoretical background, development, and design of, as well as the first results obtained with, GraphoGame for Standard Indonesian, a technology-enhanced learning environment that trains the basic skills of reading by high but playful exposure to grapheme-phoneme coupling. The results of the pilot study assessing the usability of the program in 69 first-graders show that the more the students with low pre-test phonological skills were exposed to the game, the better their post-test performance on reading and decoding f…

READERSTeaching methodmedia_common.quotation_subjectGraphoGameCHILDRENlukeminenPHONOLOGICAL AWARENESS050105 experimental psychologyEducationBasic skillsFluencyTechnology-enhanced reading supportPhonological awarenessReading (process)tietokoneavusteinen oppiminenDevelopmental and Educational PsychologyMathematics educationQUALITYstandard Indonesian0501 psychology and cognitive sciencestechnology-enhanced reading supportdigitaalinen oppimisympäristömedia_commonPHONEMEreading acquisitionbusiness.industryLearning environment05 social sciencesEducational technology050301 educationUsabilityDigital learning environmentdigital learning environmentREADING ACQUISITIONStandard IndonesianORTHOGRAPHYlukutaitoSKILLSPsychologybusinessINTERVENTION0503 educationDYSLEXIAEuropean Journal of Psychology of Education
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Status of Nordic research on simulation-based learning in healthcare: an integrative review

2018

This article is distributed under the terms of the Creative Commons Attribution 4.0 International License. Background. Based on common geography, sociopolitics, epidemiology, and healthcare services, the Nordic countries could benefit from increased collaboration and uniformity in the development of simulation-based learning (SBL). To date, only a limited overview exists on the Nordic research literature on SBL and its progress in healthcare education. Therefore, the aim of this study is to fill that gap and suggest directions for future research. Methods. An integrative review design was used. A search was conducted for relevant research published during the period spanning from 1966 to Ju…

Research designintegrative reviewterveydenhoitosykepleielcsh:Computer applications to medicine. Medical informaticssimulation-based learning03 medical and health sciencesPatient safety0302 clinical medicineUser experience designSimulation-based learningHealth caretietokoneavusteinen oppiminensimulaatioharjoittelu030212 general & internal medicineMedical educationsykepleieutdanningbusiness.industryResearchIntegrative reviewHealth services research030208 emergency & critical care medicineGeneral MedicineNordic countries:Medisinske Fag: 700::Helsefag: 800::Sykepleievitenskap: 808 [VDP]lcsh:R858-859.7Thematic analysisbusinessInclusion (education)Qualitative researchAdvances in Simulation
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Children’s conceptions of mental well-being and ideas for its promotion through digital environments

2021

The aim of this study is to further understanding of children’s conceptions of mental well-being and their ideas for its digital promotion. The study is based on the need to provide children an opportunity to actively participate and share their understanding of mental well-being promotion with others in light of their understanding of what online environments and their design can afford for this promotion. The study was implemented as three subsequent workshops in primary school classrooms comprising four teachers and 79 children aged 9-11 years old. In the first two workshops, children reflected on mental well-being, digital environments they utilise and their possible connections to ment…

Research designmedia_common.quotation_subjectihmisen ja tietokoneen vuorovaikutusApplied psychologydesignlapset (ikäryhmät)Interaction designEducationPromotion (rank)henkinen hyvinvointimielenterveyschild computer interactiondigital environments0501 psychology and cognitive sciencesFunction (engineering)050107 human factorsmedia_common05 social sciences050301 educationCitizen journalismmental well-beingCreativityvirtuaaliympäristöMental healthSocial relationHuman-Computer InteractionPsychology0503 educationmental health
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Comparing the Effect Size of School Level Support on Teachers’ Technology Integration

2020

Teachers are expected to lead the innovative use of Information Communication and Technology (ICT) at the classroom level of context. However, research literature shows that a number of factors influence their ICT pedagogical practices. Therefore, the present study investigates the influence of school level support on teacher educators’ technology integration. A mixed method is used to collect data through three focused interviews (N = 19) and self-completion survey (N = 136). The data collected is analysed both qualitatively and quantitatively. The result shows support for the model hypothesized and suggests that the ICT pedagogical practices of the teacher educators do not predict their t…

Research literatureICT pedagogical practicesintegroitu opetustietokoneavusteinen opetustieto- ja viestintätekniikkaContext (language use)technology integrationICT competenceopettajatosaaminenInformation and Communications TechnologyTechnological Pedagogical Content Knowledge (TPACK)teacher educatorskompetenssiteknologiaComputingMilieux_COMPUTERSANDEDUCATIONTechnology integrationMathematics educationopetusmenetelmätSchool levelopettajankoulutusPsychologyCompetence (human resources)
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A root cause analysis method for preventing erratic behavior in software development: PEBA

2019

Measures taken to prevent faults from being introduced or going undetected can secure development of highly reliable software systems. One such measure is analyzing root causes of recurring faults and preventing them from appearing again. Previous methods developed for this purpose have been reactive in nature and relied heavily on fault reporting mechanisms of ogranizations. Additionally, previous efforts lack a defined mechanism for innovating corrective actions. In this study, we strive to complement the existing methods by introducing a proactive and qualitative method that does not rely on fault data. During the course of the research, in addition to an extensive literature search, an …

Root (linguistics)Computer sciencefault removalohjelmistotekniikka0211 other engineering and technologiesfault preventionContext (language use)quality assurance02 engineering and technologyFault (power engineering)Industrial and Manufacturing EngineeringField (computer science)Software systemsoftware process improvementSafety Risk Reliability and Quality021110 strategic defence & security studies021103 operations researchbusiness.industrytietokoneohjelmatSoftware developmentProactivitysoftware reliabilityRisk analysis (engineering)root cause analysisohjelmistokehitysRoot cause analysisbusinessReliability Engineering & System Safety
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Kohti innovatiivista tietotekniikan opetuskäyttöä : kansainvälisen SITES 2006 -tutkimuksen tuloksia

2008

Tieto- ja viestintätekniikan mahdollisuuksiin opetuksen ja oppimisen edistämisessä on kohdistettu suuria odotuksia viimeisten vuosikymmenten aikana. Nopea teknologinen kehitys ja syvälliset muutokset monissa ihmisten toiminnoissa ovat herättäneet keskustelua siitä, minkälainen rooli koulutuksella sekä tieto- ja viestintäteknologialla on tietoyhteiskuntakehityksessä. Eri puolilla maailmaa on myös strategisilla linjauksilla osoitettu suuntia sille, miten koulutus voisi edistää aktiivisten ja osaavien tietoyhteiskunnan kansalaisten kasvattamista. Kansainvälisessä SITES 2006 -tutkimuksessa selvitettiin, missä määrin ja millä tavoin eri maissa tietotekniikan käyttöä integroidaan opetukseen. Tutk…

SITES-tutkimustietokoneavusteinen opetuskouluopetusmenetelmätverkko-opetustietotekniikkakansainvälinen vertailuinnovatiivisuus
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Understanding and analyzing SQL/CLI database usage of Java software: empirical study

2005

SQLsovelluksetmaintaining database applicationsylläpitotietokoneohjelmatohjelmatdatabase usageempirical studyreverse engineeringohjelmistotsoftware maintenancemaintenance problemsymmärtäminenprogram comprehensionempiirinen tutkimustietokannat
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Quantum Hopfield Model

2020

We find the free-energy in the thermodynamic limit of a one-dimensional XY model associated to a system of N qubits. The coupling among the &sigma

Self-averagingneuraalilaskentaneuroverkotoverlap parameters01 natural sciencesfree-energy010305 fluids & plasmasCombinatoricsdisordered systems0103 physical sciencesRange (statistics)patternskvantti-informaatio010306 general physicsQuantumself-averagingRandomnessPhysicskvanttitietokoneetClassical XY modellcsh:QC1-999TheoryofComputation_MATHEMATICALLOGICANDFORMALLANGUAGESQubitThermodynamic limitRandom variablelcsh:PhysicsPhysics
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