Search results for "vel"

showing 10 items of 36904 documents

Fenêtres sur couples : trois nouvelles de Sean O'Faolain

2003

In several short stories, Sean O'Faolain ponders over the complexity of love relationships and tries to unveil some of the unconscious motivations underlying them. This essay focuses on three of these short stories, namely "There's a Birdie in the Cage", "Discord" and "An Inside Outside Complex", and shows how, in each of them, the fissures or cracks in love relationships are figuratively represented by an isotopy of windows, the various qualities of which are artfully exploited by O'Faolain (the window as partition between contiguous spaces, as transparent filter, as surface or frame). The position of characters with regard to windows (their framing) and their relations to windows (how the…

visionfenêtre[SHS.LITT]Humanities and Social Sciences/Literatureréalitéaltérité[ SHS.LITT ] Humanities and Social Sciences/Literaturelittérature irlandaise contemporaineréelamournouvelle[SHS.LITT] Humanities and Social Sciences/LiteratureregardtableauSean O'FaolainComputingMilieux_MISCELLANEOUS
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Impacts of Touch Screen Size, User Interface Design, and Subtask Boundaries on In-Car Task's Visual Demand and Driver Distraction

2020

Visual distraction by secondary in-car tasks is a major contributing factor in traffic incidents. In-car user interface design may mitigate these negative effects but to accomplish this, design factors’ visual distraction potential should be better understood. The effects of touch screen size, user interface design, and subtask boundaries on in-car task's visual demand and visual distraction potential were studied in two driving simulator experiments with 48 participants. Multilevel modeling was utilized to control the visual demands of driving and individual differences on in-car glance durations. The 2.5” larger touch screen slightly decreased the in-car glance durations and had a diminis…

visual distractionComputer scienceihmisen ja tietokoneen vuorovaikutusHuman Factors and ErgonomicsEducationTask (project management)subtask boundarykäyttöliittymätHuman–computer interactionDistraction0502 economics and business0501 psychology and cognitive sciencesautotekniikka050107 human factorskosketusnäyttö050210 logistics & transportation05 social sciencesGeneral EngineeringDriving simulatorvisual demandnäköUser interface designHuman-Computer Interactionmultilevel modelDisplay sizeHardware and Architecturekatseenseurantain-vehicle user interfaceSoftwarevisual occlusion
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Motion perception in early glaucoma

2013

Purpose: The aim of our study was to underline the changes in the movement perception for early glaucoma. Our working hypothesis consisted in inquiring if the impairment of the magnocellular pathway may modify the movement perception capabilities in the visual field, more particularly in its peripheral area.Methods: We included 14 healthy subjects and 14 patients with early primary open angle glaucoma. A moving target was presented on a semicircular screen (1.8 m diameter); participants were asked to localize the Ending Point (EP) of each movement. Each stimulus consisted in a white dot (0,72° of diameter) moving horizontally with the imposed velocity profile. Two different laws of motion w…

visual fieldmedicine.medical_specialty641 perceptiongenetic structuresOpen angle glaucoma758 visual fieldsGlaucomaperceptionStimulus (physiology)Standard deviationchamp visuel03 medical and health sciences0302 clinical medicineOptics[ SDV.MHEP ] Life Sciences [q-bio]/Human health and pathologyOphthalmologymedicineMotion perception[SDV.MHEP.OS]Life Sciences [q-bio]/Human health and pathology/Sensory Organs030304 developmental biologyganglion0303 health sciences[SDV.MHEP] Life Sciences [q-bio]/Human health and pathology531 ganglion cellsbusiness.industryGeneral MedicineEarly glaucomacellmedicine.diseasePeripheralVisual fieldOphthalmology[SDV.MHEP.OS] Life Sciences [q-bio]/Human health and pathology/Sensory Organs[ SDV.MHEP.OS ] Life Sciences [q-bio]/Human health and pathology/Sensory Organs030221 ophthalmology & optometrycellulebusiness[SDV.MHEP]Life Sciences [q-bio]/Human health and pathologyActa Ophthalmologica
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Explicit behavioral detection of visual changes develops without their implicit neurophysiological detectability

2011

Change blindness is a failure of reporting major changes across consecutive images if separated, e.g., by a brief blank interval. Successful change detection across interrupts requires focal attention to the changes. However, findings of implicit detection of visual changes during change blindness have raised the question of whether the implicit mode is necessary for development of the explicit mode. To this end, we recorded the visual mismatch negativity (vMMN) of the event-related potentials (ERPs) of the brain, an index of implicit pre-attentive visual change detection, in adult humans performing an oddball-variant of change blindness flicker task. Images of 500 ms in duration were prese…

visual mismatch negativitygenetic structuresflicker paradigmMismatch negativityStimulus (physiology)Electroencephalographyevent-related potentialsBlanklcsh:RC321-571Developmental psychologyBehavioral NeuroscienceEvent-related potentialInter-stimulus intervalmedicineOriginal Research Articleskin and connective tissue diseaseslcsh:Neurosciences. Biological psychiatry. NeuropsychiatryOddball paradigmta515Biological Psychiatrychange blindnessmedicine.diagnostic_testPsychiatry and Mental healthNeuropsychology and Physiological PsychologyNeurologyChange blindnesssense organsPsychologyChange detectionNeuroscienceoddball paradigmCognitive psychologyFrontiers in Human Neuroscience
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AnatomySketch : An Extensible Open-Source Software Platform for Medical Image Analysis Algorithm Development

2021

AbstractThe development of medical image analysis algorithm is a complex process including the multiple sub-steps of model training, data visualization, human–computer interaction and graphical user interface (GUI) construction. To accelerate the development process, algorithm developers need a software tool to assist with all the sub-steps so that they can focus on the core function implementation. Especially, for the development of deep learning (DL) algorithms, a software tool supporting training data annotation and GUI construction is highly desired. In this work, we constructed AnatomySketch, an extensible open-source software platform with a friendly GUI and a flexible plugin interfac…

visualisointiihmisen ja tietokoneen vuorovaikutussyväoppiminenlääketiedetekoälyuser interactionimage annotationUser-Computer InterfaceArtificial Intelligencealgoritmitihminen-konejärjestelmätHumansRadiology Nuclear Medicine and imagingRadiological and Ultrasound TechnologyAnatomySketchalgorithm developmenttietokoneohjelmatdeep learningMagnetic Resonance ImagingComputer Science Applicationskoneoppiminenkuva-analyysiohjelmointimedical image analysisSoftwareAlgorithms
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Positive Effects of Videogame Use on Visuospatial Competencies: The Impact of Visualization Style in Preadolescents and Adolescents

2019

Use of videogames (VGs) is almost ubiquitous in preadolescents' and adolescents' everyday life. One of the most intriguing research topics about positive effects of VG use is about the domain of visuospatial competencies. Previous research show that training with videogames enables children and adolescents to improve their scores in visuospatial tests (such as mental rotation of shapes and cubes), and that such training could overcome gender differences in these domains. Our study aimed at (1) verifying the positive effects of videogame use in the visuospatial domain both for male and female adolescents and preadolescents and (2) verifying whether the visualization style (2D or isometric 3D…

visuospatial abilitiesSpatial Visualization05 social scienceslcsh:BF1-990preadolescence050105 experimental psychologyMental rotationLearning effectVisualizationStyle (sociolinguistics)Developmental psychology03 medical and health sciencesSettore M-PSI/04 - PSICOLOGIA DELLO SVILUPPO E PSICOLOGIA DELL'EDUCAZIONE0302 clinical medicinelcsh:Psychologyspatial cognitionAdolescence; Preadolescence; Spatial cognition; Videogames; Visuospatial abilitiesPsychology0501 psychology and cognitive sciencesadolescencevideogamesPsychology030217 neurology & neurosurgeryGeneral PsychologyOriginal ResearchFrontiers in Psychology
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Lipid-related thiamine deficiency cause mortality of river lampreys (Lampetra fluviatilis) during pre-spawning fasting

2023

Publisher Copyright: © 2023 The Authors River lampreys (Lampetra fluviatilis) were caught in the fall 2014 on entering the River Perhonjoki for spawning and kept at a hatchery until spawning in late spring 2015 to produce larvae for compensatory stockings. Since the lampreys died massively from early February onwards, they were investigated in March and May to clarify the cause of the deaths. The symptoms in lampreys resembled those of lipid-related thiamine (vitamin B1) deficiency of salmonines, called the M74 syndrome in the Baltic Sea area. Because the lipid content of lampreys was known to be high, thiamine concentrations were analyzed in the liver and ovulated unfertilized eggs, and th…

vitamin B1vaelluskalatthiamine deficiencyEcologyBody lipidnahkiainen1184 Genetics developmental biology physiologylipiditAquatic SciencepuutostilatLampetra fluviatiliskuolemansyytM74 syndromebody lipidpre-spawning fastingThiamine deficiencylamprey Lampetra fluviatilisAnimal Science and ZoologytiamiiniLamprey Lampetra fluviatilisPre-spawning fastingEcology Evolution Behavior and SystematicsVitamin B1
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Journalistien suhtautuminen Suomen Punaisen Ristin Veripalveluun

2004

voitotmielikuvatSuomen punaisen ristin veripalveluluottamusyhteiskuntavastuumediaorganisaatiotsidosryhmätjournalistitvoittoa tavoittelematon organisaationon-profit organization
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Characterization of the "viable but nonculturable" (VBNC) state in the wine spoilage yeast Brettanomyces.

2012

Although the viable but not culturable (VBNC) state has been studied in detail in bacteria, it has been suggested that maintenance of viability with loss of culturability also exists in eukaryotic cells, such as in the wine spoilage yeast Brettanomyces. To provide conclusive evidence for the existence of a VBNC state in this yeast, we investigated its capacity to become viable and nonculturable after sulfite stress, and its ability to recover culturability after stressor removal. Sulfite addition induced loss of culturability but maintenance of viability. Increasing the medium pH to decrease the concentration of toxic SO(2) allowed yeast cells to become culturable again, thus demonstrating …

volatile phenol[SDV.SA]Life Sciences [q-bio]/Agricultural sciencessynthetic wineBrettanomycesFood spoilageviable but nonculturableBrettanomyces bruxellensisBrettanomycesWineyeastMicrobiologyViable but nonculturableMicrobiology03 medical and health sciencesSulfur DioxideFood scienceproteomic030304 developmental biologyWine0303 health sciencesbiology030306 microbiologyflow cytometrybiology.organism_classificationYeastCulture MediaYeast in winemakingBrettanomyces bruxellensisBacteriaFood ScienceFood microbiology
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Transnational responsibilities and multi-sited strategies : voluntary associations of Somali diaspora in Finland

2013

voluntary associationstransnationalismvastuullisuussomalitkotoutuminendiasporastrategic actionjärjestötmaahanmuuttajatEtnografinen tutkimusmonikulttuurisuusSomaliskehitysyhteistyövapaaehtoistyötransnationaalisuusmobilizationdevelopmentjärjestötoiminta
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