0000000000139993

AUTHOR

Agnis Skuskovniks

showing 2 related works from this author

Worst Case Analysis of Non-local Games

2013

Non-local games are studied in quantum information because they provide a simple way for proving the difference between the classical world and the quantum world. A non-local game is a cooperative game played by 2 or more players against a referee. The players cannot communicate but may share common random bits or a common quantum state. A referee sends an input x i to the i th player who then responds by sending an answer a i to the referee. The players win if the answers a i satisfy a condition that may depend on the inputs x i .

Computer Science::Computer Science and Game TheoryComputingMilieux_PERSONALCOMPUTINGTheoryofComputation_GENERAL0102 computer and information sciencesNon local01 natural sciences010201 computation theory & mathematicsQuantum stateSimple (abstract algebra)0103 physical sciencesQuantum worldQuantum information010306 general physicsMathematical economicsCase analysisMathematics
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Worst case analysis of non-local games

2011

Non-local games are studied in quantum information because they provide a simple way for proving the difference between the classical world and the quantum world. A non-local game is a cooperative game played by 2 or more players against a referee. The players cannot communicate but may share common random bits or a common quantum state. A referee sends an input $x_i$ to the $i^{th}$ player who then responds by sending an answer $a_i$ to the referee. The players win if the answers $a_i$ satisfy a condition that may depend on the inputs $x_i$. Typically, non-local games are studied in a framework where the referee picks the inputs from a known probability distribution. We initiate the study …

Computer Science::Computer Science and Game TheoryQuantum PhysicsComputingMilieux_PERSONALCOMPUTINGFOS: Physical sciencesQuantum Physics (quant-ph)
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