0000000000286364
AUTHOR
Juhani Risku
Internal Software Startups - A Multiple Case Study on Practices, Methods, and Success Factors
Startups are often seen as drivers of innovation. In an attempt to leverage this potential, larger business organizations have founded internal startups as a subset of internal corporate ventures (ICV). These smaller organizations are intended to be more agile than the parent organization, in order to produce new service and product innovations using their own methods and practices independently of the organizational culture and methods of the parent organization. However, our understanding of ICVs is still lacking in terms of processes and success factors, and especially the more recent internal startups have scarcely been studied thus far. To approach this novel area of research, we take …
Software Startup ESSENCE : How Should Software Startups Work?
Software startups need to work in a systematic fashion just like mature organizations. However, existing software engineering methods and practices are not aimed at software startups. They do not account for the business aspect of startups and may not be well suited for software startups in general. The Lean Startup Methodology on the other hand contains some useful practices for software startups but is nonetheless impractical, offering little in the way of telling you what to do. Software startups are thus required to tailor their own method. Currently, many software startups simply work ad hoc or use various Agile methods and practices. In terms of Agile methods and practices, little con…
A Tool-Based Approach for Essentializing Software Engineering Practices
Software Engineers work using highly diverse methods and practices, and general theories in software engineering are lacking. A recent attempt at creating a common ground in the area of software engineering methodologies has been the Essence Theory of Software Engineering. Essence is a method-agnostic progress management framework and a meta-method for Software Engineering (SE). However, tooling for Essence is still lacking. Without dedicated tools and other instruments, a meta-method such as Essence is cumbersome to utilize by practitioners and students. Indeed, Essence currently suffers from a lack of widespread practitioner adoption. In this paper, we thus present an Open Source tool for…
Software startup education: gamifying growth hacking
Startups seek to create highly scalable business models. For startups, growth is thus vital. Growth hacking is a marketing strategy advocated by various startup practitioner experts. It focuses on using low cost practices while utilizing existing platforms in creative ways to gain more users for the service. Though topics related to growth hacking such as marketing on a general level have been extensively studied in the past, growth hacking as a practitioner-born topic has not seen much interest among the academia. To both spark interest in growth hacking, and to facilitate teaching growth hacking in the academia, we present two board games intended to serve as an engaging introduction to g…
Gamifying the Escape from the Engineering Method Prison
Software Engineering is an engineering discipline but lacks a solid theoretical foundation. One effort in remedying this situation has been the SEMAT Essence specification. Essence consists of a language for modeling Software Engineering (SE) practices and methods and a kernel containing what its authors describe as being elements that are present in every software development project. In practice, it is a method agnostic project management tool for SE Projects. Using the language of the specification, Essence can be used to model any software development method or practice. Thus, the specification can potentially be applied to any software development context, making it a powerful tool. Ho…
The Essence Theory of Software Engineering – Large-Scale Classroom Experiences from 450+ Software Engineering BSc Students
Software Engineering as an industry is highly diverse in terms of development methods and practices. Practitioners employ a myriad of methods and tend to further tailor them by e.g. omitting some practices or rules. This diversity in development methods poses a challenge for software engineering education, creating a gap between education and industry. General theories such as the Essence Theory of Software Engineering can help bridge this gap by presenting software engineering students with higher-level frameworks upon which to build an understanding of software engineering methods and practical project work. In this paper, we study Essence in an educational setting to evaluate its usefuln…
Essencery - A Tool for Essentializing Software Engineering Practices
Software Engineering practitioners work using highly diverse methods and practices, and general theories in software engineering are lacking. One attempt at creating a common ground in the area of software engineering methodologies has been the Essence Theory of Software Engineering, which can be considered a method-agnostic project management tool for software engineering. Essence supports the use of any development practices and provides a framework for building a suitable method for any software engineering context. However, Essence presently suffers from low practitioner adoption that is partially considered to be caused by a lack of proper tooling. In this paper, we present Essencery, …
Does Self-efficacy Matter? On the Correlation of Self-efficacy and Creativity in IT Education
Self-efficacy belief affects humans in life, action and work. Higher self-efficacy enables stronger contribution in fulfilling tasks, helping others in a team, and survive when facing obstacles and failures. Also creativity correlates to higher self-efficacy. At the same time, design is a powerful skill in note-making, improving the student’s understanding of the undergoing topic in a class. Note-making, when consisting of recorded writings, self-drawn images and other supportive subjects like structural analyses, charts, ad-hoc notes, detailed features and verbal links to related themes, forms a fundamental skill and ability in learning and applying new motifs and patterns. We executed dur…