0000000000211205

AUTHOR

Anna Spagnolli

showing 3 related works from this author

Interweaving visual and audio-haptic augmented reality for urban exploration

2018

While ordinary touchscreen-based interfaces on urban explorer applications draw much of a user's attention onto the screen, visual and audio-haptic augmented reality interfaces have emerged as the two main streams for enabling direct focus on the surroundings. However, neither interface alone satisfies users in the highly dynamic urban environment. This research investigates how the two complementary augmentation can coexist on one system and how people adapt to the situation by selecting the more suitable interface. A prototype was deployed in a field experiment in which participants explored points of interest in an urban environment with both interfaces. The engagement with the surroundi…

Point of interestComputer scienceInterface (computing)02 engineering and technologyAugmented realitylaw.inventionMultimodal interactionTouchscreenlawHuman–computer interaction11. SustainabilitySituated0202 electrical engineering electronic engineering information engineeringAudio-haptic interfaceUrban exploration0501 psychology and cognitive sciences050107 human factorsHaptic technologyta113Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniFocus (computing)Point (typography)Settore INF/01 - Informatica05 social sciences020201 artificial intelligence & image processingAugmented reality
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A two-step, user-centered approach to personalized tourist recommendations

2017

Geo-localized, mobile applications can simplify a tourist visit, making the relevant Point of Interests more easily and promptly discernible to users. At the same time, such solutions must avoid creating unfitting or rigid user profiles that impoverish the users' options instead of refining them. Currently, user profiles in recommender systems rely on dimensions whose relevance to the user is more often presumed than empirically defined. To avoid this drawback, we build our recommendation system in a two-step process, where profile parameters are evaluated preliminarily and separately from the recommendations themselves. We describe this two-step evaluation process including an initial surv…

ta113Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniTourist applicationEngineeringUser profileSettore INF/01 - InformaticaPoint (typography)Process (engineering)Computer Applicationsbusiness.industry02 engineering and technologyRecommender systemWorld Wide WebTourist applicationsUser validationHuman–computer interaction020204 information systems0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingGeneralizability theoryRelevance (information retrieval)businessDrawbackProceedings of the 12th Biannual Conference on Italian SIGCHI Chapter
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The VEPSY UPDATED Project: Clinical Rationale and Technical Approach.

2003

More than 10 years ago, Tart (1990) described virtual reality (VR) as a technological model of consciousness offering intriguing possibilities for developing diagnostic, inductive, psychotherapeutic, and training techniques that can extend and supplement current ones. To exploit and understand this potential is the overall goal of the "Telemedicine and Portable Virtual Environment in Clinical Psychology"--VEPSY UPDATED--a European Community-funded research project (IST-2000-25323, www.cybertherapy.info). Particularly, its specific goal is the development of different PC-based virtual reality modules to be used in clinical assessment and treatment of social phobia, panic disorders, male sexu…

MaleTelemedicineEuropean communityExploitmedia_common.quotation_subjectPsychology ClinicalApplied psychologyMEDLINEVirtual realitycomputer.software_genrerealtà virtuale fobia sociale panico obesità psicologia clinica disordini alimentariUser-Computer InterfaceMicrocomputersHuman–computer interactionmedicineHumansComputer SimulationApplied Psychologyvirtual reality social phobia panic obesity clinical psychology eating disordersmedia_commonMental DisordersCommunicationGeneral Medicinemedicine.diseaseTelemedicinePsychotherapyHuman-Computer InteractionEating disordersVirtual machineTherapy Computer-AssistedFemaleConsciousnessM-PSI/01 - PSICOLOGIA GENERALEPsychologycomputer
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