0000000000200006

AUTHOR

Marco Arrigo

showing 5 related works from this author

HEART MOBILE LEARNING

2018

The widespread diffusion of mobile technologies in today’s society and the technological developments of recent years offers new opportunities for learning providing innovative techniques and tools in education. In this paper, we will introduce HeARt, an augmented reality mobile Learning system to support university medical students in their learning activities during an anatomy laboratory. Students usually use, in their daily anatomy laboratory, a physical human heart model to investigate and learn about heart anatomy. Even though these models are perfect education tools to observe details and touch "with hands" all the heart sections, they need a supplementary encyclopaedia to learn all h…

Augmented RealityMobile LearningComputer scienceMedicineHuman Anatomy
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Integrating xAPI in AR applications for Positive Behaviour Intervention and Support

2021

The spread of new technologies like Augmented Reality and recent technological developments, provide innovative techniques and tools that show increasing potential in education. In this paper we will showcase the work implemented within the Horizon 2020 European project ARETE (Augmented Reality Interactive Educational System). One of the pilots of this project aims to investigate for the first time the introduction of AR to support a behavioral lesson in schools where Positive Behaviour Intervention and Support (PBIS) methodology is adopted. In particular, we present the study conducted to track user interactions with augmented reality objects through the use of the Experience API standard.

Intervention (law)Work (electrical)Human–computer interactionEmerging technologiesComputer scienceAugmented realityTrack (rail transport)Educational systems2021 International Conference on Advanced Learning Technologies (ICALT)
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Augmented Reality Gamification for Human Anatomy

2019

This paper focuses on the use of Augmented Reality technologies in relation to the introduction of game design elements to support university medical students in their learning activities during a human anatomy laboratory. In particular, the solution we propose will provide educational contents visually connected to the physical organ, giving also the opportunity to handle a 3D physical model that is a perfect reproduction of a real human organ.

Augmented RealitySettore INF/01 - InformaticaRelation (database)Settore BIO/16 - Anatomia UmanaComputer scienceMobile learningReproduction (economics)GamificationGame designSettore MED/43 - Medicina LegaleHuman–computer interactionHuman anatomyHuman anatomyMedicineSettore ICAR/17 - DisegnoUniversity medicalAugmented reality
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Targeting quality of life in asthmatic children: The MyTEP pilot randomized trial

2019

Abstract Background Quality of life (QoL) is an important outcome in the management of children with asthma. Mobile Health (m-Health) and Therapeutic Education Programs (TEPs) are increasingly recognized as essential components of pediatric asthma management to improve disease outcomes. Objective To evaluate the effect of an education program (MyTherapeutic Education Program, MyTEP) that couples multidisciplinary TEP intervention with an m-Health Program (mHP) in improving QoL in asthmatic children. Methods This single-center study employed a nonblinded randomized clinical trial design. Italian-speaking children (6–11 years) with mild-moderate asthma were eligible for participation. Partici…

MalePulmonary and Respiratory Medicinemedicine.medical_specialtyTherapeutic educationlaw.invention03 medical and health sciences0302 clinical medicinePatient Education as TopicQuality of lifeRandomized controlled trialRisk FactorsAsthma Children Quality of life Therapeutic education Mobile healthlawSurveys and QuestionnairesmedicineHumansMobile health030212 general & internal medicineChildChildrenAsthma Children Quality of life Therapeutic education Mobile healthAsthmaDescriptive statisticsbusiness.industrySmall sampleTherapeutic educationmedicine.diseaseAsthmaTelemedicineAsthmatic childrenItaly030228 respiratory systemSpirometrySmartphone appQuality of LifePhysical therapyFemalebusinessFollow-Up StudiesRespiratory Medicine
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The effects of mental rotation on computational thinking

2019

Abstract Although several investigations of spatial reasoning and mental rotation skills have been conducted in research areas linked to STEM education, to the best of our knowledge, few of these studies have examined the relationship between spatial reasoning and computational thinking. Given this gap in the literature, the present study investigates the role and action of spatial reasoning, and specifically the effects of mental rotation on computational thinking within an embodied and enacted perspective. To achieve this, we carried out a study involving 92 students in five primary-school classes (1st grade - 5th grade). The findings reveal a positive correlation between computational th…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniUnplugged codingGeneral Computer ScienceSettore INF/01 - InformaticaResearch areasComputational thinking05 social sciencesPerspective (graphical)050301 educationSpatial intelligenceMental rotationSTEMPositive correlation050105 experimental psychologyMental rotationEducationAction (philosophy)Embodied cognitionVisuospatial skillsComputational thinking Mental rotation STEM Unplugged coding Visuospatial skills0501 psychology and cognitive sciencesComputational thinkingPsychology0503 educationCognitive psychology
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