0000000000223564

AUTHOR

Bram De Wever

showing 9 related works from this author

VET workers’ problem-solving skills in technology-rich environments: European approach

2014

International journal for research in vocational education and training 1 (2014) 1, S. 57-80

MedienkompetenzCoping (psychology)EngineeringEconomicsErwachsenenbildungIndikatorenbildungArbeitsplatzBerufs- und WirtschaftspädagogikMedia competence370 Erziehung Schul- und Bildungswesen20100Adult educationPedagogyPIAACoccupationEmpirische Bildungsforschungta516Statistical analysisInternationaler VergleichTechnology-rich environmentsInternational comparisonOccupational Research Occupational Sociologylcsh:LC8-6691Problem solvingadultindicatorProblembewältigungWirtschaftvocational educationcopingEuropejobBerufsbildungVocational educationAdults with vocational education and training; Large-scale assessment; PIAAC; Technology-rich environments; Problem-solving; Workplace skillsPIAAC <Programme for the International Assessment of Adult Competencies>370 EducationEuropalcsh:EducationCross national comparisonErziehung Schul- und BildungswesenProblem-solvingconstruction of indicatorsCross-national comparisonAdult trainingProblemlösenMedia skillsEducationErwachsenerAssessment dataddc:370ddc:330QualificationBerufsforschung BerufssoziologieCompetence (human resources)Berufliche Kompetenzlcsh:Special aspects of educationbusiness.industryIndikatorBerufLarge-scale assessmentSkill developmentAdult educationWorkplace skillsVETlcsh:LbusinessQualifikation
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Scripting as a pedagogical method to guide collaborative writing : university students' reflections

2020

A collaboration script is a set of instructions used to improve collaborative learning among students in technology-enhanced environments. Previously, university students’ perspective has been under-represented in the study on collaboration scripts. In this article, we focus on understanding students’ experiences in a scripted collaborative writing task, especially from the perspective of following the script. The study was conducted among undergraduate students (N = 91) taking a master-level educational science course at one university each in Finland and Belgium. Divided into 25 groups, each with three to five members, the students worked on collaborative writing tasks. During their share…

Cooperative learningtieteellinen kirjoittaminenCollaborative writingSocial PsychologyTeaching methodSocial Sciences050105 experimental psychologyyhteistyöAPPROPRIATIONEducationComputer-supported collaborative learningManagement of Technology and InnovationCollaborative writingMedia TechnologyTechnology integrationMathematics educationtietokoneavusteinen oppiminen0501 psychology and cognitive sciencesHigher educationyhteisöllinen oppiminenkorkeakoulupedagogiikkaCOORDINATIONlcsh:T58.5-58.64lcsh:Information technologyGUIDANCE05 social sciencesWriting processEducational technology050301 educationMACRO-SCRIPTSCollaborative learningKNOWLEDGE CONSTRUCTIONWEBComputer-supported collaborative learningTechnology-enhanced learningPsychology0503 educationkirjoittaminen
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A wiki task for first-year university students : the effect of scripting students' collaboration

2015

Abstract This study investigates the effect of a collaboration script - i.e. a set of instructions to improve collaboration between learning partners - for a wiki task. Participants were first-year university students in Educational Sciences ( N  = 186) collaborating in groups of five during a three-week period to create a wiki on peer assessment in education. Two conditions were contrasted: a scripted and a non-scripted condition. The effect of scripting was measured in four ways (questionnaires, log-file analyses, group product scores, and individual pre–post-test scores). Results show significant positive effects of scripting with respect to the collaborative group processes and students…

Computer Networks and CommunicationsComputer sciencePEER ASSESSMENTmedia_common.quotation_subjecteducationSocial SciencesContext (language use)computer.software_genrebehavioral disciplines and activitiesEducationTask (project management)World Wide WebWEB 2.0 TOOLS0502 economics and businessScriptMathematics educationta516Set (psychology)media_commonWORKWiki4. Education05 social sciences050301 educationMACRO-SCRIPTSCollaborative learningCollaborationComputer Science ApplicationsCollaborative learningPeer assessmentCONTEXTFeelingPERSPECTIVESScripting languageIndividual learning0503 educationcomputer050203 business & managementThe Internet and Higher Education
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Understanding adults’ strong problem-solving skills based on PIAAC

2017

Purpose Research has shown that the problem-solving skills of adults with a vocational education and training (VET) background in technology-rich environments (TREs) are often inadequate. However, some adults with a VET background do have sound problem-solving skills. The present study aims to provide insight into the socio-demographic, work-related and everyday life factors that are associated with a strong problem-solving performance. Design/methodology/approach The study builds on large-scale data of the Programme for the International Assessment of Adult Competencies (PIAAC) and gives insight into VET adults (N = 12,929) with strong problem-solving skills in 11 European countries. Find…

Technology educationOrganizational Behavior and Human Resource ManagementSocial Psychologyproblem-solving skillsmedia_common.quotation_subjectApprenticeshipDevelopmentInformal educationCultural capitalammatillinen aikuiskoulutusSkills managementOriginality0502 economics and businessPedagogyVocational Education and TrainingtyössäoppiminenWorkplace LearningtyöelämäEveryday lifelarge-scale assessmenttechnology-rich environmentsSocial influencemedia_commonammatillinen koulutus05 social sciences050301 educationworking lifeammatillinen kehitysVocational educationvocational education and training (VET)the Programme for the International Assessment of Adult Competencies (PIAAC)ongelmanratkaisuThe Programme for the International Assessment of Adult Competencies “PIAAC”Psychology0503 education050203 business & management
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Education and working life: VET adults' problem-solving skills in technology-rich environments

2015

The rapidly-advancing technological landscape in the European workplace is challenging adults' problem-solving skills. Workers with vocational education and training need flexible abilities to solve problems in technology-rich work settings. This study builds on Finnish PIAAC data to understand adults' (N?=?4503) skills for solving problems in technology-rich environments. The results indicate the critical issue that more than two thirds of adults with vocational education and training have weak skills or lack the skills in solving problems in technology-rich environments and that more than one fifth of these adults are at risk. Furthermore, this study indicates that the likelihood of havin…

General Computer ScienceApplied psychologyLife skillsEducationSkills managementEmpirical researchproblem-solving0502 economics and businessPedagogyPIAACComputingMilieux_COMPUTERSANDEDUCATIONwork-based learningta516Everyday lifelarge-scale assessmenttechnology-rich environmentsWorking lifeComputingMilieux_THECOMPUTINGPROFESSION4. Education05 social sciences050301 educationVariation (linguistics)Work (electrical)Vocational education8. Economic growthvocational education and training (VET)PsychologyVocational education and training (VET); Problem-solving; Technology-rich environments; Large-scale assessment e PIAAC; Work-based and everyday life learning0503 education050203 business & managementeveryday life learningComputers and Education
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The state-of-the-art of collaborative technologies for initial vocational education : a systematic literature review

2018

&#x0D; &#x0D; &#x0D; Future workplaces require collaboration skills in which members of different work communities use technologies to solve complex problems. Vocational education and training (VET) programs need to meet the challenge to prepare students to be part of a competent workforce. Particularly initial vocational education is under pressure to develop learners’ collaboration skills and abilities. To date, however, no attempt has been made to perform a comprehensive review of the use of computer-supported collaborative learning (CSCL) technologies across different vocational education settings to account for contextual factors of VET. In this systematic review, 26 published studies …

qualification requirementsVET Vocational Education and Training; Initial Vocational Education and Training; Computer-Supported Collaborative Learning CSCL; Technology-Enhanced LearningVocational trainingSocial SciencesBerufs- und WirtschaftspädagogikReviewLearning achievementComputer based training20100Computer-Supported Collaborative LearningWirkungLiteraturberichtEmpirische BildungsforschungComputingMilieux_COMPUTERSANDEDUCATIONBerufsbildungsforschungSociologyBildung und ErziehungProfessionalisierunglcsh:LC8-6691Soziales LernenLearning environment05 social sciences050301 educationvocational educationCollaborative learningcomputer aided learningVocational Training Adult EducationComputer-assisted instructioncomputerunterstütztes LernenBerufsbildungneue TechnologieComputer-supported collaborative learningErstausbildungVocational educationInitial trainingLernumgebungnew technologyResearch methodEngineering ethicsComputer-mediated communicationlcsh:EducationInhaltsanalyseCooperative learningComputer-aided instructionLernerfolgErziehung Schul- und BildungswesenContext (language use)Cooperative learningEducationBildungswesen quartärer Bereich BerufsbildungKooperatives Lernenddc:370CSCL0502 economics and businessprofessionalizationlearning environmentVocational Education and Trainingddc:330Technology-Enhanced Learningresearch on vocational educationQualifikationsanforderungenForschungsmethodeForschungsstandLiterary reviewlcsh:Special aspects of educationComputingMilieux_THECOMPUTINGPROFESSIONSocial learningSocial learningComputerunterstützter UnterrichtProgrammed instructionBerufsausbildungVET10600Vocational education and traininglcsh:LInitial Vocational Education and Training0503 education050203 business & managementContent analysis
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It’s Not Only What You Say, But How You Say It : Investigating the Potential of Prosodic Analysis as a Method to Study Teacher’s Talk

2018

In this study, we introduce new insights into prosodic analyses as an emerging method to study what happens in classrooms interactions. We claim that the prosodic aspects (features of speech such as intonation, volume and pace) of talk are important, but under-represented in the learning sciences. These prosodic aspects may be used to complement, intensify or even reverse the linguistic content of speech. Thus far, most research on classrooms has focused on the content (what is said) rather than on understanding the meaning of the prosodic features (how it is said) of talk. In this study, we introduce prosodic analyses as a method to study classroom discussions. Our exploratory experiment f…

teacher’s talkvuorovaikutusDiscourse analysisprosodic analyseSocial Sciencesta6121Interpersonal communicationteaching situationCooperative LearningEducationprosodydialogisuusComputingMilieux_COMPUTERSANDEDUCATIONta516ta518ProsodyprosodiikkaPerspective (graphical)Dialogic TeachingIntonation (linguistics)opetuskeskusteluClassroom TalkpuheviestintäLearning sciencesLinguisticsPublic speakingopetustilanneComputingMethodologies_PATTERNRECOGNITIONoral communicationyhteistoiminnallinen oppiminenKasvatustieteet - Educational sciencesprosodic analysisMeaning (linguistics)
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What makes the difference : PIAAC as a resource for understanding the problem-solving skills of Europe's higher-education adults

2019

The ever-evolving technological landscape is challenging adults' problem-solving skills. The central goal of higher education (HE) is to guarantee a high level of know-how, which is in line with the changing demands of technology at work and in everyday life. This study builds on European data from the Programme for the International Assessment of Adult Competencies (PIAAC) to understand adults' (N = 53,407) skills for solving problems in technology-rich environments. The study provides insight into the socio-demographic, work-related, and everyday factors that are associated with a strong and a weak problem-solving performance. The results indicate that HE adults stand out from adults with…

aikuiskoulutusGeneral Computer ScienceHigher educationechnology-rich environmentsoppiminenEducationResource (project management)Empirical researchParental educationproblem-solving0502 economics and businessPIAACtyössäoppiminenMathematics educationta516Work-based and everyday life learningEveryday lifelarge-scale assessmenttechnology-rich environmentssosioekonomiset tekijätaikuisetProgramme for International Assessment of Adult Competenciesbusiness.industry05 social sciences050301 educationinformaali oppiminenWork (electrical)higher educationkorkea-asteen koulutusteknologiaTechnological advanceongelmanratkaisubusinessPsychologywork-based and everyday life learning0503 education050203 business & managementComputer Science(all)
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Vocational education approach: New TEL settings—new prospects for teachers' instructional activities?

2013

This study focuses on vocational education teachers’ instructional activities in a new technology-enhanced learning (TEL) setting. A content analysis is applied to investigate teachers’ and students’ interactions in a 3D game context. The findings illustrate that when teachers’ and students’ interactions are mediated by a game, teachers seem to apply different discussion activities to empower vocational learning than they do in traditional classroom settings. Additionally, the present study shows that teachers spontaneously develop new ways of supporting vocational learning processes. In more detail, two main types of instructional activities were identified: a “knowledge-providing” approac…

Vocational learningDesign-based researchkehittämistutkimusmedia_common.quotation_subjectTeaching methodEducational technologyTeachers’ instructional activitiesContext (language use)CreativityammattikoulutusEducationHuman-Computer InteractionpelitContent analysis3D gameVocational educationPedagogyComputingMilieux_COMPUTERSANDEDUCATIONPsychologymedia_commonAmmatillinen opetus
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