0000000000429639
AUTHOR
Florence Mendes
Comparative Study of the Mobile Learning Architectures
International audience; With the emergence of mobile devices (Smart Phone, PDA, UMPC, game consoles, etc.), learning is changing from electronic learning (e-Learning) to mobile learning (m-learning). In fact, due to the mobility feature, it seems that the m-learning have to be adapted with the change within the context. Several researches addressed this issue and implemented a mobile learning environment to prove its usefulness and feasibility in various domains. In this article, we conduct a comparative study between a list of mobile learning architectures and methods that are presented in the literature. The performance of these architectures is evaluated based on several criteria, such a…
Tabu Search to Plan Schedules in a Multiskill Customer Contact Center
International audience; We have studied a realistic case of scheduling problem in a customer contact center, dealing with multiskill agents. Our model combines the last two steps of the standard approach by determining shifts and by assigning them to agents at the same time (scheduling and rostering). Moreover, we have considered realistic vacations, according to legal constraints and preferences of agents. We have envisioned entire weeks of work, with variable meal times and meal durations, without overtime. In this paper, we define the problem and describe a Tabu search based solution.
Une approche Web sémantique et combinatoire pour un système de recommandation sensible au contexte appliqué à l'apprentissage mobile
National audience; Au vu de l'émergence rapide des nouvelles technologies mobiles et la croissance des offres et besoins d'une société en mouvement en formation, les travaux se multiplient pour identifier de nouvelles plateformes d'apprentissage pertinentes afin d'améliorer et faciliter le processus d'apprentissage à distance. La prochaine étape de l'apprentissage à distance est naturellement le port de l'e-learning (apprentissage électronique) vers les nouveaux systèmes mobiles. On parle alors de m-learning (apprentissage mobile). La recherche d'informations dans le domaine du m-learning peut être définie comme une activité dont la fi-nalité est de localiser et de délivrer des contenus d'a…
A Context-Based Adaptation In Mobile Learning
International audience; Recent developments on mobile devices and wireless technologies enable new technical capabilities for the learning domain. Nowadays, learners are able to learn anywhere and at any time. The dynamic and continually changing learning setting in learner's mobile environment gives rise to many different learning contexts. The challenge in context-aware mobile learning is to develop an approach building the best learning content according to dynamic learning situations. This paper aims to develop an adaptive system based on the semantic modeling of the learning content and the learning context. The behavioral part of this approach is made up of rules and metaheuristics to…
SEMANTIC AND CONTEXTUAL APPROACH FOR THE RECOMMENDATION OF LEARNING MODULES IN MOBILITY
International audience; Many researchers argue that mobile learning is just an adaptation of e-learning on mobile technology, but far from a simple extension of e-learning, m-learning raises original issues in technological and pedagogical terms. M-learning is usually based on the consideration of a context rich on information and interactions. The challenge of m-learning is therefore, not simply to transfer on mobile content designed primarily for e-learning. This concept implies that we must rethink the entire process of the learning experience in mobility to maximize its efficiency.
Towards a methodology for semantic and context-aware mobile learning
International audience; Internet and mobile devices open the way towards mobile learning (m-learning), offering new opportunities to extend learning beyond the traditional teacher-led classroom. M-learning is not only any form of teaching or studying that takes place when the user interacts with a mobile device. It is more than just using a mobile device to access resources and communicate with others. It should take account of the constant mobile situation of the learner. The challenge here is to exploit this continually changing situation with a system that can dynamically recognize and adapt educational resources and services to the "context" in which the learner operates (localization, …
An exact method for graph coloring
International audience; We are interested in the graph coloring problem. We propose an exact method based on a linear-decomposition of the graph. The complexity of this method is exponential according to the linearwidth of the entry graph, but linear according to its number of vertices. We present some experiments performed on literature instances, among which COLOR02 library instances. Our method is useful to solve more quickly than other exact algorithms instances with small linearwidth, such as mug graphs. Moreover, our algorithms are the first to our knowledge to solve the COLOR02 instance 4-Inser_3 with an exact method.